• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
I don't know if this counts as a map suggestion, but in order to fix it, one must edit the map folder files (if I recall correctly)

Resources, in Canada are crazy. In order to create some deterministic outcome, Canadian resources are incredibly low.

Canada however, has been renowned for being resource rich. The economic limiter is population, not resources.

If we look at similar states, to use the parlance of Victoria 3, for example New England and the Canadian Maritimes-- these as geographically very similar, Maine is quite resource rich, but when we step into New Brunswick, despite very much being the same ecology and climate, New Brunswick's agricultural fertility plummets. Likewise, modern Nova Scotia, warmed by the Gulf stream, can produce a wide range of agricultural products. In Massachusetts, they can produce all sorts of products, but in Canada in the same region it's a barren wasteland. The mineral wealth, despite Canada being famous for its mineral wealth, with the Canadian region in this time period producing coal and gold, it barely has any capacity.

Canada not being economically prosperous shouldn't be baked into the game by limiting their resource access. If there is any reason it should be the immigration system. Population, not access to plentiful natural resources should be the limit on its economic activities. After all, one of Canada's raison d'etre was to produce natural resources for manufacture.
 
  • 3
  • 1Like
  • 1
Reactions:
Where are malian gold mine ?
There none of it there in victoria 3. Considering you did add those gold RGO for EU5. Looking at modern data there also potential field in senegal and in general scattered in West Africa.
 
Last edited:
  • 2Like
  • 1
Reactions:
Where are malian gold mine ?
There none of it there in victoria 3. Considering you did add those gold RGO for EU5. Looking at modern data there also potential field in senegal and in general scattered in West Africa.
Ghana is also missing gold it should have despite the fact that as a British colony it was literally called the gold coast because of the gold there
 
  • 1Like
  • 1
Reactions:
I noticed that the Dutch territories in the Caribbean are completely missing from the game (respectively, they are in the game, but do not belong to the Netherlands). Specifically, these are the Netherlands Antilles and Curaçao. Curaçao is even more important due to the fact that large oil reserves are located there (see Royal Dutch Petroleum Company).

I hope someone still reads this thread. But, adding to this post from many years ago, Curaçao and Bonaire are already their own province xB03080, the whole island of Sint Maarten/St. Martin is its own province of xECC061.

Thus if you add Aruba (which is now part of the Venezuelan mainland province x1D9B6B) to xB03080 instead and give this province and xECC061 as split states to the Netherlands, you can already easily represent the Dutch Antilles in the game.

I’d then give xB03080 the historical name ‘Curaçao and Dependencies’ (Dutch: ‘Curaçao en Onderhoorigheden’; contemporaneous spelling), though this actually referred to all Dutch West Indies islands after 1845.

xECC061 can just be called ‘Sint Maarten’.

When talking about the West Indies, I’d also suggest naming Dutch Guyana ‘Suriname’ instead. Dutch Guyana used to consist of more than just Suriname, but this was taken by the British. The remainder was thus just called Suriname. Searching ‘Paramaribo’ in 19th century documents renders many results speaking of the ‘Kolonie Suriname’.
 
  • 4Like
Reactions:
I hope someone still reads this thread. But, adding to this post from many years ago, Curaçao and Bonaire are already their own province xB03080, the whole island of Sint Maarten/St. Martin is its own province of xECC061.

Thus if you add Aruba (which is now part of the Venezuelan mainland province x1D9B6B) to xB03080 instead and give this province and xECC061 as split states to the Netherlands, you can already easily represent the Dutch Antilles in the game.

I’d then give xB03080 the historical name ‘Curaçao and Dependencies’ (Dutch: ‘Curaçao en Onderhoorigheden’; contemporaneous spelling), though this actually referred to all Dutch West Indies islands after 1845.

xECC061 can just be called ‘Sint Maarten’.

When talking about the West Indies, I’d also suggest naming Dutch Guyana ‘Suriname’ instead. Dutch Guyana used to consist of more than just Suriname, but this was taken by the British. The remainder was thus just called Suriname. Searching ‘Paramaribo’ in 19th century documents renders many results speaking of the ‘Kolonie Suriname’.

