• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Rørik Þrumsålr

Second Lieutenant
17 Badges
Feb 28, 2018
110
0
  • Tyranny - Bastards Wound
  • BATTLETECH: Heavy Metal
  • BATTLETECH: Season pass
  • BATTLETECH: Flashpoint
  • Shadowrun: Dragonfall
  • BATTLETECH - Backer
  • BATTLETECH - Beta Backer
  • BATTLETECH - Initiate of the Order
  • Age of Wonders III
  • Tyranny - Tales from the Tiers
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Magicka 2: Ice, Death and Fury
  • Pillars of Eternity
  • Magicka
  • BATTLETECH
  • Magicka 2
Hey guys, wanted to gather your thoughts. I'm trying through a relatively light modded campaign with a new for my commander.

I'm using the Vanilla Timber Wolf mod, along with custom components and shotcountenabler to make the included clan weapons work. All through modtek of course.
(https://www.nexusmods.com/battletech/mods/345)

The deal is that whenever I load a game all mechs in the mech may appear completely stripped of their equipment and any clan tech on my Timberwolf that was in inventory is gone. I can load an "in mission" save and my active mechs are fine, but when I return to the dropship my non deployed mechs are empty. As an interesting note the skirmish loadouts are fine.

Any thoughts?
 
Hey guys, wanted to gather your thoughts. I'm trying through a relatively light modded campaign with a new for my commander.

I'm using the Vanilla Timber Wolf mod, along with custom components and shotcountenabler to make the included clan weapons work. All through modtek of course.
(https://www.nexusmods.com/battletech/mods/345)

The deal is that whenever I load a game all mechs in the mech may appear completely stripped of their equipment and any clan tech on my Timberwolf that was in inventory is gone. I can load an "in mission" save and my active mechs are fine, but when I return to the dropship my non deployed mechs are empty. As an interesting note the skirmish loadouts are fine.

Any thoughts?

I've had this happen after installing the latest standalone release of Custom Components. That version is, at least to my understanding, set up to work with the development build of MechEngineer.

So my advice is to try the CC version that comes bundled with the latest MechEngineer release (1.0.5, iirc), which should work.

I hope that helps.
 
Your advice to roll back a version of CC just saved my campaign, thank you.
 
I've had this happen after installing the latest standalone release of Custom Components. That version is, at least to my understanding, set up to work with the development build of MechEngineer.

So my advice is to try the CC version that comes bundled with the latest MechEngineer release (1.0.5, iirc), which should work.

I hope that helps.

Worked like a charm. You Sir, are my hero.