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Norrefeldt

Porphyrogenitus
Aug 1, 2001
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EEP 1.4.2a is on the download page.

Please post all your observations here, they will be used by the good people working for the merger of EEP and AGC. I'll list it all here:

These you should implement to get a better working EEP, some might even cause CTD:s :(
All files can be opened with notepad or wordpad.

1. Event 322005 (Alsace mortgaged to Burgundy). The trigger ought to be: trigger = { owned = { province = 374 data = -1 }} (file: eep_u19)

2. Bohemian diet is missing a dash:
historicalmonarch = {
id = { type = 6 id = 18751 }
name = "Bohemian Diet"
startdate = { year = 1446 }
enddate = { day = 23 month = november year = 1457}
DIP = 3
ADM = 4
MIL = 5
}
(file: monarchs.boh)

3. When forming kingdom of Italy as Milan, you get the Milan leaders again, which might cause double or resurrected leaders. Several new events are needed for this.

4. The Habsburg events 'Maximilian's recidence' 179114-179117 all lack the line 'country = HAB'. (file: major_hab)

5. Event 3515 should trigger 186100, not 186000. (file:major_hol)

6. The last line in seven AI files have a ( instead of a { in the 'flags' command. (files: UZBEK.AI, barbary.ai,crimea.ai, kazan.ai, UZB-Khiva.ai, UZB-Summer.ai and White_Horde.ai)

7. The last duke in the monarch file for Hercegovina should have an ID: 16295. (file: monarch.rag)

8. First lines of the Sardinian monarch file lack # needed for comments. Everything over the line # Sardinia # should be deleted. (file: monarch.sar)

9. CHG (Chagatai Horde) and CHI (China) both have provinces 1606 and 1608 listed as owned provinces from start 1419. This will casue a CTD sooner or later. Remove 1606 and 1608 from the ownedprovinces and controlledprovinces entries. Also remove further down:
city = { fortress = { level = 1 }
population = 20000
location = 1608
}

and

city = { fortress = { level = 1 }
population = 15000
location = 1606
}
(file: 1419_chi.inc) CTD bug!

10. Nogai should be removed from the revolters. Remove:
NOG = {
date = { day = 1 month = january year = 1419 }
expirydate = { day = 31 month = december year = 1820 }
minimum = { 519 515 520 }
extra = { 513 514 518 }
capital = 519
group = muslim
}
(file: revolt.txt)

11. Jodpur should be added to the revolters:
JAI = { # Rajputania
date = { day = 1 month = january year = 1419 }
expirydate = { day = 31 month = december year = 1820 }
minimum = { 553 }
extra = { 552 559 562 }
capital = 553
group = muslim
culture = aleutian
}
(file: revolt.txt)

12. MCH (Manchu) and CHI (China) both have provinces 645 and 646 listed as owned from start. Remove them in the chinese file as per point 9 above. (file: 1419_chi.inc) CTD bug!

13. The event for the Mughals 230002 have three action_a. (file: major_mog.txt)

14. The event 51007 casues Fez to cede all their provinces to Morroco. Delete the old redundant files eep_fez and eep_mor. In events.txt, remove line event = "db\events\eep_fez.txt". CTD bug!

15. Punjab should be removed from the revolters. Remove:
KSH = {
date = { day = 1 month = january year = 1490 }
expirydate = { day = 31 month = december year = 1820 }
minimum = { 1521 1520 }
extra = { }
capital = 1521
group = muslim
}
(file: revolt.txt)

14. The event for the Timurids 296003 have two action_a. (file: major_tim.txt)

15. Monarch.lux were missing, new file needs to be created in eep/db/monarchs. It's content can be found on page three in this thread.

