• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Sorry to sound like a n00b, but what's JSGME mate?

N00b, nope. JSGME (= JoneSoft Generic Mod Enabler, see also post 7 on first page of this thread) is just a small, but very useful program that you don't know - yet. I've stumbled across it several years ago when I looked for mods for SH3. Once discovered, I've embraced the underlying idea, since it makes modding your games very easy and less time-consuming than before. There is no need to deinstall and reinstall a game if you dislike the latest mod installed, you can simply remove it if you've used JSGME for the initial install of this mod. ;)
 
Last edited:
Also, I got some saves of before and after Bitter Peace event. Maybe you can have a look at them?

That would be very helpful. Can you upload them and send me the link? Thanks!

Lastly, do you think it might be worth placing a little more IC/resources/MP in capitals of countries than can be formed? I'm thinking in terms of African minors, S.E. Asian nations, even some places in Europe like Wilno/Vilnius, Yerevan among others?

IIRC many 'revolters' get offmap IC & resources via an ai event once they've been liberated. Nonetheless the issue of the missing manpower is still open for debate but there is some hidden problem: adding historical mp to colonies would allow their european masters to utilise these for recruiting even more infantry divisions at home, which would screw up the balance in Europe. This issue could be solved by having 'colonial' cores which give its owner 100% of the resoures but only 10% (?) of the manpower. Although several times has been asked for such a feature the devs were not interested in adding it, so that we shouldn't expect to see it implemented in AOD...

Also, two more minor points, I notices there is no more Kars province, which in the context of the area, I think is a fairly major omission, and lastly, Genoa should probably get a small IC boost.

Keep in mind that the E3 map which you've downloaded here is the version which Mumia originally made for HOI2. (hence the 0.5) Its development stopped for quite a long time when it was adapted for use in DH. Only when this was done Mumia resurfaced last summer and talked about finishing the E3 map. This map was in the making and this can be seen in many regions outside of Europe. And remember that there was a cap on the number of provinces in HOI2 which was later removed by the devs of AOD.

I've personally readjusted the german IC but in general the setup of IC & resources of the E3 map mimics the vanilla setup which isn't very accurate. Trieste, Udine and Brescia have zero IC while Milano & Venezia have in total 23 IC - if you can offer a historical IC setup for Italy feel free to post it. ;)
 
That would be very helpful. Can you upload them and send me the link? Thanks!

Where's the best place to upload them so you can download them??
 
gamefront or rapidshare would be convenient.

Well I've uploaded them to rapidshare, I've got no idea how to link them though... :/

I also managed to capture saves from the Sino-Japanese war, it finished in 1939 and like bitter peace, there are a smattering of random Japanese provinces. So it may be worth having a look at that hey.
 
Well I've uploaded them to rapidshare, I've got no idea how to link them though... :/

I also managed to capture saves from the Sino-Japanese war, it finished in 1939 and like bitter peace, there are a smattering of random Japanese provinces. So it may be worth having a look at that hey.

Yes, indeed.

re links: just copy the full http address of (each) download page from your browser into the text of the PM and send it to me. I'd be able to retrieve the link. OR you try to hover with your mouse over the small buttons above of the text window once you've hit the "reply" button. The one with the globe is called 'Link'. Hit this button. If you already have copied the http address of the download page then you can simply insert it now, so that the address is shown as a clickable link in your post. Don't be worried if you see the http address twice: only the first is the actual link, while the second shows the full address as part of your post.
 
Yes, indeed.

re links: just copy the full http address of (each) download page from your browser into the text of the PM and send it to me. I'd be able to retrieve the link. OR you try to hover with your mouse over the small buttons above of the text window once you've hit the "reply" button. The one with the globe is called 'Link'. Hit this button. If you already have copied the http address of the download page then you can simply insert it now, so that the address is shown as a clickable link in your post. Don't be worried if you see the http address twice: only the first is the actual link, while the second shows the full address as part of your post.

Righto I worked it out. Here you have 5 saves, two are just before the end of the Sino-Japanese war, and one just after (shows the mixed up provinces regarding peace here), the next two saves are pre and post bitter peace, again same thing.

http://rapidshare.com/share/2CCDFF2245269ED1A9B5CF2355CABE4B
 
Any luck with those saves mate?
 
Any luck with those saves mate?

They're very helpful. Thanks! Some oddities had already been fixed in my preliminary version of the russian surrender event. Otoh your savegames raised the question why neutral powers should benefit from Bitter Peace. Since Finland was neutral it'd get only the territories back which it lost during the Winter War. Romania, Bessarabia and Transnistria should be handled in a similar way. The BP event itself should give no provinces to minor Axis allies, instead these should get their share from the Germans IF they've participated in that war. IIRC SMEP went that way and used a full series of events to create reasonable borders. The chinese surrender event has also some issues but indeed does give Japan control of the border provinces so that Japan could reopen the war from its own territory, i.e. all conquered provinces would be automatically japanese.
 
They're very helpful. Thanks! Some oddities had already been fixed in my preliminary version of the russian surrender event. Otoh your savegames raised the question why neutral powers should benefit from Bitter Peace. Since Finland was neutral it'd get only the territories back which it lost during the Winter War. Romania, Bessarabia and Transnistria should be handled in a similar way. The BP event itself should give no provinces to minor Axis allies, instead these should get their share from the Germans IF they've participated in that war. IIRC SMEP went that way and used a full series of events to create reasonable borders. The chinese surrender event has also some issues but indeed does give Japan control of the border provinces so that Japan could reopen the war from its own territory, i.e. all conquered provinces would be automatically japanese.

