Just a thought... what about tweeking the starting DP sliders to go along with my "backstory" tales, since I'm kind of sensing a theme to each country... any specific numbers are merely suggestions.
Eire - very naval-oriented, like original game Portugal. Thinking of knocking down land-related sliders like Offensive (to 3), Land (2), Quality (3), Aristocracy (3). Also push down Serfdom (4) (as I'm going to suggest for a lot of Western countries, as personal freedom was more common in the west than in the east)
Brittany - backstory is of land mercenaries, so I'm thinking big boosts to land things - possibly even an extra land tech level. Offensive 9, Land 8, Quality 9, Serfdom 4, to give really good troops.
Scotland - backstory is of land troops, but not to the same extent as Brittany. Off 7, Land 7, Quality 6-7, Serfdom 6-7.
Kalmar - backstory is very diplomatic, so the only suggestion here is Aristocracy 10.
I'll make suggestions for other countries as I write their stories.
Eire - very naval-oriented, like original game Portugal. Thinking of knocking down land-related sliders like Offensive (to 3), Land (2), Quality (3), Aristocracy (3). Also push down Serfdom (4) (as I'm going to suggest for a lot of Western countries, as personal freedom was more common in the west than in the east)
Brittany - backstory is of land mercenaries, so I'm thinking big boosts to land things - possibly even an extra land tech level. Offensive 9, Land 8, Quality 9, Serfdom 4, to give really good troops.
Scotland - backstory is of land troops, but not to the same extent as Brittany. Off 7, Land 7, Quality 6-7, Serfdom 6-7.
Kalmar - backstory is very diplomatic, so the only suggestion here is Aristocracy 10.
I'll make suggestions for other countries as I write their stories.