Instead of having the various land doctrines "mature" at different times I suggest something radically new that won't punish non-historical playing.
First step is to introduce a new term called global experience. Its divided into 5 values.
Land exp
Bomber exp (air)
Fighter exp (air)
Capital exp (sea)
Raiding exp (sea)
All sides start with a global experiance of 1936 and won't recive any more until they go to war. To upgrade to a later year you have to earn a total sum of experiance based on the size of your army (land/sea/air nr of divisions). To qualify for 1937 you might have to get 5exp per unit on average.
The point is that a contry at war or with alot of standing army will be Ahead in doctrines while a country at peace with alot of drafted army will be behind.
The main point of this is to promote historical play like northafrican / italian campain before the mainlandings if your playing the allies, Or Finnish winter war + baltic states if your USSR. Events like participating in the spanish civil war could gain you a full year worth of global land an air experiance.
What year your currently on "experiance wise" would be displayed at the tech overview and each doctrine page.
I also think that researching crucial doctrine techs should give you blueprints for some unit researches. Blitzkrieg could give you tank blueprint and wolfpack could give you a sub blueprint. This way there would be a feedback and the more active combat your units see the easier it will be to have up to date doctrines and equipment for them.
First step is to introduce a new term called global experience. Its divided into 5 values.
Land exp
Bomber exp (air)
Fighter exp (air)
Capital exp (sea)
Raiding exp (sea)
All sides start with a global experiance of 1936 and won't recive any more until they go to war. To upgrade to a later year you have to earn a total sum of experiance based on the size of your army (land/sea/air nr of divisions). To qualify for 1937 you might have to get 5exp per unit on average.
The point is that a contry at war or with alot of standing army will be Ahead in doctrines while a country at peace with alot of drafted army will be behind.
The main point of this is to promote historical play like northafrican / italian campain before the mainlandings if your playing the allies, Or Finnish winter war + baltic states if your USSR. Events like participating in the spanish civil war could gain you a full year worth of global land an air experiance.
What year your currently on "experiance wise" would be displayed at the tech overview and each doctrine page.
I also think that researching crucial doctrine techs should give you blueprints for some unit researches. Blitzkrieg could give you tank blueprint and wolfpack could give you a sub blueprint. This way there would be a feedback and the more active combat your units see the easier it will be to have up to date doctrines and equipment for them.
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