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just a quick update:
it seems the tech modifier of 150 for preferred techs is too high, in my testgame the AI is researching techs 6 or more months ahead of time, with bluprint sometimes up to 1.5 years ahead of time. lowering this modifer by 25 points may bring more value to preferred techs with a lower quality research team available or at least not techs way in the future.
If anyone is playing Core with AoD 1.12 please load a save as a larger AI nation, look at its research and leave some feedback.
has that been fixed now?