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YodaMaster said:
J'ai regardé et voilà la bestiole dans la dernière version :
Code:
#(1419-1569) Lithuania forms Russia
event = {
	id = 210012
	trigger = {
		atwar = no
		religion = orthodox
		NOT = {
			exists = MOS
			exists = RUS
		}
		OR = {
			NOT = { exists = NVG }
			vassal = { country = LIT country = NVG }
		}
		OR = {
			NOT = { exists = PSK }
			vassal = { country = LIT country = PSK }
		}
		OR = {
			NOT = { exists = TVE }
			vassal = { country = LIT country = TVE }
		}
		OR = {
			NOT = { exists = RYA }
			vassal = { country = LIT country = RYA }
		}
		owned = { province = 279 data = -1 } #Tula
		control = { province = 279 data = -1 } #Tula
		owned = { province = 448 data = -1 } #Ryazan
		owned = { province = 270 data = -1 } #Moscow
	}
	random = no
	country = LIT
	name = "EVENTNAME210012" #Russia is conquered
	desc = "EVENTHIST210012"
	#-#

	date = { day = 1 month = january year = 1419 }
	offset = 180
	deathdate = { day = 29 month = december year = 1569 }

	action_a = {
		name = "ACTIONNAME210012A" #We are the Russian Empire
		command = { type = stability value = -2 }
		command = { type = capital which = 279 } #Tula
		command = { type = flagname which = "" }
		command = { type = country which = RUS }
		command = { type = addcore which = 268 } #Vologda
		command = { type = addcore which = 270 } #Moscow
		command = { type = addcore which = 271 } #Vladimir
		command = { type = addcore which = 272 } #Nizhgorod
		command = { type = addcore which = 274 } #Novgorod
		command = { type = addcore which = 277 } #Pskov
		command = { type = addcore which = 278 } #Tver
		command = { type = addcore which = 279 } #Tula
		command = { type = addcore which = 448 } #Ryazan
		command = { type = addcore which = 449 } #Vorones
		command = { type = add_countryculture which = russian }
		command = { type = remove_countryculture which = baltic }
		command = { type = remove_countryculture which = ruthenian }
		command = { type = add_countryculture which = ruthenian }
		command = { type = independence which = POL } #restoring Poland...
		command = { type = trigger which = 271008 } #RUS: Revolt in western provinces
		command = { type = sleepevent which = 40019 } #RUS: Russian claims on Lithuania
	}
	action_b = {
		name = "ACTIONNAME210012B" #Let us remain Lithuanians
		command = { type = stability value = 2 }
	}
}
#-#Through brilliant military campaigns, the orthodox grand dukes of Lithuania managed to unite or subdue all the princedoms in Russia. They could now legalize their claims by becoming tsars and moving their residence to Moscow, but that would alienate their western subjects strong enough for many of them to shift allegiance and surrender to the King of Poland.

Si la Pologne existe, il ne se passe rien à l'ouest.
Si la Pologne n'existe pas, selon revolt.txt :
Code:
POL = { #Poland
	date = { day = 1 month = january year = 1419 }
	expirydate = { year = 1820 }
	minimum = { 291 299 300 }
	extra = { 292 297 298 303 }
	capital = 291
	group = orthodox
	#ai = "Poland.ai"
	ai = "Large.ai"
}
Donc potentiellement 7 provinces qui peuvent disparaître... mais elles étaient supposées polonaises au départ ou très vite dans la sphère d'influence. Ca n'entame pas le territoire lithuanien tant que ça.

Baisser le BB je veux bien, mais est-ce vraiment utile ?
La Lithuanie/Russie a quand même été aggressive et les relations avec la Pologne seront plutôt bonnes en tant que vassal, non ?
En plus elle conserve la culture ruthénienne.
Quand tu as 15 ou 20 de BB, et que tu te retrouves avec même pas 10 provinces : le suèdois (ou le polak qui est alors très fort) te sauteras dessus dès la première occasion.
il faut baisser le BB, sinon; la Russie lithuanienne ne pourra jamais se tourner à fond vers l'est dès sa formation.

Dans ma partie, la Pologne existait déjà.
J'ai du perdre une dizaine de provinces en tout (j'avais DA et converti le Teuton), dont 1 CoT.