16. Event 170027 in major_fra
is supposed to trigger event 186104 in major_hol, not 186004. (file: major_hol)

17. Saxony and Meissen should have cores on each others provinces in the 1520 scenario.

18. Spanish conquistador Lope de Aguirre should live until 1561, not 1581. Bug Thread

19. Creation of Italy: The Guelf and the Ghibelline path to the crown can theoretically pop at the same time. These two events for all eligable nations nations need the trigger: NOT = { flag = theotherflag }

----------------------------------------------

Not so important fixes:

1. Add text (End Game) to the text string in option a of the event CHI10026, since that's what it is. (file: text.csv)

2. If the Knights are released on Malta by Aragon, the text mentions Spain as benefactor. (file: text.csv)

3. Remove the file Readme 1.4.2.doc from 03-09-23, it's old.

4. Remove the line
"Revised placement of CoT:s. (CoTs in Central Asia have returned to their ‘classic’ positioning)" from the readme file, it's not valid.

5. Get all incorrect ID:s fixed from the ID repository thread.

6. Missing descriptions for Italy and Rajputana.

7. Texts for Italy, capital of KoI was Pavia in Lombardy, not Milan. They were crowned in Pavia as well.

8. The chinese revolter u14 lack monarchs.

9. The events for the Chinese revolters (u11-u14) are not included. Add their entries event = "db\events\major_u11.txt" etc. for the other three. (file: events.text)

10. The 1520_readme have not been included as it should have been.

11. Event sequence to become Italy for Savoy SAV275000-1 have action_b texts refering to Mantua, should be Savoy. 275003-5 each have a comment regarding monarchs refering to Mantua, should be Savoy.

12. Event sequence to become Italy for Modena PAR252000-1 have have action_b texts refering to Mantua, should be Modena. PAR252003 have a comment regarding monarchs refering to Mantua, should be Modena.

13. Event sequence to become Italy for Tuscany TOS297005-6 have have action_b text refering ot Mantua, should be Tuscany. TOS297008-10 each have a comment refering to Mantua/Modena, should be Tuscany.
 
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In dutch events:
In this event, in choice B:
#The Revolution in Holland, edited by BAWM#
event = {
id = 3515
random = no
command = { type = trigger which = 186000 } # Bataafse Republiek
}
While this is event 186000:
#Dutch events by Alkar
#Creation of the Waterline
event = {
id = 186000
trigger = {
atwar = yes #Because inundation was only done in times of war and because it damages the economy,
NOT = { control = { province = 380 data = HOL } } #added the loss of control of Flandres making the capital more vurnerable, idea by Isaac Brock##
}
 
So what event should it be so I can update my files? Also, where can I find the Alsace event?

Great job with the latest version I might add. :)

Edit: Found the Alsace event, forgot that Windows actually have a multi file search function nowadays. :wacko:
 
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Several (but not all) versions of the Austrian capital-moving event in 1493 are missing the country code, and will thus appear no matter what country the human is playing. If you're not playing Austria, this event is totally meaningless. (It doesn't even impose whatever choice you make on Austria, or give it any of the benefits thereof.)
 
Hmmm just a thought but would it be possible to have another thread to run as an adjunct to this that gives instructions on how to fix the problems found in 1.4.2?

A nice simple format like :

OPEN {filename/s}
FIND {text}
EDIT/DELETE/REPLACE {text} - depending on circumstances

It'd make keeping EEP up to date & bug free a bit easier...
 
Also, I've noticed that several inheritance events don't require the country doing the inheriting to exist. In these cases the country that should be inherited by them can choose to be, and yet it still exists....

The two cases I noticed this in were Navaara-Foix (I, playing France, had conquered Foix before it inherited Navarra, but Navarra still got the choice to be inherited by Foix and chose it, to no effect) and Kleves-Brandenburg (Brandenburg had been wiped out long before, I think by Spain - they'd gotten into northern Germany via the Netherlands pre-revolt.) There should probably be alternate versions of these events which cause them to either remain independent or be inhereited by a country that actually does exist (as their first choice).

In both cases - country A had a choice to be inherited by country B, which did not exist at the time. Country A nonetheless chose to be inhereited by country B, causing country A to remain independent despite its event choice to cease to exist.
 
Something about Italian States

I'm a bit skeptical with the new merchant setup for Italian States (notably Milan and Florence).

