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Do you lose/gain honour when concluding peace then? As provinces change hands automatically now, I assume you don't lose honour when you capture a province.

You can gain honor from handing out titles to your existing vassals, or by granting land/titles to courtiers or ronin retinue commanders.

I like the new way of paying for buildings. Is this going to be in CK2 as well?

I don't know, depends on how many ideas they want to steal from us...
 
Right so to sum up:

It costs honour to go to war.
Peace resolution is neutral.
You gain honour from giving out land at the end of the war.

So if you win a big war you will gain honour.
If you start the war but don't win enough you will lose honour.

How do you ballance it so that once you can win big wars you don't just go entirely WC mad. While WC is the ultimate aim of the game you presumably will want some sort of break on it rather than just letting it start snowballing.

Sorry to derail the dev diary though :)...
 
How do you ballance it so that once you can win big wars you don't just go entirely WC mad. While WC is the ultimate aim of the game you presumably will want some sort of break on it rather than just letting it start snowballing.

Well, I would assume you have to declare war on clans, so you can't go WS-mad with one dow! Also, WC is the point of this game.
 
Yeah, snowballing is kinda what happened irl, with the exceptions of when a potential snowballer ran against a significantly more skilled opponent (Imagawa vs. Oda) or when a potential snowballer just died (Takeda Shingen and Uesugi Kenshin).
 
Well as long as they don't have something as lame as the Realm Divide to hold you back I don't mind. :) If honour is wiped on char death it could make some situations quite fun, where you are trying to crank out as many wars as possible before your old guy pops his clogs.
 
Well as long as they don't have something as lame as the Realm Divide to hold you back I don't mind. :) If honour is wiped on char death it could make some situations quite fun, where you are trying to crank out as many wars as possible before your old guy pops his clogs.

You will transfer some of your honor to your heir. As you grow big enough, the remaining clans in Japan will start to see you as a common threat. Keeping your honor high and relations with your vassals will also be of importance or some of them might try to usurp you, break free, or join a plot against you...
 
Thanks for clearing that up.

To actually ask some questions about buildings: :)

1) How long will these take to build? A year? The game lasts about 150-200 years right?
2) Can you build one of each of the different types of buildings in the same province at once? Ie. use all three officials to upgrade the same province simultaneously? Or is there a limit of 1 official per province.
3) Do you need an official to build a religious building?
4) Manufactories seems a pretty nebulous term, how do you make honour? Are they just generic unique buildings or is it something like a caligraphy artists commune?

Sorry for all the questions but you have been pretty helpful so I thought I should go back on topic!
 
Thanks for clearing that up.

To actually ask some questions about buildings: :)

1) How long will these take to build? A year? The game lasts about 150-200 years right?
2) Can you build one of each of the different types of buildings in the same province at once? Ie. use all three officials to upgrade the same province simultaneously? Or is there a limit of 1 official per province.
3) Do you need an official to build a religious building?
4) Manufactories seems a pretty nebulous term, how do you make honour? Are they just generic unique buildings or is it something like a caligraphy artists commune?

Sorry for all the questions but you have been pretty helpful so I thought I should go back on topic!

1. We haven't balanced the building times yet.
2. A province can only hold one building project at a time.
3. No.
4. I'm not sure I understand the question.
 
Hello

By using your third advisor, the Master of the Guard, you can expand a kori to hold up to four manufactory slots. Once one of these have been unlocked you can chose to construct one of eight powerful buildings with effects ranging from increasing your cavalry shock value to giving you more monthly honor.

So stay tuned for next week's diary when we'll talk more about factions.

It's sort of a conceputal question, what are these manufactory slots...

1st type Village buildings (economic) they are easy enough to understand: farms, mines houses, roads etc.

2nd type Military buildings (war) also easy enough to understand castles, walls, barracks etc.

4th type Religious buildings equally simple to understand.

But what are manufactory slots? Are they actuall factories? Or are they just special, high cost projects. Hence my question about 'making' honour in a factory. It seems a little curious as a concept.

Thanks for your reply as well :)
 
It's sort of a conceputal question, what are these manufactory slots...

1st type Village buildings (economic) they are easy enough to understand: farms, mines houses, roads etc.

2nd type Military buildings (war) also easy enough to understand castles, walls, barracks etc.

4th type Religious buildings equally simple to understand.

But what are manufactory slots? Are they actuall factories? Or are they just special, high cost projects. Hence my question about 'making' honour in a factory. It seems a little curious as a concept.

Thanks for your reply as well :)

Most are manufacturing type of buildings like sword smiths and spear makers, these should not be seen as just one artisan making swords, but as a whole guild of sword makers. One of them is a theater though, so all are not pure production.
 
So what happens if you build a lot of Churches and join the Christian faction while Shogun? Can we depose the false pagan god Emperor in Kyoto and establish a proper Christian monarchy? :p
 
So what happens if you build a lot of Churches and join the Christian faction while Shogun? Can we depose the false pagan god Emperor in Kyoto and establish a proper Christian monarchy? :p

I believe the game is supposed to end once you are Shogun(?)
 
Well, yes, you have to hold it for a while, but I don't think the object of the game is to play a simulation of unified Japan and of policy -- I read the dev diaries as more of a war game.
 
Well, yes, you have to hold it for a while, but I don't think the object of the game is to play a simulation of unified Japan and of policy -- I read the dev diaries as more of a war game.

Well, okay, sure. But that wasn't my question. If I, a Christian Shogun, were to be in possession of the pagan Emperor, am I stuck with him or can I do the unthinkable and send him packing? I really like my off-the-wall ahistorical fun in Paradox games. :p
 
So what happens if you build a lot of Churches and join the Christian faction while Shogun? Can we depose the false pagan god Emperor in Kyoto and establish a proper Christian monarchy? :p
OR you could convert the Emperor to the light of Christianity and soon, he will denounce his divinity just like what happened to the Roman emperors.
 
Well, okay, sure. But that wasn't my question. If I, a Christian Shogun, were to be in possession of the pagan Emperor, am I stuck with him or can I do the unthinkable and send him packing? I really like my off-the-wall ahistorical fun in Paradox games. :p

Unfortunately no. The emperor plays a very small part in this game (just as he did historically at this point).
 
Unfortunately no. The emperor plays a very small part in this game (just as he did historically at this point).

Ah, I see. That's okay, as it's just a small minor thing anyway, like you said. How small though? Like as small a role as in Divine Wind where he only shows up in an event or two? Is there an honour bonus or anything for having the Tenno within your domain?