With bitter peace, could that be handled by surrender events? For example, playing as Germany, I'd happily allow Finland to retake all of the eastern portion of the Karelia and the Kola peninsular; as a player I should get the option to determine that. What do you think? Either Finland gets it's pre winter-war borders, or gets its claims too?

About those Japanese provinces though, they should at least be uniform and contiguous though shouldn't they? I mean in the Chinese surrender events, a lot of those Japanese provinces were cut-off and isolated from others; they don't make a lot of sense.. :/
 
With bitter peace, could that be handled by surrender events? For example, playing as Germany, I'd happily allow Finland to retake all of the eastern portion of the Karelia and the Kola peninsular; as a player I should get the option to determine that. What do you think? Either Finland gets it's pre winter-war borders, or gets its claims too?

There are 2 versions of Bitter Peace: one which gives Japan only some provinces of the Soviet Far East while the other gives them all the provinces up to Lake Baikal. With regard to german minors are atm no distinctions made whether one of them actually participated in Operation Barbarossa or not. I'd indeed be nice to give Finland only those provinces back which they'd lost during the Winter War if they stayed neutral; if they'd actively participated in the war they'd get all their claims. Since I'm not a good event designer adding a bunch of new events will take quite some time...

About those Japanese provinces though, they should at least be uniform and contiguous though shouldn't they? I mean in the Chinese surrender events, a lot of those Japanese provinces were cut-off and isolated from others; they don't make a lot of sense.. :/


I remember that I did some extensive testing of the chinese surrender events. (I've even used them as the basis for testing the release of the revised revolters) I had also gathered some material re new chinese revolters which would be better japanese satellites, but as you can see these changes never became part of the download.

Last weekend I've spent some time to reorganise these events. The japanese minors will now get all their claims and Japan will get Qingdao and Hainan as new core provinces in addition to a land strip along the chinese western border. If Japan releases the ROC then they'll also get Shandong as new core provinces while the ROC drops all their claims on japanese (and on their minors) core provinces.

dj6p.jpg


If Japan decides to reinstall the 4 (enlarged) chinese minors, they'll keep the center of China but won't get any new cores besides Qingdao and Hainan. The new japanese minors drop all their claims on provinces which are core provinces of Japan and on its minors.

kxrr.jpg



EDIT: An option would be to give the westernmost border provinces China also to the Japanese so that they can attack Sinkiang or Mongolia.
 
Last edited:
Hey mate, did you have any luck with those saves and the proposed changed??

I lost both my 2TB hard drives, and with it all my games and saves! :(
 
Is the correct checksum for 1.08 AoD with the E3 Map ZTMI?
 
Hey mate, did you have any luck with those saves and the proposed changed??

If you closely check the screenies above you'll see that I've changed the chinese surrender events (for the 1.09 update). OTOH the russian surrender events haven't been finished yet, simply because I'm very busy finishing my Ricky mod. Well, RL took its toll, too.

I lost both my 2TB hard drives, and with it all my games and saves! :(

Ooops, that wasn't funny. :( Reminds me, that I'd add a second hdd for my next PC...
 
Last edited:
Is the correct checksum for 1.08 AoD with the E3 Map ZTMI?

I've installed E3 v1.08 over my AOD backup and have got the same checksum...
 
Hello,

Great Work, very fine job.

I never played a 1936 E3-map game, but I set up a fictional after WW I scenario.
Based on 1936 scenario, E3-map and E3-smep.
First simple change the scenario startdate to Nov 9th 1918 and editing the
firing eventdates, the machine runs so fine.

BR and many thanks
endibear
 
love this map so much i am using it in my mod (hopefully no objections :))

i have 3 minor issues with it, the gold coast and ashanti area could have used a few more provinces, same goes for nigeria (with the sokotoes) and the aleuthian islands dont support the ww2 campaign there...
 
Great Work, very fine job.

I never played a 1936 E3-map game, but I set up a fictional after WW I scenario.
Based on 1936 scenario, E3-map and E3-smep.
First simple change the scenario startdate to Nov 9th 1918 and editing the
firing eventdates, the machine runs so fine.

Thanks. :)

Good to hear, that the map runs fine; before each release I've always made 2-3 (long) test runs to check if the ai or event files suffer from hang-ups. But, tbh, I've never played 1936 campaign with the E3 map, too. Time simply didn't allow that, it was usually eaten up by modding... ;)
 
Last edited:
love this map so much i am using it in my mod (hopefully no objections :))

The adaptation of the E3 map (v0.5) to AOD was intended to be a plattform for other mods which are looking for a slightly different map than usual. So feel free to use it. :)

i have 3 minor issues with it, the gold coast and ashanti area could have used a few more provinces, same goes for nigeria (with the sokotoes) and the aleuthian islands dont support the ww2 campaign there...

Well, the version of the E3 map which I'd used for the adaptation to AOD has seen no changes for quite a long time, BUT since 2 years there's over at DH a long thread running which is dedicated to finishing the E3 map. Mumia has got quite far (v0.91) but the final works to make the map actually playable (e.g. ai and event files) still have to be done. Nonetheless his almost finished map is mighty impressive. If you're interested in a detailed map you can download some blank maps for quick reference. Otherwise the screenies on the first page of the thread might give you a good impression which changes have been made in the meantime.