While I think it's a wonderful idea, I guess that something in the slides and/or trade level makes this innovation not working as intended, as by 1422-1425 they loose all the merchant around.

I propose something should be done to improve the beginning position of such states, in particular with regards of their economical power.

I can't believe that after Genoa is gained as vassal by Milan, after always having been at peace, with navies and armies at 50% maintenance and having only invested in promoting my bailiff, in late 1422 my treasury is down to 90 gold, my income in 3.3 with no merchant income.

That's rather ahistorical, since Lombardy was one of the richest government in these days.
 
The intent was to make things "better" than before, and I think they are a tad better. The only way to make merchants more robust is to increase trade efficiency and that is difficult to do without having big side effects.

That said if you can try various solutions I'd be very interested to hear how they work out.
 
Originally posted by Isaac Brock
The intent was to make things "better" than before, and I think they are a tad better. The only way to make merchants more robust is to increase trade efficiency and that is difficult to do without having big side effects.

That said if you can try various solutions I'd be very interested to hear how they work out.

It's certainly much better than before.

Some possible ideas:
put some tax collectors in the "rich" provinces (Milan, Veneto, Genoa and Florence)
put some fine arts academies (Milan, Mantua, Florence, Siena, Rome) and have them destroyed upon reforme or counter-reformation
change goods to something more valuable
reduce aristocracy values which look to strong also in historical terms (Milan had a very important Plutocracy)
 
I'm also having quite many CTD, much more than usual.

I started a game with 1.4.2 on vanilla 1.07 as Milan, then became KOI by Austria alliance.

Haven't figured out yet what causes CTDs, but I have one every three of four years after unification.

Maybe some event checking is going strange.

BTW, it's a strange AI game, since looks like Isabel didn't like Fernando, the Ottomans are doing very bad, Aragon before and Naples later annexed Papacy (I had to create it back twice obtaining the province and releasing it)
 
played a game as tuscany, with the betas, saved my game around 1615 after uniting all of italy sans marchie (spain) and venice. just about the launch an invasion on austria to get the force option of becoming koi, when i notice that i have to go to class. come back at 1:30, try to load up the game. corrupt save game! yay! load up autosave. corrupt save game! old autosave. corrupt! i thought this problem was fixed months ago? i haven't had a corrupt saved game since then, anyway.

-Matt
 
It's really not that important, but for the sake of precision I must inform you that the text of this event is wrong:

#Move the capital to Milan?
event = {
id = 193000
random = no
country = ITA
name = "A new capital"
desc = "Milan was the capital of the Lombard Kingdom of Italy from the 6th to the 8th century. It is well situated and we should consider moving the capital there."
style = 1

action_a = {
name = "We shall move our capital"
command = { type = capital which = 389 } #Milan
command = { type = provincetax which = 389 value = 1 }
command = { type = cash value = -40 }
}
action_b = {
name = "It is not needed"
command = { type = provincetax which = -2 value = 1 }
}
}

The capital of of the Lombard Kingdom of Italy was Pavia, not Milan.
 
I just randomly skimmed through the events, since I don't know the exact sequence of the events that lead to the formation of the KOI.

BTW I want to clear 2 facts:

1) The capital of the KOI was always Pavia
2) The Kings of Italy were usually crowned in Pavia ( the ceremony of incoronation was introduced only after the Frank conquest BTW ) .

I do not know if this fact is useful or not, I was just confused by the texts of some EEP events.
 
Hey! I had a great time playing the KoI events as Milan (vassalizing Genoa due to events makes it easy!). :) I had to liberate the Pope from Naples around 1440 in order to get trigger the Ghibelline event. And it worked great. I love the shield and flag, and the realistic CBs.

A couple minor glitches. It gave me Italian leaders, so it gave me Sforza again when I already had him in my armies. So I had 2 Sforzas. Easily solved by not splitting that army, but still potential for abuse. Also, the Ambrosian Republic happened to me as Italy. Is that supposed to? I had to manually trigger the event to turn off the revolt risk because it didn't fire.

Otherwise, great job! A whole lot of fun and I don't feel like a cheater for being King of Italy. :D
 
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