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It really wouldn't take much to balance Map Painting.
The question is how much of the fanbase would cry about how boring of a grind the game has become.

1. No Inheratace Claims between Heirs when Succession happens (they get what they get and have no claims for the other titles).
2. limit cap Wars to Duchy's
3. Remove Cannon Sieges.
4. Cut all boosts in the game to 50% of their current values (DLC's have gone overboard with the Boosts)
5. -2 to the current Domain Cap and only one Duchy before penalties.
 
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It really wouldn't take much to balance Map Painting.
The question is how much of the fanbase would cry about how boring of a grind the game has become.

1. No Inheratace Claims between Heirs when Succession happens (they get what they get and have no claims for the other titles).
Why remove a completely historical mechanic?
2. limit cap Wars to Duchy's
What are cap wars?
3. Remove Cannon Sieges.
Why, also historical
4. Cut all boosts in the game to 50% of their current values (DLC's have gone overboard with the Boosts)
Yee
5. -2 to the current Domain Cap and only one Duchy before penalties.
Nay, you should be able to have a few duchies at the same time, not just located in one region
 
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Crisis of the 3rd century had a cavalcade of imperial usurpers, gallic empire definetly shouldnt be seen as its own thing but a half hearted claim to the throne, palymerene mightve been the beginning of a new eastern state but with how quickly it collapsed, we dont know.
Diocletian divided the empire, but you still had the concept of it as a single state and a most senior emperor among them, with it then quickly being divided among 2 instead of 4 then just 1 then 2 off and on again

Right! So, maybe you'd have to make some serious concessions like Level 0 Crown Authority and maybe an automatic, across the board reduction in taxes and troop levies in order to abstract the degree of reform Diocletian had to go through to convince the Empire to stay together.

Funny enough, a Diocletian-style reform is already fully possible by appointing a few superking vassals. Maybe you'd be forced to also give out all the kingdom titles to vassals as well.

I think it's just too RNG the way certain historically important states just disappear and never recover....
 
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I have an idea: There could be a new level of crown authority, where the liege has basically no legal rights to hold against his vassals. Thus they would stay inside the realm, but be de facto totally autonomous.
I think this is where there is a kingdom but the title only exists de jure, and no one holds the title, but may have a claim to it. I.e., where the title is "destroyed."
 
CK2 had a mechanic for tribals where you could take an ambition, if you were an independent duke and your de jure kingdom hadn't been created, which allowed unlimited use of the subjugation CB within your de jure kingdom. It was a mechanic to encourage tribals to form kingdoms, but the basic idea might be worth a look in CK3 for specifically the aftermath of dissolution wars.
 
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Dissolution faction is just where the vassals can't decide on who the new king should be, so they are going to struggle for the position. It's reflective of events like the Era of Fragmentation in Tibet.
 
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Checked back this forum specifically after another year to learn if they removed this non-sense but apparently not. They effectively 'dissolved' the game just to sell that Iberia DLC.

At the very least it should be deselectable in game options. Realm stability setting doesn't properly cover this because it still stays in while it sabotages other reasonable factions.
 
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I have an idea: There could be a new level of crown authority, where the liege has basically no legal rights to hold against his vassals. Thus they would stay inside the realm, but be de facto totally autonomous.

So now that Confederations are a thing, maybe the lowest level of Crown Authprity should devolve a realm into a Confederation?
 
I would rather avoid anything to do with Confederations altogether…. and I would be specificially unhappy about the weak states dissolving into the wide, super-effective Confederations. Especially since Low CA allows vassals to war each other, and contribute relatively lower levies… whereas Confederation enforces perpetual peace, and full contribution to the defense. so it doesn’t feel like things Low CA does to you. not to mention AI rarely if ever leaves Confederations to be Independent, and Confederations give stupidly big maluses for any potential diplomacy.

If anything, I’d imagine giving vassals at even-lower CA an option to become a kind of Low-taxed Tributaries – and then become totally independent if not vassalized back in like… 5 years?, 10 years? IMHO it would be more natural thing: especially since Tributaries can IIRC wage war one another, and do not automatically contribute to the defense of their Liege.

Edit: also I imagine it would not be too fun to be a vassal in the middle of such a dissolved realm, because you would not be able to created higher-Tier titles without leaving Confederation (if you are even eligible; I don’t think Kingdom tiers are?), the peaceful vassalizations would be impossible, but warfare would be a total ‘no’. (Unless you leave Confederation… but good luck fighting entire Confederation for any sort of minor title!)
 
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So now that Confederations are a thing, maybe the lowest level of Crown Authprity should devolve a realm into a Confederation?
I was thinking that the lowest level would turn vassals into tributaries not direct vassals.
 
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I have a worse offending issue.

Every direct vassal loves my ruler, my heir takes over completely and now all the factions happen at once!
Just because my heir is still on short reign and hasn't upped their legitimacy yet.
If the factions didn't happen and my heir was just allowed 10 years to consolidate, all direct vassals would love them as well.

This was especially noticeable where I played Daurama Daura and only used diplomacy to vassalize people.
I even made sure my heir was trained into diplomacy as well!

Started to just give into the demands of independence factions, and you know what?
Any vassals that did stay would just take the lands of any vassal that left!
With any survivors gladly coming back under my rule once my heir had consolidated again...
 
Leaving aside the ahistoricity, it is kinda ridiculous that you can have an empire with a dozen vassals, all pretty happy and all, but just one disgruntled vassal who for a moment has more levies than his liege can demand the freaking DISSOLUTION of the realm. And it's worse that the other vassals would be 'alrighty then'. The game needs a better system for this than that. In fact, does there need to be a system for this at all?

I play with the mod "No Dissolution Factions". To me, independence faction is enough
 
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Dissolution should be tied to Legitimacy.

Disloyal low-opinion vassals should join Independence factions when the ruler is at, or above, expected legitimacy. They would instead join dissolution factions when the ruler has been bellow legitimacy for several years.
 
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