Is it possible to create Medieval mod?
What do you think?
Do you think that will be able to transfer action in 13 century?
Some of my ideas for convert (- become) :
land fort - city walls
coastal fort - port towers
infrastructure - roads
tanks and other armored troop - cavalry
land troops - soldier (peasant, warrior, city guard, ....)
brigades - weapon (sword, axe, spear, bow, crossbow,... )
air troops - catapults, ballistas ,...
oil - food
fuel consumption - food consumption
money - gold
tech teams - architects, musicians, scientists, mathematicians, engineers, inventors, anatomists, geologists, cartographers, botanists and writers, ....
tech - complete new for 13 century
Game will be based on manpower, that will be most important. Unit will create fast but they will cost many manpower. All nations have only one national province because rebels is characteristic for that time. Many rebels and for unit regeneration will needed many manpower. Empires will rise and fall quickly. Conquer will be very hard. I think that balance for unit will be good. Example, units with spear will have good hard attack and he will be good for cavalry (before armored division).
What do you think about this idea? (sorry for my bad english)
What do you think?
Do you think that will be able to transfer action in 13 century?
Some of my ideas for convert (- become) :
land fort - city walls
coastal fort - port towers
infrastructure - roads
tanks and other armored troop - cavalry
land troops - soldier (peasant, warrior, city guard, ....)
brigades - weapon (sword, axe, spear, bow, crossbow,... )
air troops - catapults, ballistas ,...
oil - food
fuel consumption - food consumption
money - gold
tech teams - architects, musicians, scientists, mathematicians, engineers, inventors, anatomists, geologists, cartographers, botanists and writers, ....
tech - complete new for 13 century
Game will be based on manpower, that will be most important. Unit will create fast but they will cost many manpower. All nations have only one national province because rebels is characteristic for that time. Many rebels and for unit regeneration will needed many manpower. Empires will rise and fall quickly. Conquer will be very hard. I think that balance for unit will be good. Example, units with spear will have good hard attack and he will be good for cavalry (before armored division).
What do you think about this idea? (sorry for my bad english)