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prester11

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Jun 22, 2013
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Hi guys, i just played as monsters, built a fervus temple, built druids. all ok, now i got another temple-spot, but i can only build fervus-temples on this one, but i wanted to build a different god this time. so can i only have one god with the same race? because my undead city can have other gods, only my main race seems limited to one god :-(. ?
 
The types of temple you can build depend on the relations you have with the gods. I think you need at better than -10 to build a temple.

See the diplomatic screen for the wheel display of players relation to each god. From that display you can see that if you have too much favour with one god it will mean you have lower favour with other gods. You can change the relations with gods by doing their quests or refusing them and by building and destroying temples.

JJ
 
ok thanks guys, i already know how to check gods ;-) but i like planing my games before i start them (which units im gonna go, which spells , which gods etc) so everything that is not written in the game or in the wikki makes this realy hard for me (wanted to get the elfen healers and the undead lichs, since its opposed gods its now highly unlikely i will get them left alone strong spells from gods ..)
 
ok thanks guys, i already know how to check gods ;-) but i like planing my games before i start them (which units im gonna go, which spells , which gods etc) so everything that is not written in the game or in the wikki makes this realy hard for me (wanted to get the elfen healers and the undead lichs, since its opposed gods its now highly unlikely i will get them left alone strong spells from gods ..)

Maybe the tech/building trees is something that can help you?
 
ok thanks guys, i already know how to check gods ;-) but i like planing my games before i start them (which units im gonna go, which spells , which gods etc)

Sometimes a planned god path can be difficult if the random divine quests given in the early game end up moving your desired divine relationship in the wrong direction. If you really are set on a specific god it is safer to take the favor of said god as a starting perk.

(how many times can I say "divine" in one sentence!)
 
well, you can also use those quest to get in the direction you want ;) just decline them. as example, if you want to get to helia, and you get a grum-gog quest, decline it. you're not going strait to helia, but it is the right way.


finally, it is possible to build a fervus temple and then switch to dauros to build one of him, for example. you can do this through the (rarely) quests (as described) or with building temples of a god near your favored one (don't know if raizing a temple has effect to the alignment ?).


you have to note that since some patch youre not only need a temple to build a divine unit, you're also have to be in favor with the god to do. so, only switch 'sides' when you trained enought of your wanted units or have access to the resurrection spell.
 
I guess he's asking for this:

temples_racesr0s0n.png


Source:
http://warlockmota.wikia.com/wiki/Religion

As said, alignment has to be 10+
 
If you're playing the monsters you cannot build temples to Lunord or Krypta if you settle the holy ground with a settler of your own race (I assume, Lunord and Krypta like you more than -10, right?). You can, however, take over an undead or human city (preferably size 5+), as their own settlers will create cities of their own race which will then be able to build the temples you otherwise could not. Build the temple that gets you closer to your desired god and work your way up. Don't wait for quests, they are unreliable.