
Hi! Welcome (or welcome back) to Enemy of the State. Enemy of the State is a innovative mixture of suspicion/psychological games like Secret Hitler and nation games, like I've frequently run in the past. This game we'll be playing as the newborn State of Israel, beginning in 1950 - immediately after Israel's independence was achieved.
The way the game runs is simple: you're all playing as prominent politicians or other influential citizens of Israel in the year 1950. You will elect a Prime Minister by ballot. He appoints ministers. He and his ministers will submit orders. You will either vote to accept or reject his orders. Then the cycle repeats itself.
However, there are traitors in your midst. One of you is the evil Nemesis, who wants nothing better than to destroy Israel. The Nemesis can submit orders of his own - orders that will work against Israel's interests! He is joined by conspirators (or is he?) - who will join him in his nefarious business. Israel will also have powerful factions around the edges, but they're on your side... probably...
The Government
The government can submit any orders it likes! Prime Minister appoints ministers who propose orders, which you (the players) either vote to accept or reject. If the Prime Minister's orders are accepted, they come into effect. Some factions have veto power. The government is limited to a certain number of orders. Also, the government can only have a limited number of policies in effect at any particular time - only policies effect the stats turn after turn.
This game is fairly stat-driven, but please don't send me orders like, "increase state power" or "decrease crime." Orders should be actionable.
The Stats
Stats in EotS aren't just for show. If certain critical stats reach 0 you lose, and non-critical stats have a lot of effects on the Nemesis' play. Non-critical stats have static modifiers that affect the other stats. However, the stats aren't the be-all, end-all, I will change them if circumstances warrant. Your orders will have logical effects.
The Powerful Faction:
Israel has powerful factions. Some players may sign up for these factions. They can each submit one order a turn, which are not subject to a vote. They also wield veto power in certain areas. Each powerful faction has a leader, and can issue official endorsements, which cost clout but give extra votes in the election.
Player Roster:
BlackCrown (B)
chopak (B)
Terraferma (L - leader)
DragonOfAtlantis (M)
Brettles (L)
aussieboy (M)
Clophiroth (L)
Cleeque (L)
Dexander (B)
RomanRepublik (M - leader)
Michi2 (B - leader)
barkardes (M)
Kho (L)
Andre Massena (B)
Caspoi (M)
QingChina31 (M)
adriankowaty (L)
Adamgerd (M)
Southernpride (L)
Janha (M)
Our IRC channel is #EotS_Main on Coldfront.
To sign up, just let me know that you're in and if you want to join a faction (and if so, which one?). Possible factions are: the Military, the Rabbinate, Labor, and Business. Everyone will ultimately be placed in a faction, and possibly even more than one.
IE:
In! I'd like to join the military faction. (remember the possible factions are the Military, the Rabbinate, Labor, and Business)
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