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unmerged(2696)

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Apr 5, 2001
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I play England. My monthly income is 29.9, split as follows: tax 20.1 (16*1.25) production 7.3 (24*29%) and trade 2.5 (8*27%)

Now I'm wondering how exactly these numbers is made up.

Production Income
---------------

To do that I've tried to look at the various info given per province or per category of products

For instance (income per product)
Fish 6.7
Wheat 1.9
Cloth 9.2
Iron 7.0
Ship material 0.5

That's a total of 25.3 and according to the in-game help it's YEARLY income from production. Since I have 29% production efficiency, that's seems to work nice

25.3*0.29 = 7.3

Now I try to look at individual provinces producing fish
That's: 5.5 4.5 5.5 4 4 4 0.5 for a total of 28

How is 28 related to 25.3, or in other words when I look at a province and the info says production of 5.5 how does that exactly contribute to my monthly income?

Similar aggregate number for provinces producing other products:
Fish 28
Wheat 12.3
Iron 15
Cloth 14.5

Trade Income
----------

My total income from CoT's is 26. How does that contribute to my monthly income?
 
Now I'm wondering how exactly these numbers is made up.

I only know EXACTLY in my weat dreams at night (ie when dozing of over the Keyboard running EU =). Paradox is silent.

How is 28 related to 25.3,

1) Rounding errors (there are a lot of them and they add up)
2) Unkown factors affecting unknown things ... ?

info says production of 5.5 how does that exactly contribute to my monthly income?

You tell me, I've been tearing my hair about the economic system more the once :confused:.

It just doesn't add up.

My total income from CoT's is 26. How does that contribute to my monthly income?

Beats me =)

Please continue your reseach, the more we are trying to crack it, the more likely we are to succede.

One thing that has been puzzeling me too, is what decides how much of a goods is sold/traded and how much is used by your own country/province ?

And don't get me started about supply / demand & goods adjusted cost ... seems almost random at times...
 
Last edited:
Originally posted by Carsten
trade 2.5 (8*27%)

My total income from CoT's is 26. How does that contribute to my monthly income?

I took at look at this once and found that the CoT's number is yearly and the 'trade 2.5 (8*27%)' is monthly. It really drove me crazy too, that the game figures the trade income by the year and then the totals of those numbers are reported as monthly income.

In your case, if monthly you are receiving 2.5 D, after multiplying 8 D by your trade multiplier of 27%, that means that yearly you must have a total CoT trade income of 8 D X 12 months or 72 D, not the 26 D you state. Are you sure you counted all the D at all the CoTs you have traders in?
 
I took at look at this once and found that the CoT's number is yearly and the 'trade 2.5 (8*27%)' is monthly. It really drove me crazy too, that the game figures the trade income by the year and then the totals of those numbers are reported as monthly income.

Yes, that's the easy part.

In your case, if monthly you are receiving 2.5 D, after multiplying 8 D by your trade multiplier of 27%, that means that yearly you must have a total CoT trade income of 8 D X 12 months or 72 D, not the 26 D you state. Are you sure you counted all the D at all the CoTs you have traders in?

This is where it gets tricky (stuff just doesn't add up).
And the real nut is, how are these sums transferred to the monthly incomes in reality.
 
Last edited:
Originally posted by Huszics


In your case, if monthly you are receiving 2.5 D, after multiplying 8 D by your trade multiplier of 27%, that means that yearly you must have a total CoT trade income of 8 D X 12 months or 72 D, not the 26 D you state. Are you sure you counted all the D at all the CoTs you have traders in?

This is where it gets tricky (stuff just doesn't add up).
And the real nut is, how are these sums transferred to the monthly incomes in reality.

It is surprisingly simple, just add the numbers in parenthesis's after all the CoTs in which you have traders, divide that sum by 12, then multiply that number by your percentage due to your trade level, that will equal the monthly income for trade.

What I don't understand is that I get very little extra ducats from having a monopoly in a CoT, compared to having a level of five in the Cot. I was lead to believe from the manual that there was a substantial boost in income for a monopoly, but I just don't see it, unless the extra shows up in the sum given at the new year.
 
It is surprisingly simple, just add the numbers in parenthesis's after all the CoTs in which you have traders, divide that sum by 12, then multiply that number by your percentage due to your trade level, that will equal the monthly income for trade.

Yeah, but it just doesn't add up all the time ...
And you are still nowhere near to explaining of the actuall numbers showing in the budget screen. There are sometimes very large discrepancys (too large to be just rounding errors).

What I don't understand is that I get very little extra ducats from having a monopoly in a CoT, compared to having a level of five in the Cot. I was lead to believe from the manual that there was a substantial boost in income for a monopoly, but I just don't see it, unless the extra shows up in the sum given at the new year.

Depends on how many merchants there is in the COT. You get all shares 'left over' when everybody else has got thier part of the 20 shares available. If there are 20 merchants you get only 6/20 while if there are 10 you get 16/20.
 
Originally posted by Carl Deppen


I took at look at this once and found that the CoT's number is yearly and the 'trade 2.5 (8*27%)' is monthly. It really drove me crazy too, that the game figures the trade income by the year and then the totals of those numbers are reported as monthly income.

In your case, if monthly you are receiving 2.5 D, after multiplying 8 D by your trade multiplier of 27%, that means that yearly you must have a total CoT trade income of 8 D X 12 months or 72 D, not the 26 D you state. Are you sure you counted all the D at all the CoTs you have traders in?

Im sure my income from CoT were 26 (it's a save game). I do however, believe income from trade is more than just income from traders. In my scenario there's no CoT in England, so I don't earn any gold from taxing a CoT.
 
If you play the GC, it starts out with a few centers of trade, and as areas are developed, more are formed. When I played England I got one in Anglia (London) eventually. At the start of the game, England is covered by Flanders.

If you colonize a region, the CoT will probably form in one of your colonies after a while (it doesn't have to be a city), and you end up with truly vast sums of money coming in, not only due to trade from your colonies, but due to trade from other provinces in the neighborhood.

I colonized Indochina and I got a CoT in Malaysia. This CoT ended up covering all of Indochina and parts of China and Japan. The amount of money coming in was four figures and eventually I had so much money I couldn't spend it.

It is good to own a CoT, because your merchants get a home-field advantage, and you get some fees regardless of who puts a merchant in there. Check out Flanders at the start of a GC, it's a big deal. The notion that CoT's are good to own has obvious military implications.

The original poster asked about the details, and this doesn't provide many, but perhaps it will help in practical cases.

bruce
 
"Paradox is silent." Why?

Originally posted by Huszics
Now I'm wondering how exactly these numbers is made up.

I only know EXACTLY in my weat dreams at night (ie when dozing of over the Keyboard running EU =). Paradox is silent.

<snip>

You tell me, I've been tearing my hair about the economic system more the once :confused:.

It just doesn't add up...

A silly question: why doesn't Paradox share more information to improve our understanding of the economic engine, increase the pleasure of playing the game, and save our hair?

DC