Hey guys,
playtesting and balancing within the campaign the presence of so many upgraded designs proved to be a balance issue from a game progression/economical point of view. I have decided to tone it down to a stock weapon only version, for both regular and Star League weapons.
Now the questin is, are you interested in a add on to that base version featuring all those +++ weapons in enemy mech designs, economics and progression be damned?
started a fresh campaign with your mod.
i am loving but man....with difficulty settings at normal boy oh boy is it a ride.
i cant imagine how hard career mode will be like this.
when i was the only one with plus weapons and lostech i would take contracts equal to or a bit greater then what i was dropping with.
with your mod and the opfor with the same kinda weapons i have access to doing something like that is a recipe for disaster.
it really adds a whole new level of skill and challenge to the game without even increasing difficulty.
before your mod....when i saw a mek i wanted i would go after it in a way that ensured full salvage.
with your mod....i find myself more often then not just going for the quick kill salvage be damned.
and for me at least with the mods i am running and settings i use economy and progression really isnt an issue.
i just got the Artu mission....dont have any assaults and just 3 heavys (QKD, TDR, CTX)
I AM LOVING IT
i mean as it stand now the priority mission are a bit of a vacation....font have to worry about twin gauss jagers....
so yes please by all means let us masochists have our add-on.
also..anytime you wanna throw something at me that isnt ready for public consumption feel free.