I was wondering if anyone regularly increases the impact of advantage via the game rules. Is it worth experimenting with? Does it make the game more interesting? Or does it lead to more curb stomping the AI?
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The devs made the change to the base game, and everyone complained, so they made it a game rule.
I was wondering if anyone regularly increases the impact of advantage via the game rules. Is it worth experimenting with? Does it make the game more interesting? Or does it lead to more curb stomping the AI?
It improves the experience by reducing the weight of stacking bonuses (which the AI can't apply) on buildings, vassals, items... and giving more importance to commanders in battles.I was wondering if anyone regularly increases the impact of advantage via the game rules. Is it worth experimenting with? Does it make the game more interesting? Or does it lead to more curb stomping the AI?