As the topic says, does the current AI (on any difficulty) now go after lost morale VLs if I capture them with fast cavalry (or anything really)?
I played the game long (in 2010), but eventually my interest died as the battles became trivial when I was able to just capture the VLs and evade battle.
The AI neither garrisoned remote VLs nor showed any interest in reclaiming them. I got horribly butchered when trying auto-resolve in any battle (and those I would have won just by battling without even going for VLs, I would suffer huge casualties), so I couldn't proceed using auto-resolve either - so eventually I just gave up.
If not, what restrictions do you use to play by the ai's limitations? For example "must capture VLs in order, starting from the closest" or "must use only infantry to capture" or something?
Already I didn't try to exploit magic (travel spells or otherwise try to break the battles by using them).
The battles are all about capturing VLs so it's somewhat hard to just say "don't capture any VLs".
I guess if there was a mod that disabled morale deterioration from VLs it'd be better in the end compared to this.
Another letdown was the passiveness of AI factions on the strategic map - basically after conquering the minor factions, I could just wait out for years and years and gain in power, and the Saxons would do nothing....nor would the story progress. There was no sense of urgency, you had all the time in the world to strengthen yourself. I felt that I was obliged to attack ASAP so as not to "exploit" this, and that felt very awkward and wrong.
Just disappointed that these sort of AI problems (that wouldn't have been hard to fix at all) ruined an otherwise good game for me.
Do any of the expansions or the sequel try to fix these issues?
I played the game long (in 2010), but eventually my interest died as the battles became trivial when I was able to just capture the VLs and evade battle.
The AI neither garrisoned remote VLs nor showed any interest in reclaiming them. I got horribly butchered when trying auto-resolve in any battle (and those I would have won just by battling without even going for VLs, I would suffer huge casualties), so I couldn't proceed using auto-resolve either - so eventually I just gave up.
If not, what restrictions do you use to play by the ai's limitations? For example "must capture VLs in order, starting from the closest" or "must use only infantry to capture" or something?
Already I didn't try to exploit magic (travel spells or otherwise try to break the battles by using them).
The battles are all about capturing VLs so it's somewhat hard to just say "don't capture any VLs".
I guess if there was a mod that disabled morale deterioration from VLs it'd be better in the end compared to this.
Another letdown was the passiveness of AI factions on the strategic map - basically after conquering the minor factions, I could just wait out for years and years and gain in power, and the Saxons would do nothing....nor would the story progress. There was no sense of urgency, you had all the time in the world to strengthen yourself. I felt that I was obliged to attack ASAP so as not to "exploit" this, and that felt very awkward and wrong.
Just disappointed that these sort of AI problems (that wouldn't have been hard to fix at all) ruined an otherwise good game for me.
Do any of the expansions or the sequel try to fix these issues?