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Rogan de Auria

Armchair Emperor
39 Badges
Nov 11, 2006
398
200
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
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  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • BATTLETECH
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  • Cities: Skylines - Parklife
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  • Crusader Kings III
  • Europa Universalis III: Chronicles
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  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Way of Life
Here is a list of DV known problems, please post only new problems not currently in the list. I'll edit the list as often as possible with the more common/annoying ones.

DV problems:
-The monthly freeze NOT FIXED
-With the new appointment system previously appointed characters are not in the list for other positions (AKA "I'll never ever appoint a diocese bishop") NOT FIXED
-The new tech spread notification without the possibility of a pop up (or "I was not looking there" and "I like to play with my music very loud"). NOT FIXED
-To be your own friend/enemy and the like NOT FIXED
-Stand still crusades. NOT FIXED
-While in the ledger, mouse clicks in certain areas interact with things behind it NOT FIXED
-DV children with CK stats at scenario start. NOT FIXED In paradox won't fix list
-A couple of issues related with Multi Player chat NOT FIXED
-AI Papal Controller doesn't use his powers properly NOT FIXED
-Problems with "excommunicate" and "Revoke excommunication" options NOT FIXED
-'Heathens are splintered', 'Pay Homage', 'Your Friend's Groveling Loyalty...', 'My lord, should we burn this building to the ground' and 'Your fierce rival the pope has excommunicated you' events are not right NOT FIXED
-The peace option '...will become our vassal' should increase the BB at least as much as the diplomatic option with the same name.NOT FIXED
-Some problems with fosterlings: Fosterlings doesn't return home when his previous mentor lose his titles and lands. The 'fosterling returning home event' is not showed in screen NOT FIXED
-The CTDs PARTLY FIXED
-False marriage notifications FIXED
-You can send away your neighbors children from your court FIXED
-The "Please be my liege" plague FIXED
-Some CTDs reported while abusing the ledger FIXED

New game mechanics discussion is also welcome.

This is not a post for vanilla CK problems (Examples: the SWAP bug, the green color in the crusades flag, the forced save/load when changing titles, false papal controller notification, your daughters children are not considered to be of the same dynasty and so on)
 
Last edited:
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Rogan de Auria said:
Here is a list of DV know problems, please post only new problems not currently in the list, I'll edit the list as often as possible.

This is not a post for vanilla CK problems (Examples: the green color in the crusades flag, the forced save/load when changing titles, false papal controler notification and so on)

DV problems:
-The "Please be my liege" plague
-The monthly freeze
-The "access violation" CTD
-The new appointment system (AKA "I'll never ever appoint a diocese bishop")
-The new tech spread notification without the possibility of a pop up (or "I was not looking there")
-To be your own friend/enemy and the like
-To high attrition in neutral lands (AKA "Jerusalem marathon survivors"). A problem for some people, but I like this one
-Your daughters children are not part of your family. Nobody else noticed that?

New game mechanics discussion is also welcome.
This is WAD. Family = surname.
 
Stand still crusades. Because of neutral territory now being an issue the AI will just launch it's armies and then just sit in their home territories for years and years without moving, wasting gold and time. Game breaker here. I had to turn crusades off and afterall the game is named "Deus Vult" isn't it?
 
Rogan de Auria said:
DV problems:
-The new appointment system (AKA "I'll never ever appoint a diocese bishop")
-The new tech spread notification without the possibility of a pop up (or "I was not looking there")
-To high attrition in neutral lands (AKA "Jerusalem marathon survivors"). A problem for some people, but I like this one
-Your daughters children are not part of your family. .


Not bugs, but the intent of the design.
 
Tomson said:
I actually like the new appointment system very much. It looks good and it saves a lot of time.
I would just like to see the PC ask for more secondments when I lose by DBishop. I seem to have to do without them for a lot of the early game, until the 1st generation in my court grows.

