elite are useless
how realistic
indeed their output rarely match with their upkeep compare to specialist
how realistic
indeed their output rarely match with their upkeep compare to specialist
- 1
"What did Paradox mean by this?"elite are useless
how realistic
indeed their output rarely match with their upkeep compare to specialist
elite are useless
how realistic
indeed their output rarely match with their upkeep compare to specialist
elite are useless
how realistic
indeed their output rarely match with their upkeep compare to specialist
Yeah, that's why I build noble estates to get more elites and suppress unhappy slaves.Not sure if others have mentioned, but the main benefit of elite pops isn't their production but their political power.
If your elite pops are happy and have appropriate ethics, you will enjoy a higher approval rating leading to higher stability on your planets and the factions most likely to have high base approval will have more power and thus generate more resources.
This is usually the case but especially so with living standards like stratified economy, decadent lifestyle, or dystopian society. The only exception is for explicitly egalitarian living standards like utopian abundance and shared burdens / employee ownership.
Not sure if others have mentioned, but the main benefit of elite pops isn't their production but their political power.
If your elite pops are happy and have appropriate ethics, you will enjoy a higher approval rating leading to higher stability on your planets and the factions most likely to have high base approval will have more power and thus generate more resources.
This is usually the case but especially so with living standards like stratified economy, decadent lifestyle, or dystopian society. The only exception is for explicitly egalitarian living standards like utopian abundance and shared burdens / employee ownership.
That is a nice use of them, sure.
But that doesn't justify them as a whole strata.
PS: The factions is actually a reason against elites, not for them. A faction build will always use a egalitarian living standard.
Your point about faction builds is true and well-taken but I'd argue that you're missing the cumulative impact of everything elites do.
Elite pops produce slightly more resources per pop and they marginally increase stability and they marginally increase faction resources. None of those on their own are amazing but put together it's not shabby.
You can really notice the difference when planetary administration upgrades for the first time on a colony and you get your first few elite pops on a planet. Or if the elite pops on a newly-conquered planet demote due to species rights and then you replace them with your own pops.