One thing I really liked about the flashpoints was the opportunity to fight opponents in non-stock mechs. The heavies from the last mission of the Heavy Metal campaign were easily more dangerous than any stock assault.
This suggestion is to introduce high-difficulty missions with custom opponents piloting variant mechs that use rare and lostech weapons to provide more of a challenge to late-game players.
Not sure if this is possible under the current system but it would also be interesting if there is a way to have the AI adopt successful player designs and to promote mechs that are successful against players.
This suggestion is to introduce high-difficulty missions with custom opponents piloting variant mechs that use rare and lostech weapons to provide more of a challenge to late-game players.
Not sure if this is possible under the current system but it would also be interesting if there is a way to have the AI adopt successful player designs and to promote mechs that are successful against players.
Upvote
0