I'm just curious how that division works. Wikipedia and Quora are vague about the definition, basically saying that it means there's a lot of money thrown in the development. I'm curious if any of the P'dox flagships fall under that definition.
pArAdox - hey, you are right!
I had this discussion with some heretic friends some days ago, the joke was on them, as some PDX games have sell more games than some AAA titles. So, with less people working on their games, PDX have accomplished more.
As the company its expanding, maybe they will have bigger teams working on their games....but, i hope that the company do not lose its core values and spirit, like so many others.
They absolutely are AAA! Just because the scale of CODs and BFs was so bloated it burst this year, it does not mean that PDX games aren’t AAA. They are niche, but not even THAT niche. Check the number of people employed by the company, check the company’s earnings, check how popular their games are. Check how many outside franchise cakes they have dipped their fingers in. It’s like asking if Hearthstone is AAA. There is no doubt, even though the zygote was supposedly privately nurtured by Blizzard’s higher up old guard. PDX has a different business strat than say Bethesda, and in my opinion, from money-making perspective is overall better in the long.
I don't think you realise the manpower and money behind Hearthstone. Don't underestimate it just because it's not an FPS. Look at the countless similar card games that have failed. Many were put together competently, but their makers did not have the resources, including the franchise power that Blizzard has at their disposal and made full use of. Not necessarily for the game itself, but for the brand, the advertising, including Blizzcon. They brute forced it into esports. The infrastructure, including things like customer service, was prepared for a blockbuster success. You could say that they had established Blizzcon before they made Hearthstone, even so, they do use it to strengthen Hearthstone's brand. By the way, how many other companies have their very own convention? Ohh wait Paradox is one of 'em! They have a team of lawyers on standby, do you think that they wouldn't deploy them for anything related to Hearthstone, just because it's supposed to be a cheaper production than WOW? Do you think that the studio that had produced FLT had even a half, a quarter even, of these resources after their wildly successful Kickstarter?Ambition, manpower, and budget for the project are probably the biggest factors to me in determining AAA status.
I think if you're eating Hearthstone as a AAA game, you might need to up your threshold. They may be made by a major game studio, but if the grading scale is like AAA/A/B/C/D/F (to borrow schoolyard terminology), Hearthstone's like a...B at most, and a C more probably, because of the extremely limited size and ambitions of the game. I would put PDX at an A under that ranking system, despite their small manpower, owing to scope and scale of development.
Bear in mind all these terms are pretty meaningless without definitions anyway, but that's my take.
Well, nobody is suggesting that they're an aaaaaaaaa studioParadox isn't a triple aaa studio
There is more complexity and deep in picking 5 heroes in Dota game than any PDX system.Paradox isn't a triple aaa studio because they don't make games that are going to appeal to a wide enough audience , find your typical gamer and try to explain hoi4 division comps, Victoria 2 economics or eu4s trade system to them.
Even complex triple a games like xcom or civ 6 have nothing on paradoxes titles.