Maybe AI PC should favour the provinces of its controlling liege with more secondments and plummer Crusade assignments! :D
 
Don't know if this really is a problem or just my odd observation but it seems a disturbingly high portion of people turn into geniouses with all their stats over 10. It kind of makes having a genious of a ruler less glorius when every second bum on the street has an IQ of 160.
 
Balor said:
Not bugs, but the intent of the design.

This is not only a list of bugs, it's a list of what people "dislikes" and other problematical issues.

I think this would save time because people is posting new threads with the same content again and again.
 
EvilSanta said:
Don't know if this really is a problem or just my odd observation but it seems a disturbingly high portion of people turn into geniouses with all their stats over 10. It kind of makes having a genious of a ruler less glorius when every second bum on the street has an IQ of 160.
Lots of good breeding I guess! Nothing wrong with breeding - as long as its good and theres lots of it!
 
Rogan de Auria said:
This is not only a list of bugs, it's a list of what people "dislikes" and other problematical issues.

I think this would save time because people is posting new threads with the same content again and again.
It should be - theres already a thread for peoples thoughts which shouldnt be used for bugs! At least that was my impression.
 
EvilSanta said:
Don't know if this really is a problem or just my odd observation but it seems a disturbingly high portion of people turn into geniouses with all their stats over 10. It kind of makes having a genious of a ruler less glorius when every second bum on the street has an IQ of 160.

I agree with this, but, on the otherhand you'd have the other crowd whinning about how hard it is to get a good ruler with good stats or good people in offices with high stats. Yah just can't please all the people all of the time. ;)


-Your daughters children are not part of your family. .


And this is a great one cause now I can keep my daughers home and kill their babies for reputation and reduction of bad boy points for assassinations without worry of kinslayer trait. :D
 
EvilSanta said:
Don't know if this really is a problem or just my odd observation but it seems a disturbingly high portion of people turn into geniouses with all their stats over 10. It kind of makes having a genious of a ruler less glorius when every second bum on the street has an IQ of 160.

I agree, It isn't sio bad in the first 15 years but as soon as kids come of age, the whole of Europe becomes super powered.

I think this is the result of the child raising system, one solution might be to have have more negative effects to base stats, like lose 1 stewardship events, not just giving less good bonuses.

Especially now thast breeding for the Kwisatz Hadrach is finished (praise be!) characters with 15+ level skills should be extremely rare, but instead now we have tough soldiers with 15 stewardships and flamboyant schemers with 17 Diplomacy.

I think this also contributes greatly to the very stable large states phenomena. There is just way too much good AI government
 
EvilSanta said:
Don't know if this really is a problem or just my odd observation but it seems a disturbingly high portion of people turn into geniouses with all their stats over 10. It kind of makes having a genious of a ruler less glorius when every second bum on the street has an IQ of 160.

This one is interesting,
what about the lifespan of the rulers and the fertility ratio? this ones are changing the game a lot in my point of view.
 
Yeah my ruler lived too long had 25+ children (I assassinate my wives between the ages of 20 to 25 haha) more than half of them died of course. But, at any rate he had so many children and lived so long that all of them were biatchin for jobs and counties of their own. It's almost worse than real life playin this game now. lol Kids whinnin for the car, money their own place and YOU pay for it ahaha. I thought we played these games to get away from all that? ;)
 
I would really like to see some kind of filtering options on the ledger. It would make bridehunting much easier. At least I haven't been able to find such on it..
 
Kettu said:
I would really like to see some kind of filtering options on the ledger. It would make bridehunting much easier. At least I haven't been able to find such on it..
But there is filtering already. Just click on the attribute you want to sort.
 
A ledger with daughters of counts/dukes/kings would be appreciated. And a possibility to search ages below 16 (for example : to whom will I marry my 5 years old son ?). Something like a Bride Google :)

But to stick to the subject, the main annoyance is for me the reputation hit when annexing muslims provinces. It makes the Reconquista very painful & "un-enjoyable". The original CK auto-annexion was way better...