Hi,
does Magellan perform image compression when transfering PSD into EU2MAP ?
I'm asking because I was trying some shadings to the map and it didn't look in game as good as in Photoshop. When I transfered my eu2map back into PSD and compared it with the original PSD, I noticed it's different. It looks like it would go through JPEG compression or something similar.
Is it possible to avoid such loss of image data? Because the lines of vanilla map converted from eu2map into PSD are clean, while my lines are "damaged"
does Magellan perform image compression when transfering PSD into EU2MAP ?
I'm asking because I was trying some shadings to the map and it didn't look in game as good as in Photoshop. When I transfered my eu2map back into PSD and compared it with the original PSD, I noticed it's different. It looks like it would go through JPEG compression or something similar.
Is it possible to avoid such loss of image data? Because the lines of vanilla map converted from eu2map into PSD are clean, while my lines are "damaged"