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Rakia Time

Corporal
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Jun 18, 2014
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so, whetever i do after the 1.3 patch i cant seem to get DHS to appear in stores, i set purchasable to true, removed the blacklisted tag and added them to stores with 99 weight, what am i missing?

EDIT: Same goes for other lostech
 
Yea having this problem too, so your not losing your mind. Maybe remove the lostech tag? I was afraid this would happen. Not sure why they would change the inventory system for single player. I mean it would defiantly skew scores in the new campaign mode but single player? This could be an unintended side effect of the flash point system OR they wanted to do it for other reasons. Who knows?
 
The stores got a COMPLETE re-write of how they work (for the better, in fact). (IIRC, Kiva said they came up with the new system by asking how the store OUGHT to work if they had no requirement for compatibility with the somewhat hacked-in system they had initially.)

The weight has nothing to do with it now... from descriptions, I believe stores are now based on tables of possible items. Feel free to let us know if you figure it out from digging. In any case, MUCH finer control should be possible now. You could have one particular store with a massive chance to have DHS, for example.
 
The stores got a COMPLETE re-write of how they work (for the better, in fact). (IIRC, Kiva said they came up with the new system by asking how the store OUGHT to work if they had no requirement for compatibility with the somewhat hacked-in system they had initially.)

The weight has nothing to do with it now... from descriptions, I believe stores are now based on tables of possible items. Feel free to let us know if you figure it out from digging. In any case, MUCH finer control should be possible now. You could have one particular store with a massive chance to have DHS, for example.
TABLES OF ITEMS, you just got my brain working :D

in the itemCollections folder there is a itemCollection_Components_base file, add Gear_HeatSink_Generic_Double,HeatSink,0,10 and it works
i assume it will be the same for gauss ammo and so on
 
did the same , even mods that add shops dont work anymore. i add all items to one stores item list but still nothing.
Right.

It might not have been clear from my earlier post, but all mods that attempt to change shops in any way will need a rewrite... because the core shop code was completely rewritten, so anything that depends on it needs to match.
 
ok so what im seeing is there are csv's with an associated item_collection_base.csv AND various item lists that each star system is eligible to drop.
for example:
in starsystemdef_Smithon.json

"SystemShopItems": [
"itemCollection_minor_AuriganDirectorate",
"itemCollection_shop_starleague"
],
so smithion can drop from those two lists which contain the definition name of the weapons and what could be a chance mechanic of some sort?

SNEAKY.

so in theory i could add items to the item collection base csv and come out with my double heat sinks again.

I WILL POST RESULTS WHEN I HAVE MORE TIME! MUWAHAHAHAH!

dammit now i feel like some mad scientist.
 
Yes indeed a great find but there is sooooo much more possibility with this. So we have this new way of making lists and such for new factions and even custom shop lists. In theory we could make entire new factions that would only have the lostech available (clans) with little to no fuss. Very cool! thanks HBS!
 
Yes indeed a great find but there is sooooo much more possibility with this. So we have this new way of making lists and such for new factions and even custom shop lists. In theory we could make entire new factions that would only have the lostech available (clans) with little to no fuss. Very cool! thanks HBS!
Yeah, adjusting to a new way of doing things is always a pain... but when the new way is significantly better, it's worth it!

Now I want them to adapt the new code and use it for the AI lance selection in missions...
 
TABLES OF ITEMS, you just got my brain working :D

in the itemCollections folder there is a itemCollection_Components_base file, add Gear_HeatSink_Generic_Double,HeatSink,0,10 and it works
i assume it will be the same for gauss ammo and so on


Tried this, nothing happened. Tried a few other line items in other itemCollection_* files and same thing. What am I doing wrong?

Edit: ** So I'm an idiot and forgot to change systems after making the adjustment.. LOL

Also, has anyone figured out what the number values at the end mean?
 
Last edited:
Also, has anyone figured out what the number values at the end mean?
It's almost certainly a weighting for the randomizer, although I have not tested it yet to verify that.

A typical technique to select a random item would be to add all the weights together, generate a random number from 1-N, then select the item associated with that number. It's the equivalent of drawing a ticket from a pool that allows people to buy multiple tickets if they want to. More tickets give you a better chance of winning, but even just a single ticket can win.
 
Tried this, nothing happened. Tried a few other line items in other itemCollection_* files and same thing. What am I doing wrong?

Edit: ** So I'm an idiot and forgot to change systems after making the adjustment.. LOL

Also, has anyone figured out what the number values at the end mean?
the first number is stock available, in this case 0 is unlimited, the 2nd is i believe weight but ive had mixed results with it
 
iv added the DHS to the itemCollection_Components_base file . i cant get double heatsinks to appear in any shop even after multiple jumps. what am i doing wrong here?

Did you remove the "BLACKLISTED" tag from Gear_HeatSink_Generic_Double.json? My guess is that's what's keeping them from showing up.

That being said, I've been playing for hours and hours post-1.3 and have yet to see any DHS in any store even though they *should* show up, if rarely.
 
just did that and still nothing.

quick recap.
ive added Gear_HeatSink_Generic_Double,Heatsink,0,10 to the itemcollection_components_base.csv file, ive set rarity to 0, purchasable to true and removed the blacklisted tag in the Gear_Heatsink_Generic_Double.json file

not sure where to go from here