Still nothing on the biomass issue? Wilderness games are quite literally impossible to play since 4.0.22 on the "wilderness beta", should be *top* priority even if it means rolling back to 4.0.21
I think we need more details about what the issue is that people are seeing.
I've looked into this a little today, and while newly created Biomass takes a month to convert into the normal Pliable Biomass, it does appear to be converting into usable form each month, and I'm having no issues building or expanding.
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The bottom group are the newly grown biomass, which demote into the normal group at the end of the month, and a new batch is born. I spent most of my biomass to see if there would be an issue with having biomass split across multiple colonies, but haven't been running any issues building or expanding any of my colonies.
In the short term, I'm going to change the name of the "processing" job so it's clearer what's going on, but I do want to have them go straight into Biomass (or Civilian or Maintenance Drone - it works the same way for them since it takes a month for pops to figure out what they are) if possible.
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