Espionage & Sabotage(?) is a tricky part in a 4X game. Nemisis (DLC Stellaris) has done it so badly, that I quit playing Stellaris after 1800+ hours spent in the game. In my personal opinion, the whole mechanic have had zero impact in any way, shape or form during a war or peacetime.
"......and all it cost was the life of one Romulan senator, one criminal, and the self-respect of one Starfleet officer. I don't know about you, but I'd call that a bargain."
I loved it back then in BotF, as the Romulan Star Empire, you could easily play tall and bring chaos to all the major powers just by focusing your core worlds on producing intel. There was even the possibility to set your goals focused on diplomacy, economics, science or military, or even all at once.
I'm personally more interested in a state of "cold war" and play my mindgames with the major powers rather than just go out there and play the "blobbing game". Some schemes against minor powers for example, preventing them from joining the United Federations of Planets.
Can you tell us a little bit more about your plans in that regard, @PDX-Ruk ? Thank you sir
"......and all it cost was the life of one Romulan senator, one criminal, and the self-respect of one Starfleet officer. I don't know about you, but I'd call that a bargain."
I loved it back then in BotF, as the Romulan Star Empire, you could easily play tall and bring chaos to all the major powers just by focusing your core worlds on producing intel. There was even the possibility to set your goals focused on diplomacy, economics, science or military, or even all at once.
I'm personally more interested in a state of "cold war" and play my mindgames with the major powers rather than just go out there and play the "blobbing game". Some schemes against minor powers for example, preventing them from joining the United Federations of Planets.
Can you tell us a little bit more about your plans in that regard, @PDX-Ruk ? Thank you sir
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