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I am not fully sure I understand the mechanism completely.

Did province ownership change because of this? What options, if any other than war, does Turkey have to reclaim its provinces in this example?

Turkey should still be owner of this provinces but Yugoslavia is their controller. This means demanding territory and diplomatic trade of provinces doesn't work.
But if Turkish troops enter this provinces they switch back immediately - so demanding military access to Yugoslavian territory ist propably the only peaceful way of getting these provinces back.
 
Turkey should still be owner of this provinces but Yugoslavia is their controller. This means demanding territory and diplomatic trade of provinces doesn't work.
But if Turkish troops enter this provinces they switch back immediately - so demanding military access to Yugoslavian territory ist propably the only peaceful way of getting these provinces back.

In ARMA the AI never had to ask for military access, it simply moved in and reclaimed the province. Don´t know if that´s still the same in AoD.
 
Turkey should still be owner of this provinces but Yugoslavia is their controller. This means demanding territory and diplomatic trade of provinces doesn't work.
But if Turkish troops enter this provinces they switch back immediately

This is what's going on. The AI does not know it can get the provinces back by moving there just like in Armaggeddon. I assume this can be fixed with a patch but I would not list it as a high priority no more often than it happens.
 
Will UK AI now send its forces east? In regular HoI 2 (and even mods like daim), UK will never send major forces east (naval and land, not sure about air). Thats ok if there is war in Europe, but in some games Europe is completely at peace, UK is superior to Japan, but Japan still crushes them easily as they send only small asw fleets to the east, and keep all carriers and battleships in home waters and med. And they also keep majority of land forces in home isles and Africe, for example heavily garrisoning completely empty Ethiopia.

Since the UK can deploy troops to India now, I have never seen Japan overrun it. I have not been paying attention to what it is doing with its navy.
 
sorry if this has already been answered but....Whenever i play as one of the minor nations i find the most difficult thing to overcome is the complete lack of leaders which puts nations like germany at a pretty big advantage when i fight them. I understand the fact that small nations simply shouldnt start off with a lot of leaders since they wouldnt have that many historically but as they conquer more and more area and build a larger army do they get more and more leaders??
 
sorry if this has already been answered but....Whenever i play as one of the minor nations i find the most difficult thing to overcome is the complete lack of leaders which puts nations like germany at a pretty big advantage when i fight them. I understand the fact that small nations simply shouldnt start off with a lot of leaders since they wouldnt have that many historically but as they conquer more and more area and build a larger army do they get more and more leaders??

It should not be too hard to mod in some leaders on your own. One time I gave Mongolia Subotai and a number of their other great leaders from the 1200s to help lead my cavalry-only armies to world conquest.

That was years ago but if I remember correctly there is an excel file with leaders for every nation in the db folder. Just open the file with wordpad and stick some more leaders in, using the same format as the ones that are there (I don't have hoi2 installed on this machine so I am not 100% as to the procedure on that - but it is more or less what you will need to do).
 
It should not be too hard to mod in some leaders on your own. One time I gave Mongolia Subotai and a number of their other great leaders from the 1200s to help lead my cavalry-only armies to world conquest.

That was years ago but if I remember correctly there is an excel file with leaders for every nation in the db folder. Just open the file with wordpad and stick some more leaders in, using the same format as the ones that are there (I don't have hoi2 installed on this machine so I am not 100% as to the procedure on that - but it is more or less what you will need to do).

The idea was to generate automatically leaders with zero skill and no traits
 
Taking care of the minor powers - February 18, 2010

By April of 1942 the weather had cleared up enough to commence my beat down of Hungary. (The submarine pictured is the one I captured from Romania.)

screensave34.png


After a swift campaign against Hungary I turned my attention to taking out Italy once and for all. Although Italy was clearly no threat at this point it still had victory points in Rome, Libya, and Ethiopia. My previous conquests had netted me a foot hold in North Africa so transporting a few divisions there was no problem.

screensave35.png


Since the Italian fleet seems to be preoccupied with patrolling the coasts off Rome, I was able to sneak my newly created navy to the Horn of Africa to prepare for the assault on Ethiopia. Hopefully I can unload my troops before the Italian navy gets there.

screensave36.png


Everything went according to plan and Italy never knew what hit it.

screensave37.png


After Austria became next victim, the door to Germany was open for better or worse.....
 
The images didn't show up here... :(
 
This looks good. Very impressive what you've managed to do with Yugoslavia.

For me, the best thing is, the game is released on the 23rd of Feb, my 25th birthday is on the 24th....i'll be able to play it on the day of my birthday :p

Should be good fun me thinks :D
 
Do nations pile their armies on their borders when they're threatened by another nations. Italy seems not threatened, and didn't even mind to protect its valuable lands even after two wars with yugoslavia.
 
Well... as much as I agree with the opinion that a possibility to play a sandbox history game with different "what if" scenarios is one of the most attractive features of PI games I stil have to say that ANY WW2 era game in which you can conquer half of Europe (including Italy) as Yugoslavia in 5 years and on top of that not being punished for that is unrealistic and (at least for me) unplayable. PI made that mistake before (with Hoi2, EU2,...) and I really hoped that you guys have somehow fixed that. But it looks like we will still see same old WC with some backward minors (like Bulgaria or Portugal) against obvoiusly brain dead AI. If this is possible than game is borken to say the least.


I'm definitely not buying AOD...
 
Do nations pile their armies on their borders when they're threatened by another nations. Italy seems not threatened, and didn't even mind to protect its valuable lands even after two wars with yugoslavia.

The divisions on screen were the only ones Italy had left. All of Italy's land divisions were destroyed in the previous war. It's fleet had saved it in the last war.
 
Well... as much as I agree with the opinion that a possibility to play a sandbox history game with different "what if" scenarios is one of the most attractive features of PI games I stil have to say that ANY WW2 era game in which you can conquer half of Europe (including Italy) as Yugoslavia in 5 years and on top of that not being punished for that is unrealistic and (at least for me) unplayable. PI made that mistake before (with Hoi2, EU2,...) and I really hoped that you guys have somehow fixed that. But it looks like we will still see same old WC with some backward minors (like Bulgaria or Portugal) against obvoiusly brain dead AI. If this is possible than game is borken to say the least.


I'm definitely not buying AOD...

So you want a game where only majors are actually playable like the current state of HOI3. Sorry don't agree with you on this.
 
So you want a game where only majors are actually playable like the current state of HOI3. Sorry don't agree with you on this.

I didn't say that. I just said that I don't want a game where you can do a WC with almost any country. It is clearly that something is very wrong with the game mechanics, diplomacy and strategic AI if Yugoslavia can 1. conquer half of Europe in 5 years and 2. get away with it. This couldn't happen in reallity, there was not a 0.5% chance for that no matter what and you know it. I want a game, where we could replay historical situations, try different outcomes and so on, but realistic ones, ones wich aren't ridiculously unrealsitic. I want a game where although I would be allowed to try a WC with Yugo I would be crushed instantly.

BTW, even though we could discuss playability of HOI3, judging by your answer the only way game is playable with any non major country is, when you have an option to conquer the whole world with it? You know, for me game is playable even if I don't do WC (I shouldn't be able to do that anyway), the thrill of playing with, say, Yugo is trying to survive as long as you can or trying some different historical situations (like entering the Axis, staying in it and help Germany)
 
While I agree that someone should have DOW'd Yugoslavia somewhere along the way (and may still!), I'm with x260bm on this one. This isn't a simulation. It's a game. There will be mods out for "Total Historical Accuracy" and if you like it that way then load up one of those.