Et j'ajoute qu'en restaurant le polak tu ne récuperes le BB QUE des provinces polak, pas le BB des provinces lithuaniennes.


edit: je viens de DL la 1.56:
#(1419-1569) Lithuania formed Russia - choice to gain tatar or go west
event = {
id = 271008 #triggered by LIT_210012 A
random = no
country = RUS
name = "EVENTNAME271008" #Revolt in western provinces
desc = "EVENTHIST271008"
#-#Once the grand duke of Lithuania became russian tsar, the nobility from Suzdal and Muscovy quickly gained prominence and rose to high governmental ranks. Lithuanian and south russian nobles were very upset as these muscovite nobles were their former sworn enemies. Soon, the eastern provinces were in revolt and asked the King of Poland for protection, who gladly accepted. The tsar, preparing his expansion into tatar lands and not wishing to be distracted by a civil war and a war on Poland, decided to do nothing about their treason.

action_a = {
name = "ACTIONNAME271008A" #Let them go
command = { type = stability value = 1 }
command = { type = removecore which = 284 } #Belarus
command = { type = removecore which = 287 } #Mozyr
command = { type = removecore which = 288 } #Lithuania
command = { type = removecore which = 293 } #Volyn
command = { type = removecore which = 294 } #Chernigov
command = { type = removecore which = 295 } #Ukraina
command = { type = removecore which = 297 } #Podolia
command = { type = secedeprovince which = POL value = 284 } #Belarus
command = { type = secedeprovince which = POL value = 287 } #Mozyr
command = { type = secedeprovince which = POL value = 288 } #Lithuania
command = { type = secedeprovince which = POL value = 293 } #Volyn
command = { type = secedeprovince which = POL value = 294 } #Chernigov
command = { type = secedeprovince which = POL value = 295 } #Ukraina
command = { type = secedeprovince which = POL value = 297 } #Podolia
command = { type = secedeprovince which = POL value = 289 } #Memel
command = { type = secedeprovince which = POL value = 290 } #Prussia
command = { type = secedeprovince which = POL value = 292 } #Podlasia
command = { type = secedeprovince which = POL value = 298 } #Galizien
command = { type = secedeprovince which = POL value = 301 } #Danzig
command = { type = secedeprovince which = POL value = 302 } #Hinterpommern
command = { type = secedeprovince which = POL value = 303 } #Poznan
command = { type = secedeprovince which = POL value = 313 } #Küstrin
command = { type = secedeprovince which = POL value = 314 }
#Silesia
command = { type = add_countryculture which = naskapi }
command = { type = remove_countryculture which = ruthenian }
command = { type = trigger which = 258038 } #POL: Russian provinces defect to us
}
action_b = {
name = "ACTIONNAME271008B" #Punish them!
command = { type = stability value = -4 }
command = { type = desertion which = -1 value = 15000 }
command = { type = desertion which = -1 value = 15000 }
command = { type = desertion which = -1 value = 15000 }
command = { type = secedeprovince which = POL value = 284 } #Belarus
command = { type = secedeprovince which = POL value = 287 } #Mozyr
command = { type = secedeprovince which = POL value = 288 } #Lithuania
command = { type = secedeprovince which = POL value = 293 } #Volyn
command = { type = secedeprovince which = POL value = 294 } #Chernigov
command = { type = secedeprovince which = POL value = 295 } #Ukraina
command = { type = secedeprovince which = POL value = 297 } #Podolia
command = { type = secedeprovince which = POL value = 289 } #Memel
command = { type = secedeprovince which = POL value = 290 } #Prussia
command = { type = secedeprovince which = POL value = 292 } #Podlasia
command = { type = secedeprovince which = POL value = 298 } #Galizien
command = { type = secedeprovince which = POL value = 301 } #Danzig
command = { type = secedeprovince which = POL value = 302 } #Hinterpommern
command = { type = secedeprovince which = POL value = 303 } #Poznan
command = { type = secedeprovince which = POL value = 313 } #Küstrin
command = { type = secedeprovince which = POL value = 314 } #Silesia
command = { type = revolt which = 281 } #Polotsk
command = { type = revolt which = 281 } #Polotsk
command = { type = revolt which = 285 } #Smolensk
command = { type = revolt which = 285 } #Smolensk
command = { type = revolt which = 450 } #Belgorod
command = { type = revolt which = 450 } #Belgorod
command = { type = revolt which = 461 } #Poltava
command = { type = revolt which = 461 } #Poltava
command = { type = trigger which = 258039 } #POL: Civil war in Russia
}
perso. toute ses provinces perdues; ca vaut bien une baisse de BB...