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ElectricEel

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1. The message informing you that a fosterling has returned home to/from your court does not pop up, even if set to do so (though the popup sound effect does play).

2. The popup message about another ruler offering to pledge allegiance to you does not pause the game, even if set to do so (I noticed this in a situation where an earlier vassalage offer from the same ruler was still open, so if it *does* work in other circumistances, it might have something to do with that).
 
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ElectricEel said:
1. The message informing you that a fosterling has returned home to/from your court does not pop up, even if set to do so (though the popup sound effect does play).

2. The popup message about another ruler offering to pledge allegiance to you does not pause the game, even if set to do so (I noticed this in a situation where an earlier vassalage offer from the same ruler was still open, so if it *does* work in other circumistances, it might have something to do with that).


I haven noticed something similar in the way that if you get two pop-ups at the same time, both of which you've set to paus the game, the game will still pause, but if you close one of them the game will unpause despite the other pop-up still is open.

Can't say for sure if it's a combo of event pop-ups that do paus the game and pop-ups you've defined to paus the game or some other combination. IE, I haven't experienced it alot and I haven't documented the situations in detail either so this is just from the top of my head.

I have also seen cases where an event-popup that should pause the game has failed to do so. Though I can't recall the circumstances.