You bought something digital. Its not defective. Theyre working on fixing it. In fact, they have been fast about it, faster than other devs might have been. And no, you are not "legally owed a solution...". You end up with what you paid for. Maybe you and some others on here who talk about scams, legal matters and suing should read the EULA.
Im not satisfied with the new planet UI and function but i wait and see how things turn out. Im sure a mod could eventually get me back to the pre-4.0 layout, so im not worried. And im also quite satisfied with Paradox games, with the exception of some of their games coming with excessive DLC/expansions at steep prices on release, but i can live with that. You see, im not here to praise Paradox but the Stellaris devs are doing their best to get the game back to a properly playable state.
Whether bought video games are a good or a licence to access has not been settled as far as I am aware.
It is defective, because the advertised (Literally on the steam page) feature/game mode "Multiplayer" does not work. If that is not defective I don't know what is....
That means what was paid for is a DLC/Game with multiplayer, which does not work, so you did most certainly not get what you paid for.
Law supersedes EULA's, and most EULA's are filled with unenforceable clauses that bank on no one being able/willing to fight it.
Giving how wrong you are on all these things I think it might be you that needs to educate themselves a bit on how things work from a legal perspective.
Regardless I am not the one who started bringing up legal matters because noone is gonna sue anyone or anything like that, all I said is that this situation makes me feel kinda scammed which is simply voicing an emotion, not a threat of legal action.
You are the one that brought up "All the communication you get on here is a courtesy, not a requirement" and thereby bringing the conversation into the legal realm of "What are you actually owed as a consumer".
Overal I actually really like how Stellaris has developed over its lifetime, and I generally think the Stellaris team has one of the better communication styles of all the PDX teams. Bugs and issues happen, games are hard, but completely bricking one of your main gamemodes/styles for what looks to be probably more than 2 weeks is such a colossal failure combined with the fact we still have no statement on how this could be allowed to happen, or even a statement on when such an explanation can be expected that I am not inclined to cut them much slack.