Use this thread for any kind of issues that you think ought to be raised with regards to version 1.02b of HOI:TGW. By using this thread as opposed to starting new ones, the forum is tidier, neater and easier to navigate. 
Gwalcmai said:In my test game I noticed a couple of things. First, the Entente declared war on Mexico on Jan 2 (then the revolutionaries annexed Mexico and Russia was left occupying a province in Mexico but at war with no one).
Gwalcmai said:Also, A-H backed down when the Serbians rejected the ultimatum, and still the Brits seized the Agincourt. Was that supposed to happen?
StephenT said:(Shouldn't this event be dated a few days later?)
StephenT said:(Yes, their army had disbanded itself again. Perhaps they should get a mobilisation event giving them a couple of militia divisions when they go to war.)
Johan Elisson said:Has never happened to me, not a single time has the Entente declared war on Mexico...Can you open your scenario file and check which country is the attacker in the Mexican Civil War?
It triggers if Britain is at war, probably caused by the Entente declaration of war against Mexico?
/Johan
StephenT said:. Meanwhile, a detachment of my army had conquered Montenegro. (Yes, their army had disbanded itself again. Perhaps they should get a mobilisation event giving them a couple of militia divisions when they go to war.).
StephenT said:The Two Weeks' War was over, and Serbia was now nothing but a province of the mighty Austro-Hungarian Empire.
No, it doesn't, which makes me think it's a voluntary decision of the AI. Hence the suggestion that Event 34001 includes a line to add a division or two (perhaps one regular INF and one MIL division?) to at least prevent enemies walking straight into Montenegro.Allenby said:Someone suggested that by giving the country's single province some more steel and coal, that their army could well be sustained. Does their armed royal yacht disappear through lack of resources as well?![]()
Well, based on just the one game... and I'd be very disappointed in myself if a human-controlled Austria had failed to conquer an AI-controlled Serbia.Have you come to the conclusion that Serbia's ability to wage war needs to be bolstered slightly?
1) got tons of DB mismatch when starting scenario.
2) crash on 1st July 1916 (handsoff as Cuba). I have the saved game.
3) some unit sprites are f* u*; I noted some Belgian, Swiss(IIRC) infantry (fortress, vanilla or guards dunno) when they are on the move. had not this bug in 1.00b.
Gwalcmai said:This was just uncompressed into the main HOI directory, right? Anyone else got this? Who tested their install doing that? My install was made using mod-dir, and seems to be working correctly...![]()
Yes.Does it happen every time you load that file?
Exactly.I think I may have seen something of the sort... Did it display as a thin vertical line?
StephenT said:Loading the scenario brings up hundreds of database mismatch errors. (I stopped counting them after a while, and just held return down).
StephenT said:The WW2 tech pictures are appearing.
Gwalcmai said:BTW, who'll be nominated official TGW save debugger?