Or don´t play ironman mode and reload and try with another XD.And suddenly I need to do five new campaigns.... okay, fine, I'll do one for the Davions as well.![]()
Or don´t play ironman mode and reload and try with another XD.And suddenly I need to do five new campaigns.... okay, fine, I'll do one for the Davions as well.![]()
It is only 1 week or so for a jump. The additional time spent traveling is getting to the planet/jump point (in system travel).The Inner Sphere is also ridiculously too large for a game, here are some distances:
At two weeks per jump, that's almost two years of pure travelling to get from one side to the other.
- Viborg (Lyran CommonWealth) - Kentwood (Federated Suns): 50 jumps
- Richmond (Draconis Combine) - Dunianshire (Magistracy of Canopus): 46 jumps
(kudos to gruese for his Inner Sphere map, which allows plotting of jump routes for arbitrary systems)
Umm... since you can break your Alliance...I guess the sad thing about the new mechanic is that they only implemented the one faction specific flashpoint.
As a consolation though, I guess do get to play through all the various backgrounds as successive merc commanders recognise the superiority of the Free Worlds League and inevitably join us on the right side of history.
I could, but I would rather have them as separate characters, give each of them a different personality and playstyle.Or don´t play ironman mode and reload and try with another XD.
Umm... since you can break your Alliance...
Although it would be an insane grind you could Ally with Faction A, do the flashpoint, break alliance, rebuild reputation with Faction B, do the flashpoint, break alliance, etc. Take a heck of a long time I suspect but it seems it could be done.
On a related note I do hope that the Super Hard Flashpoints from allies are all quite individual. That way we can have fun messing with each other pointing out how the FWL flashpoint totally sucks and the only superior flashpoint is the LCs flashpoint! nyeahhh, nyeahh!I honestly have no clue what you're talking about. The only alliance that's been implemented is the one where you recognise the superiority of the League way of life and join us in overthrowing all those pretenders to the throne.![]()
I think it's 3 days between jumps in this game; in TT it's anywhere between 151 hours (6.2 days) to 210 hours (8.75 days) to recharge the light sail.It is only 1 week or so for a jump. The additional time spent traveling is getting to the planet/jump point (in system travel).
Still a long time... no argument there!I think it's 3 days between jumps in this game; in TT it's anywhere between 151 hours (6.2 days) to 210 hours (8.75 days) to recharge the light sail.
So all right, at 3 days it's still half a year travel time across the Inner Sphere, at TT recharge speeds it's over a year.
The Inner Sphere is also ridiculously too large for a game, here are some distances:
- Viborg (Lyran CommonWealth) - Kentwood (Federated Suns): 50 jumps
- Richmond (Draconis Combine) - Dunianshire (Magistracy of Canopus): 46 jumps
At two weeks per jump, that's almost two years of pure travelling to get from one side to the other.
Edit: One week per jump, so roughly a year; see posts below.
(kudos to gruese for his Inner Sphere map, which allows plotting of jump routes for arbitrary systems)
The Inner Sphere is also ridiculously too large for a game, here are some distances:
- Viborg (Lyran CommonWealth) - Kentwood (Federated Suns): 50 jumps
- Richmond (Draconis Combine) - Dunianshire (Magistracy of Canopus): 46 jumps
At two weeks per jump, that's almost two years of pure travelling to get from one side to the other.
Edit: One week per jump, so roughly a year; see posts below.
(kudos to gruese for his Inner Sphere map, which allows plotting of jump routes for arbitrary systems)
Each one is a completely separate storyline with its own missions and rewards. I'm pleased with all of them, though I suspect the Steiner one is the hardest of them, because they ask you to do a scouting mission in AssaultsOn a related note I do hope that the Super Hard Flashpoints from allies are all quite individual. That way we can have fun messing with each other pointing out how the FWL flashpoint totally sucks and the only superior flashpoint is the LCs flashpoint! nyeahhh, nyeahh!![]()