To this suggestion I’d like to add some demographic information. A (strikingly racist) two-part work I found using Google Books, De Nederlandsche West-Indische eilanden (The Dutch West Indies islands) from 1836-37, contains detailed overviews of the demographic makeups of Curaçao, Aruba and Bonaire in 1833, and a much less detailed overview of the whole of Sint Maarten in 1816. Both parts, with the unfolded overviews, are freely accessible in the digital collections of Leiden University. The exact pages are linked here: Curaçao (1st part, page 164) Bonaire (a really boring island, according to the author - 2nd part, page 190), Aruba (2nd part, page 196).

I’ve noted in the past that the Netherlands should have legacy slavery at the start of the game. Slavery in the West Indies (the islands and Suriname) was abolished in 1873 (officially 1863, but ‘former’ slaves were forced to continue working for ten years as ‘compensation’). See a mod of mine for inspiration.

My phrasing/wording in what follows may not be very ‘sensitive’, for lack of a better word. I’m of course writing this up to enable a historically accurate representation of the Dutch West Indies in 1836. This is also why I made the above mod. I’m essentially borrowing the phrasing from the cited work, and it being very clinical is also quite uncomfortable to me.

Sint Maarten
The ‘overview’ (in the most literal sense) of Sint Maarten’s population is simply:

‘In the year 1816, the whole population of this island consisted, including the French quarter, of 1000 whites, 1000 coloureds and 7000 slaves, together being 9000 souls.*
*Taken from the answers to the statistical questions, concerning the islands Sint Maarten and Saba, asked by His Excellency Mr. State Councillor Director General of the Department of Commerce and Colonies, on his missive of the 13th of October 1815, N°. 2897. Answered by the Commander of the Islands Sint Maarten and Saba, Mr. P.R. Cantzlaar, (later Governor General of the whole Dutch West Indies possessions).’ (2nd part, page 235).

Curaçao and Dependencies (Curaçao+Aruba+Bonaire)
As the subtitle mentions, these are the combined demographics of the ABC islands in 1833. The racial makeup of slaves isn’t specified, but can be deduced from the racially subdivided religious makeup (the total of religious adherents equals the total population for Aruba and Curaçao, but is lower for some reason on Bonaire). The proportion of coloured to black slaves should be 20.48%/79.52%.

Note that the categories ‘white’, ‘coloured’ and ‘black’ are defined in the first part from the linked page 164. ‘Whites’ consist of ‘all kinds of nations and tongues’, and also include mixed race people, but no mention is made of what exact cultures they consisted of.

Racial makeup
White​
3179​
16.63%​
Coloured​
6698​
35.05%​
Black​
9234​
48.32%​
Total
19111
100.00%

Freemen and slaves

Coloured
Coloured freemen​
5378​
80.29%​
Coloured slaves​
1320​
19.71%​
Total
6698
100.00%

Black
Black freemen​
4110​
44.51%​
Black slaves​
5124​
55.49%​
Total
9234
100.00%

Religious adherence

White
Protestantism​
2087​
65.65%​
Catholicism​
314​
9.88%​
Judaism*​
778​
24.47%​
Total
3179
100.00%
*Interesting; by far most (747) lived on Curaçao, where they formed 28.71% of the white population (4.97% of the whole population)

Coloured
Protestantism​
138​
2.07%​
Catholicism​
6517​
97.93%​
Judaism​
0​
0.00%​
Total
6655
100.00%

Black
Protestantism​
1​
0.01%​
Catholicism​
9067​
99.99%​
Judaism​
0​
0.00%​
Total
9068
100.00%

Gender/age makeup

White
Men​
773​
24.32%​
Women​
1048​
32.97%​
Children*​
1358​
42.72%​
Total
3179
100.00%
*in the source subdivided into boys and girls

Coloured freemen
Men​
1037​
19.28%​
Women​
1752​
32.58%​
Children​
2589​
48.14%​
Total
5378
100.00%

