Right now in the game in the European region there are so many railroads and hubs that overlap each other and create some phenomenal supply numbers. You can bomb them, try to block the railroads, but the enemy will still have huge supply numbers. When I play for the Soviet Union or another region, I have to build infrastructure, improve the railroads, I need to interact with the logistics mechanics, but in Europe, logistics does not exist. So I would like to ask you, is this realistic? During WW2 in Europe, was it impossible to disrupt the enemy's logistics? Europe did not bother at all to deal with logistics?
P.S. I would like to clarify what I mean. In the game, starting the game in 1936 in the European region, I may not improve a single road, not build a single infrastructure, I may not even increase the level of motorization, I will still have supplies. At the same time, from the outside, if I am, for example, the Soviet Union and I will bomb the roads of Germany in Europe, Germany will still have enough supplies in Europe, that is, it looks like I do not need to interact with this part of the game in this region at all. And I mainly ask whether in real history European logistics were unshakable. Does anyone have information?
P.S. I would like to clarify what I mean. In the game, starting the game in 1936 in the European region, I may not improve a single road, not build a single infrastructure, I may not even increase the level of motorization, I will still have supplies. At the same time, from the outside, if I am, for example, the Soviet Union and I will bomb the roads of Germany in Europe, Germany will still have enough supplies in Europe, that is, it looks like I do not need to interact with this part of the game in this region at all. And I mainly ask whether in real history European logistics were unshakable. Does anyone have information?
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