After contacting paradox support they asked me to submit a bug here.
When a prison is getting bigger the multiplayer will disconnect people connected to the session. With a small prison it only stutters once in a while but when the prison gets bigger its getting unplayable. I haven't seen this problem getting solved in the last +2 years so i'm hoping a developer could take a look into this. Ive added a savegame to this threat so it can be reproduced. A friend of mine also said the game was stuttering.
Enviromentals:
* Me and my friend have both a 1gbit (up and down) internet connection
* He lives about 75km away from me.
* Ping between our computers is low all the time (also when getting disconnected)
Steps to reproduce:
* Load save-game
* Let a player connect to it
* Blueprint a section of the prison
* And let it get build
* Players connected to the session will get disconnected.
Running latest steam-version of the game. No mods installed.
When a prison is getting bigger the multiplayer will disconnect people connected to the session. With a small prison it only stutters once in a while but when the prison gets bigger its getting unplayable. I haven't seen this problem getting solved in the last +2 years so i'm hoping a developer could take a look into this. Ive added a savegame to this threat so it can be reproduced. A friend of mine also said the game was stuttering.
Enviromentals:
* Me and my friend have both a 1gbit (up and down) internet connection
* He lives about 75km away from me.
* Ping between our computers is low all the time (also when getting disconnected)
Steps to reproduce:
* Load save-game
* Let a player connect to it
* Blueprint a section of the prison
* And let it get build
* Players connected to the session will get disconnected.
Running latest steam-version of the game. No mods installed.
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