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King John said:
We could use military tradition rules also, in which the max quality of your random leaders would be dependent on the amount of war points you build up. We could do this with or in place of normal random leaders. Just a thought.
Don't know the details (will have to look those up, assuming they're around somewhere, but it does sound interesting :) )

Scenario
Devil's AOE, PE's AOE, PE's 1520, or Bocaj's 1453, or possibly Cheech's German minor scenario. Whatever people want to play. We also need to decide whether to use devil's event set or not.
1492 or 1520, no real preference between the two. (I just don't like the <LT9 warfare)

Rules

-If the dutch(dependent solely on whether we have a player lined up) spawn they will get 1000d, 20 warships and 20000 troops, so they can fight for independance within 10 years.
this suggests that this could change in the blink of an eye when we suddenly find a player for the Dutch?
imho, it should be clear from gamestart whether or not Dutch independence is going to be enforced.
rest of the rules sound good.

---
country preferences (preliminary)
Ottoman Empire
England
Spain
 
King John said:
You'd basicly get points for fighting and winning wars. These points would be tallied, and would raise the max stats you can get for random leaders. For example, if the generator gave you a 445 leader, and you had 11 points built up. 4 + 4 + 5 is 13, so two points would be subtracted from your leader to bring it down to 11 points. You'd then have a 335 leader, as points would be taken from left to right, maneuver, then fire, shock, seige, and back to maneuver again until it's even with the amount of points you have. I would do all these edits myself.
and that goes for every leader? ie. they all get reduced to the "warpoints total" ? And what happens when you have more points than your leaders have?




Well, what's the point of enforcing it if we don't have a player? I suppose it goes without saying that we won't force the release of a playerless country. I'll re-word that part to say more specifically the Dutch will be released unless we lack player for it. We can't know this yet, so the Spain player will just have to live in suspense :p . Chances are likely that we'll find one in advance though, if we're going to have one.
ok, that was basically what I wanted to hear- that it's decided in principle, but could be changed if we lack a player.
 
A final word on the scenario would indeed be nice :)

if the only problem with PE's scenarios is the too-high tech for VEN and POR, we could ofcourse just drop those a bit.

However, the sooner the better for a decision, because a 1492 or 1520 start is a MAJOR difference for the OE, and I would like to plan a bit before jumping in :)
 
King John said:
Ok, thanks for the forewarning.

Urko will be able to play, so we still have things covered.

And, one last tweak to the scenario, Port and Ven trade techs reduced to 3 and 4.

could you upload it somewhere? saves some DL time when we start, and we can all make sure we made our plans/assumptions/... on the right basis.
 
too bad Suleyman managed to get himself killed when outnumbering the Persians 5:1 or more... decent session besides that.
Persia was kicked back, Hedjaz annexed, a secure border established in the Balkan.. now to annex the remaining vasals, and then, who knows :)
 
...woops...
looks like I missed part of the rules...

I have taken (well accepted peace with AI for) Persian provinces, which are offlimits :eek:o
 
I assume we will be playing with today's beta-patch? (I'm gonna check it now, see if there are no incredible crashes)


EDIT: the game crashes when saving, I recommend we do NOT use this beta patch (yet)
 
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Johan put up a new beta already, testing it now..


EDIT: it's still troublesome, Johan is working on it as I'm posting this.
 
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Mulliman said:
I have a matter that needs the opinion of other players.

I have proposed an edit, where Austria receives two provinces, Saltillo and Azuay, two gold provinces in the Americas.
What i wonder is if its possible that these provinces could beedited these provinces, along with the knowledge of just those two provinces?

Lemme guess... the provinces will be swapped, no matter what, so if you don't get it edited, Austria will just sack Madrid, thereby avoiding the maptrading rule, yet still getting maps from a "friendly" nation?


I'm against either way...
 
hypothetical question (at least, for now it's hypothetical)

say the Mughal Empire annexes Persia and dows me, does Persian culture remain offlimits then? (The Mughals have done quite well until now, and are, it seems, even now trying to chop some provinces off Persia)
 
ForzaA said:
hypothetical question (at least, for now it's hypothetical)

say the Mughal Empire annexes Persia and dows me, does Persian culture remain offlimits then? (The Mughals have done quite well until now, and are, it seems, even now trying to chop some provinces off Persia)

even a hypothetical answer would be appreciated :p

And I wonder what Mulli will do to avoid the bankruptcy events now that this plan was thwarted :rolleyes:
 
gathering some serious inflation, but having good fun fighting.. and I rather have fun and fight now and risk the future, than being a bore now, and perhaps still get my ass kicked later. :rolleyes:


.. I still don't understand why those damn Spaniards keep beating my fleet, though :(
 
While the sultan is somewhat unhappy with the wording of the French king, he supports the efforts to come to peace.