Black freemen
Men​
826​
20.09%​
Women​
1332​
32.39%​
Children​
1954​
47.52%​
Total
4112
100.00%

Slaves
Men​
1747​
27.11%​
Women​
1929​
29.93%​
Children​
2768​
42.95%​
Total
6444
100.00%
 
Last edited:
  • 1
Reactions:
To continue the subject of Dutch islands, in the game Christmas Island (x5C2239) and the Cocos Islands (x5C2250; to the south-west of Java) are part of East Java, thus part of the Dutch East Indies. In reality, they were annexed by the British in 1888 and 1857 respectively, and before that were uninhabited and didn’t belong to anyone. While they only became part of Australia after the game’s time period, it seems best to give them to STATE_WESTERN_AUSTRALIA instead of East Java so they’re at least British.

I’d also appreciate an event that gives the Dutch the Portuguese islands that historically became part of the Dutch East Indies:
‘In 1846, the Dutch and Portuguese initiated negotiations towards delimiting the territories but these negotiations led nowhere. In 1851 Lima Lopes, the new governor of Timor, Solor and Flores, agreed to sell eastern Flores and the nearby islands to the Dutch in return for a payment of 200,000 Florins to support his impoverished administration. Lima Lopes did so without the consent of Lisbon and was dismissed in disgrace, but his agreement was not rescinded and in 1854 Portugal ceded all its historical claims on Flores. After this, Flores became part of the territory of the Dutch East Indies.’
 
  • 1
  • 1Like
Reactions:
With the Iberian Twilight DLC later this year, Cuba should be split into two state regions.

Cuba is, I believe, the largest single-state country in the game. This becomes an issue because the second half of the 19th century saw large-scale revolutions in Cuba which were incited the end of the Spanish overseas empire. However, gameplay around revolutions or warfare works poorly with single-state countries, especially since Spain tends to give Puerto Rico to Cuba.

There's great references here for province-level mine, agricultural, and population distribution: https://www.latinamericanstudies.org/book/Censo-Cuba-1907.pdf
 
  • 1
Reactions:
Small thing about western Germany, the city of Mainz, which is one of those minor cities in the state of Hesse, is on the right bank of the Rhine while it's actually on the left side in reality (it has been there since the Romans build it).
20250625182352_1.jpg
Mainz.png

Love to see Mainz on the map, but it pains me a bit to see on the wrong side of the Rhine ;-; Thank you if someone reas this and fixes it :)
 
  • 2Like
  • 1
Reactions:
I have the following suggestions for areas of modern-day Chile:

Physical geography fixes:
  • Chiloé Island appears in the map as a peninsula (the peninsula in the south part of the in-game state of "Los Ríos").
  • While I don't see it as absolutely necessary, adding the Juan Fernández Archipelago (a group of islands in the "Chilean Sea") would be nice. They are populated, were used as a penal colony and were fully integrated into Chile long before 1836. They don't need to be a state. They can be a part of the current "Santiago" state.
State name fixes:

The current state names "Los Ríos" and "Araucanía" are serious mistakes:

  • The current in-game state of "Araucanía" doesn't include a single part of the historical region known as "Araucanía" and obviously shouldn't have that name. I would call it "Magallanes" or "Aysén".
  • Most of the current in-game state of "Los Ríos" corresponds with the area historically known as "Araucanía". "Araucanía" should be the name of the state. Alternatively, "South Chile" would be fine as well (this is the name used in Chile for roughly the same geographical area). The name "Los Ríos" is ahistorical. It came into use only in 2007, when the political Los Ríos Region was created by merging some provinces of the Los Lagos Region, and the Los Ríos Region is only a very small part of the in-game homonymous state.
While the state name "Santiago" is not a mistake, I would suggest using "Central Chile", since Santiago is only the capital city, and this state includes all other major cities of Chile (like Concepción and Valparaíso). Since the borders of this state are the same as the historical core territories of Chile, it makes sense calling it Central Chile, and most of this state corresponds with the geographical area known as "Central Chile" (though it also includes small parts of what's known as North and South Chile).
 
  • 1Like
Reactions: