Hey there!
Does anyone have a clue, if it is possible to edit how abilities work? For example, the stacking bonuses of Bulwark are - in my opinion - way too much. In fact, so much that every battle ends up in a fight of legged turrets, standing in the woods. No more walking around, no flanking, just trying to reduce incoming damage.
I'd prefer Bulwark to be some small (!!!) permanent damage reduction, like the lance command module of the marauder. Or something completely different. But not something that makes a mech almost invulnerable, if it stays in cover.
The AbilityDefG5.json is the file for Bulwark, but I can't see any entries there, that might change that behavior.
Does anyone have a clue, if it is possible to edit how abilities work? For example, the stacking bonuses of Bulwark are - in my opinion - way too much. In fact, so much that every battle ends up in a fight of legged turrets, standing in the woods. No more walking around, no flanking, just trying to reduce incoming damage.
I'd prefer Bulwark to be some small (!!!) permanent damage reduction, like the lance command module of the marauder. Or something completely different. But not something that makes a mech almost invulnerable, if it stays in cover.
The AbilityDefG5.json is the file for Bulwark, but I can't see any entries there, that might change that behavior.