• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

SpaceX

Emperor of the Sun
38 Badges
Aug 26, 2013
58
4
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Stellaris: Digital Anniversary Edition
  • Prison Architect
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rights of Man
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
Mine has glitched portraits and crashed on selecting a ruler. What am I doing wrong? I used TortoiseSVN and installed everything correctly I think. I'm rolled back to CK2 2.2.1 as well.
 
Oh thanks. It works now. Say, I've noticed a lot of traits have been removed in this version. Is this working as intended?

Most of the FnF traits ( Ie: The ones tied to the humours system). It's intended, since we're looking at compressing the list and culling some of the redundant traits.
 
Well, the events are still triggering for them, and most of the good ones cost something. This means that the bad traits, like stressed, are popping up more, because there's no sense in paying 40 gold or something to get a Hardworking trait that doesn't exist :(
 
Well, the events are still triggering for them, and most of the good ones cost something. This means that the bad traits, like stressed, are popping up more, because there's no sense in paying 40 gold or something to get a Hardworking trait that doesn't exist :(

As I said, at the moment it's a WIP. I'll disable those random events for the time being, or set them to give some other vanilla traits hat suit the event description.
 
Anywhere from 1-2 years. It isn't unplayable, but when I'm doing a lot of actions, like moving troops around, building stuff, or eugenics it tends to crash more often. Mostly during wars I would say.
 
8 gig ram, 4.0ghz processor, windows 7 64 bit, gtx 660 ti graphics card. Also, the game crashes more when I'm fully zoomed in on things, especially around Egypt. If I'm zoomed out, or zoomed in in another area, no crashes.

Also, random question, is there a mechanic to free slaves? I have a slave who has earned his freedom.
 
8 gig ram, 4.0ghz processor, windows 7 64 bit, gtx 660 ti graphics card. Also, the game crashes more when I'm fully zoomed in on things, especially around Egypt. If I'm zoomed out, or zoomed in in another area, no crashes.

Hmm... that's strange. I'll do some testing around.

Also, random question, is there a mechanic to free slaves? I have a slave who has earned his freedom.

I knew I forgot something when converting them to targeted decisions. There should be a diplomacy button to free them now.