Electronic Arts in the news:
http://fortune.com/2019/03/26/electronic-arts-fires-350/
View attachment 465884
*shows EA being EA*
Just EA things.
Electronic Arts in the news:
http://fortune.com/2019/03/26/electronic-arts-fires-350/
View attachment 465884
Nah if we talk about money spent behind a single title then there are not as many as other famous companies, which also usually release more content since they can develop and bugfix way more stuff considering the difference in numbers. The only company that is in the same “league” of paradox and did a triple A imo might be cd project red and when they did their triple A they had 300 and more people behind the project, which basically was the whole studio, and the game was still bugged as hell upon release cause they couldnt hunt all the bugs probably cause of their size, still thankfully it didnt hurt sales and instead they even showed that they made a super product. Paradox games have like 1/6 of the numbers behind and really arent targeting to be in a perfect shape upon release but lets say after 2 years they reach maturity. There have been way worse games around ofc and in my personal opinion many so called triple A titles have only the money and the assets behind them (read: anthem) but otohi its the third time i am not buying 3 1 year old dlcs for stellaris cause for the same price (total of 24 euros for a bunch of buttons 1 ship type and some structures) i can get deluxe edition of an AAA game that got released in november or so, and i cant help but spend my money on the product that gives me more content. I own my good share of paradox products but i cant pay the same amount i paid for eu4 for every single game released by them without getting a ton of content for that.
Edit: heartsone is triple A cashgrab, i wish people would give me money for printing them digital cards or setting up some AI enemies and call it a “campaign”
tldr
no but if you play your games 2 years after they are released and they arent called steel division then maybe
I don't know if Triple AAA, but I consider Paradox to be one of the major video game developers of the current time, especialy on PC. I don't think they stand much beneath companies like Bethesda or Activision.
Look at the income of Bethesda or Activision and then compare it to Paradox.
As I'm sure more have stated numerous times, Ubisoft, EA/Bioware, Activision/Blizzard, 2K, are all examples of AAA publishers. Paradox in the past few years has jumped into AA tier if you want to break them down like that. Admittedly I never understood the notion of calling major publishers AAA companies when you never hear about any other ranking and what falls where. I think it might've just been a play on the viability of a company just like bond ratings originally? Not sure, haven't really cared to think about it too much, considering aside a few EA Sports games I don't really buy from any of them much.
Back in the 2000s when I found Pdox Seeing a copy of HOI2 and VickyRev in terms of perception they might've been akin to a large indie dev, no idea for sure how many people they had back then pre EU3 working there in mid 2000s. I do know EU3 was being sold in retail in big box stores like Walmart (where I picked up my copy, lol) so they've been a solid company able to do that for quite a while. The number of games they publish and have published for years now under their label is definitely noteworthy, but not at the scale of "AAA" companies which buy and acquire other studios on a whim (probably a good thing given how badly the AAA companies have a track record of ruining smaller companies they buy, Pdoxs model seems to be a LOT better that way).