Fiendix said:
yea so the FAQ reads:
- River gives -50% to attacker.
should read
- River gives -65% to attacker (if you dont have any river techs).
correct? Although I could have sworn its -50% without any techs...
OR is it -50%, but there is a bug with the saves & research stuff? Ie that the comp saves the bonus of +15 as a -15 and add it to -50 which equals -65?
F
As 2Coats confirmed, your FAQ is correct but the game when resumed after a save often gets buggy.
I did a test of some August 1942 saved game attack parameters which I think should all be zero or higher: river_attack, shore_attack, paradrop_attack, and fort_attack. River and shore have their own penalties so any research should result in a positive number. Research on paradrop_attack and fort_attack should also be positive. These four parameters should either be
positive, or zero, or not saved in the game as no research on them is finished.
I used Word's Find and Replace parameters and had approximately these results for the entire file for all countries still in the game:
276 replacements of river_attack = -15 with river_attack = 0
260 replacements of shore_attack = -15 with shore_attack = 0
270 replacements of paradrop_atack = -15 with paradrop_attack = 0
186 replacements of fort_attack = -15 with fort_attack = 0
This would be about as expected as only a few countries research (or share or steal) the land doctrines to unlock the inf river crossing techs, a few would research marine related techs, almost none would research much paratrooper techs, and lots more would research at least modern flamethrowers which is a very basic tech in the same group with service rifle (fort_attack which = infantry value = 5 ... ).
I'm pretty sure that none of those four terrain parameters are found in a game started and saved on 1 Jan 1936 unless one or more techs have been researched such as modern flamethrowers or the first wading tech in armor. These four types of attacks seemed to be 'added on the fly' and that is where potential problems creep in.
I am not sure whether or not the -15 problem is creeping into other terrain modifiers such as defense. Here's the Hungarian
Cav defense parameters in the same 1942 game (they have built zero cav):
blizzard_defense = -15
snow_defense = -15
frozen_defense = -15
rain_defense = -15
storm_defense = -15
muddy_defense = -15
night_defense = -15
desert_defense = -15
mountain_defense = 15
hill_defense = 5
forest_defense = 10
jungle_defense = 30
swamp_defense = 10
urban_defense = 10
Does anyone know whether all those eight _defense = -15 are correct? That's six positive defense terrain modifiers and eight negative terrain defense modifiers which are all at the same -15 values.
BTW all of my examples are from an unmodified standard plain vanilla 1.06b