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Henry Wu

Second Lieutenant
8 Badges
Aug 6, 2009
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I was playing DD before and found that the effect of AA gun on my planes (as Germany) is not very serious. After I finished the campaign of Poland, Belgium and France in 1939, the loss of my aircraft is very very tiny... Every wing still have 8x or 9x...

but in Arma 1.3b, after getting Poland, I found my aircraft suffers a great demage. One of the bomber wing only have 8/100... which makes my air forces need to repair for more than 1 month...

Do you have the same experience?
 
Were you attacking armies that weren't retreating or had armies larger than 6 divisions? Attacking largish armies alone will cause large casualties to your planes and it will tend to be focussed largely on one plane.

As for AA I think it's stronger but not much stronger. It's been a while since I've tested AA effectiveness against planes, maybe Ecan can help :/
 
usually your can find the AI stack 9 - 12 Polish division on every provinces on the border...

So I invaded Poland as usual, 12 - 15 ground division + 4 wings of bomber + 4 wings of fighter on each "zone"... of course I am using encirclement to eliminate the enemy forces...

after the whole campaign... the losses is great... ground unit is still acceptable... but air force... oh great hit... Luckily I only have normal bomber, i think it will be worser if I have CAS...
 
Sounds like you are attacking the armies of 9-12 divisions with your planes when they've stopped moving and that would be the reason why they're suffereing so many casualties. Only attack ground units with aircraft when they're retreating.

@Denniss: I think it's more a design flaw than a bug
 
And I don't think it's a design flaw or bug at all. Finally AA becomes effective in defending a well entrenched army and people start talking about bugs. :wacko:
 
I've noticed province based AA getting more effective, but you need to have sufficient quantities, and sufficient tech. Early war AA doesn't do much. Even then, it isn't what you might want, the bombers still get through - my bombed out Nuke reactor will tell you that much (lvl 10 AA in the province, surrounded by provinces with lvl 10 AA).

In the OP's case, I think attacking large stacks of unmoving ground units are to blame for his damaged aircraft, and possibly Polish fighters - in Arma you can't get away without adding escorts (or you can, but it will hurt).

As for the attacking one land unit, with all the other units firing back, this actually makes sense. The air commander picks a target that everyone focuses upon, and then that unit takes pretty decent damage, however, since this is a province based system, ostensibly all the ground units have to be overflown, and thus get a chance to shoot back.
 
I'm playing a game as Germany now where I built up my AA before war. Usually I leave it alone and just build interceptors.

It really helps, I think. Not because it does so much damage to the enemy bombers, but because the AI does calculate how much static AA is in a province, and will go for the ones with the least AA possible. Provinces that normally got bombed repeatedly when I played were ignored because I had put AA in them.

Berlin, which was built up to 10 AA, got bombed once. Just once. After that, never again.
 
I've found the most effective defense is, just like in real life, a combination of teched up static AA and up-to-date fighters on patrol. That said, in single player, most people don't need to really spend the tech slot or the IC on static AA (though it does help). Rather, they are more likely to get bang for the buck by building hordes of fighters or a larger army that will put the homeland beyond the range of the bombers. Not necessarily realistic, but it works in the game.
 
I have never seen static AA firing at air units in combat, only at units on the move. Air/Air and Air/Land combat is only resolved between the involved units.

BTW if you let a single air unit attack a single div corps you'll inflict more losses at the enemy unit than you receive in return. The more land units you attack the higher the losses your air unit suffers despite the air unit is only able to attack a single div in this province - it looks like all corps/province units fire at the air unit.

I believe this was fixed in AoD or will be fixed i the next version but this was never fixed in DD:A either because it was not really noticed or was found too late to fix.
 
And I don't think it's a design flaw or bug at all. Finally AA becomes effective in defending a well entrenched army and people start talking about bugs. :wacko:

The design flaw is 1 aircraft taking all the damage dealt from the armies instead of it being evenly spread.
 
How to assign the air forces to attack a specific ground unit? It seems that we can only order air force to bomb a certain area...

I have just read some information on wikipedia. German air forces lost 50% of planes during the French campaign... so my losses is still "acceptable" haha...

But when facing Soviet Union, they will have stacks of ground units along the border, at least 9 - 12 division in a provinces... How we can break the front effectively by using armour, MOT and air forces?

All of bomber are escorted and must have FTR or INT to protect them in the same region...
 
You can't attack individual armies but you can abuse the priorities set by the game. Set all your planes to no missions. Engage the Soviets in a battle. Now 1 hour after the attack has commenced, set your planes to attack in the region that the Soviet troops that are being attacked and your planes will automatically go and help participate in the battle. Now Interdiction is the best mission here so your troops can rout the troops quicker, but you will have to micromanage it heavily and cancel the mission the moment they stop bombing the Soviet troops or they will go and bomb a random army (usually a large stack that rips apart your planes >_>)

They changed the prioties in the latest patch so that planes won't attack retreating troops but go for troops that are dug in, which is incredibly frustrating. The only way around this problem is to rout all forces in the region and then use ground attack to soften up their troops.