After seeing Dunkirk--I want nothing more than a Dunkirk map to play on. Anyone have any information on a Dunkirk map DLC or mod?
maps + divisions from 1940 = an Add-on ("SD:France 1940" ?)
+1 for that.
There aren't many games around dealing with the early war period...granted there wasn't a lot of eye catching gear, but it's still an interesting period. The fact is that armies were beaten by doctrine and tactics, rather than by materiel, during that period.
it would be pretty boring gameplay because lack of variance in equipment i think.
there is a big difference between late war german tech vs. late war allied tech that is not as pronounced in early war.... i dont think pz 3 vs char b1 bis battle to be very interesting. and flak 88 will be busted.
There aren't many games around dealing with the early war period...granted there wasn't a lot of eye catching gear, but it's still an interesting period. The fact is that armies were beaten by doctrine and tactics, rather than by materiel, during that period.
it would be pretty boring gameplay because lack of variance in equipment i think.
there is a big difference between late war german tech vs. late war allied tech that is not as pronounced in early war.... i dont think pz 3 vs char b1 bis battle to be very interesting. and flak 88 will be busted.
I don't share your opinion.I don't find IS-2s and king tigers to be interesting in the slightest- I like the more defined strengths and weaknesses of the b1 bis, the panzer III, the matilda II, and the S35.
in 1944 the Germans had Pz2, pz3, pz4, pz5, pz6 pz6 ausf b, and the pz7 was almost complete.... More variety to me....Which make it an interesting period because doctrines and tactics are more or less player relevant, while machines are not.
Huh no. There is a lot of variation between tanks in 1940, Germans fielded Pz I, Pz II, Pz III and IV and more. France had a huge variety of tank, including heavier tank than the Germans.
And actually the difference between tank tech was far more important in 1940 than in 1945. Mainly because the Germans didn't have heavy tanks.
Which make it an interesting period because doctrines and tactics are more or less player relevant, while machines are not.
Huh no. There is a lot of variation between tanks in 1940, Germans fielded Pz I, Pz II, Pz III and IV and more. France had a huge variety of tank, including heavier tank than the Germans.
And actually the difference between tank tech was far more important in 1940 than in 1945. Mainly because the Germans didn't have heavy tanks.
According to the recent trend in videogame (Battlefield One) & movie (Dunkirk) industries, we've decided that if we were to make a Dunkirk '40 map, it would only feature French & German troops. Well, Poles & Canadians would be welcome too ...After seeing Dunkirk--I want nothing more than a Dunkirk map to play on. Anyone have any information on a Dunkirk map DLC or mod?
Indeed, it' d be nice if the French Army from WW1/2 weren't that neglected in videogame and movies.According to the recent trend in videogame (Battlefield One) & movie (Dunkirk) industries, we've decided that if we were to make a Dunkirk '40 map, it would only feature French & German troops. Well, Poles & Canadians would be welcome too ...![]()
in 1944 the Germans had Pz2, pz3, pz4, pz5, pz6 pz6 ausf b, and the pz7 was almost complete.... More variety to me....
In terms of small arm's,
Germany
1940
- Mg34
- Kar98
- Mp40
- Pzbsh 39
1944
- Mg34
- Mg42
- Kar98
- G43
- Stg44
- Mp40
- Fg42
- Pzfaust
- Pzshrek
S35: 6 AV 7 AP 25 km/h
pz 3: 3 or 6 AV 8 AP 23kmh
char b1/b2: 7 AP 8 AV 13 kmh
and pretty much every tank will be within or just outside those boundaries. every french, german and british tank except matilda. and they all would have same range. very interesting indeed.
one of the biggest aspect to SD gameplay is the asymmetric balance of machines and equipment. adding USSR will further diversify the roster and add new, interesting capability.
and u are saying with less diverse technology will have more tactics? hahaha
According to the recent trend in videogame (Battlefield One) & movie (Dunkirk) industries, we've decided that if we were to make a Dunkirk '40 map, it would only feature French & German troops. Well, Poles & Canadians would be welcome too ...![]()
(let's be sharing and let British troops in though).
Panzer VII never left the drawing board, that's all the "nearly complete" it was ...in 1944 the Germans had Pz2, pz3, pz4, pz5, pz6 pz6 ausf b, and the pz7 was almost complete.... More variety to me....
In terms of small arm's,
Germany
1940
- Mg34
- Kar98
- Mp40
- Pzbsh 39
1944
- Mg34
- Mg42
- Kar98
- G43
- Stg44
- Mp40
- Fg42
- Pzfaust
- Pzshrek
About is 2 mod 1944 av must be around 18. Sure some parts of it only have like 120 mm effective, but some other parts are immune to the long 88 and this should be reflected in AV. About Ap i agree but HE better be around 15: it was designed as a bunker/building buster. 18-20 kmhS35: 6 AV 7 AP 25 km/h
pz 3: 3 or 6 AV 8 AP 23kmh
char b1/b2: 7 AP 8 AV 13 kmh
and pretty much every tank will be within or just outside those boundaries. every french, german and british tank except matilda. and they all would have same range. very interesting indeed.
one of the biggest aspect to SD gameplay is the asymmetric balance of machines and equipment. adding USSR will further diversify the roster and add new, interesting capability. and u are saying with less diverse technology will have more tactics? hahaha
compare 1940's western front to 1944/45 germany vs USSR IS-2 mod. 1943 (if were to be added)
2-3 RPM
19 AP
20 km/h
11/12 front AV
9 side
or mod. 1944 with late ballistic cap ammo :
3.5-4 RPM (semi automatic breech)
20 AP
20 km/h
15-17 front AV depends wat eugen is modelling here
11 side AV (front shoulders 130mm, rest is 90mm)
9 HE
1200m
so we get an all new kind of tank with slow rate of fire and need to be microed into cover/out of range while loading in combat. also able to defeat panther/tiger easily and fight against king tiger up close. and also with heavy HE. or wat about su-100?
with 5-6 RPM
22 AP with late ammo, 20 AP with standard ammo
25 km/h
13-14 AV
5 side AV
6 HE
1200m
and the unique SU/ISU-152 series..... on top of it all u get the most intense, best action because USSR is the real opponent to germany, with the most intense battles and diverse equipment. and this is just tank vehicles, the aircraft and artillery will be very advanced in a 1945 eastern front scenario
the want for this 1940 theatre is the want for novelty, not good gameplay or interesting units and is because of bias to obscure (but not interesting , there is a difference) technology.
... which reminds that in 1940, the German had a pretty cool vehicle they didn't have anymore in 1944 (or only in Italy): the Bunkerflak!
Self-propelled armored 88mm for direct fire:
![]()
1940: 1 - 1944: 0![]()
About is 2 mod 1944 av must be around 18. Sure some parts of it only have like 120 mm effective, but some other parts are immune to the long 88 and this should be reflected in AV. About Ap i agree but HE better be around 15: it was designed as a bunker/building buster. 18-20 kmh
As for is2 mod 43, i dont think it is representative of the time period because they were knocked out late 1943/early 1944. But mod 43 av = 12.
As for su 100, then take jpanther subtract 1 AV, 1-2 AP, increase HE to like 7 and done.
What trend in Battlefield One? The French have the second highest amount of equipment represented second only to GermanyAccording to the recent trend in videogame (Battlefield One) & movie (Dunkirk) industries, we've decided that if we were to make a Dunkirk '40 map, it would only feature French & German troops. Well, Poles & Canadians would be welcome too ...![]()