Quand tu as 15 ou 20 de BB, et que tu te retrouves avec même pas 10 provinces : le suèdois (ou le polak qui est alors très fort) te sauteras dessus dès la première occasion.YodaMaster said:J'ai regardé et voilà la bestiole dans la dernière version :
#-#Through brilliant military campaigns, the orthodox grand dukes of Lithuania managed to unite or subdue all the princedoms in Russia. They could now legalize their claims by becoming tsars and moving their residence to Moscow, but that would alienate their western subjects strong enough for many of them to shift allegiance and surrender to the King of Poland.Code:#(1419-1569) Lithuania forms Russia event = { id = 210012 trigger = { atwar = no religion = orthodox NOT = { exists = MOS exists = RUS } OR = { NOT = { exists = NVG } vassal = { country = LIT country = NVG } } OR = { NOT = { exists = PSK } vassal = { country = LIT country = PSK } } OR = { NOT = { exists = TVE } vassal = { country = LIT country = TVE } } OR = { NOT = { exists = RYA } vassal = { country = LIT country = RYA } } owned = { province = 279 data = -1 } #Tula control = { province = 279 data = -1 } #Tula owned = { province = 448 data = -1 } #Ryazan owned = { province = 270 data = -1 } #Moscow } random = no country = LIT name = "EVENTNAME210012" #Russia is conquered desc = "EVENTHIST210012" #-# date = { day = 1 month = january year = 1419 } offset = 180 deathdate = { day = 29 month = december year = 1569 } action_a = { name = "ACTIONNAME210012A" #We are the Russian Empire command = { type = stability value = -2 } command = { type = capital which = 279 } #Tula command = { type = flagname which = "" } command = { type = country which = RUS } command = { type = addcore which = 268 } #Vologda command = { type = addcore which = 270 } #Moscow command = { type = addcore which = 271 } #Vladimir command = { type = addcore which = 272 } #Nizhgorod command = { type = addcore which = 274 } #Novgorod command = { type = addcore which = 277 } #Pskov command = { type = addcore which = 278 } #Tver command = { type = addcore which = 279 } #Tula command = { type = addcore which = 448 } #Ryazan command = { type = addcore which = 449 } #Vorones command = { type = add_countryculture which = russian } command = { type = remove_countryculture which = baltic } command = { type = remove_countryculture which = ruthenian } command = { type = add_countryculture which = ruthenian } command = { type = independence which = POL } #restoring Poland... command = { type = trigger which = 271008 } #RUS: Revolt in western provinces command = { type = sleepevent which = 40019 } #RUS: Russian claims on Lithuania } action_b = { name = "ACTIONNAME210012B" #Let us remain Lithuanians command = { type = stability value = 2 } } }
Si la Pologne existe, il ne se passe rien à l'ouest.
Si la Pologne n'existe pas, selon revolt.txt :
Donc potentiellement 7 provinces qui peuvent disparaître... mais elles étaient supposées polonaises au départ ou très vite dans la sphère d'influence. Ca n'entame pas le territoire lithuanien tant que ça.Code:POL = { #Poland date = { day = 1 month = january year = 1419 } expirydate = { year = 1820 } minimum = { 291 299 300 } extra = { 292 297 298 303 } capital = 291 group = orthodox #ai = "Poland.ai" ai = "Large.ai" }
Baisser le BB je veux bien, mais est-ce vraiment utile ?
La Lithuanie/Russie a quand même été aggressive et les relations avec la Pologne seront plutôt bonnes en tant que vassal, non ?
En plus elle conserve la culture ruthénienne.
il faut baisser le BB, sinon; la Russie lithuanienne ne pourra jamais se tourner à fond vers l'est dès sa formation.
Dans ma partie, la Pologne existait déjà.
J'ai du perdre une dizaine de provinces en tout (j'avais DA et converti le Teuton), dont 1 CoT.
Et j'ajoute qu'en restaurant le polak tu ne récuperes le BB QUE des provinces polak, pas le BB des provinces lithuaniennes.
edit: je viens de DL la 1.56:
perso. toute ses provinces perdues; ca vaut bien une baisse de BB...#(1419-1569) Lithuania formed Russia - choice to gain tatar or go west
event = {
id = 271008 #triggered by LIT_210012 A
random = no
country = RUS
name = "EVENTNAME271008" #Revolt in western provinces
desc = "EVENTHIST271008"
#-#Once the grand duke of Lithuania became russian tsar, the nobility from Suzdal and Muscovy quickly gained prominence and rose to high governmental ranks. Lithuanian and south russian nobles were very upset as these muscovite nobles were their former sworn enemies. Soon, the eastern provinces were in revolt and asked the King of Poland for protection, who gladly accepted. The tsar, preparing his expansion into tatar lands and not wishing to be distracted by a civil war and a war on Poland, decided to do nothing about their treason.
action_a = {
name = "ACTIONNAME271008A" #Let them go
command = { type = stability value = 1 }
command = { type = removecore which = 284 } #Belarus
command = { type = removecore which = 287 } #Mozyr
command = { type = removecore which = 288 } #Lithuania
command = { type = removecore which = 293 } #Volyn
command = { type = removecore which = 294 } #Chernigov
command = { type = removecore which = 295 } #Ukraina
command = { type = removecore which = 297 } #Podolia
command = { type = secedeprovince which = POL value = 284 } #Belarus
command = { type = secedeprovince which = POL value = 287 } #Mozyr
command = { type = secedeprovince which = POL value = 288 } #Lithuania
command = { type = secedeprovince which = POL value = 293 } #Volyn
command = { type = secedeprovince which = POL value = 294 } #Chernigov
command = { type = secedeprovince which = POL value = 295 } #Ukraina
command = { type = secedeprovince which = POL value = 297 } #Podolia
command = { type = secedeprovince which = POL value = 289 } #Memel
command = { type = secedeprovince which = POL value = 290 } #Prussia
command = { type = secedeprovince which = POL value = 292 } #Podlasia
command = { type = secedeprovince which = POL value = 298 } #Galizien
command = { type = secedeprovince which = POL value = 301 } #Danzig
command = { type = secedeprovince which = POL value = 302 } #Hinterpommern
command = { type = secedeprovince which = POL value = 303 } #Poznan
command = { type = secedeprovince which = POL value = 313 } #Küstrin
command = { type = secedeprovince which = POL value = 314 } #Silesia
command = { type = add_countryculture which = naskapi }
command = { type = remove_countryculture which = ruthenian }
command = { type = trigger which = 258038 } #POL: Russian provinces defect to us
}
action_b = {
name = "ACTIONNAME271008B" #Punish them!
command = { type = stability value = -4 }
command = { type = desertion which = -1 value = 15000 }
command = { type = desertion which = -1 value = 15000 }
command = { type = desertion which = -1 value = 15000 }
command = { type = secedeprovince which = POL value = 284 } #Belarus
command = { type = secedeprovince which = POL value = 287 } #Mozyr
command = { type = secedeprovince which = POL value = 288 } #Lithuania
command = { type = secedeprovince which = POL value = 293 } #Volyn
command = { type = secedeprovince which = POL value = 294 } #Chernigov
command = { type = secedeprovince which = POL value = 295 } #Ukraina
command = { type = secedeprovince which = POL value = 297 } #Podolia
command = { type = secedeprovince which = POL value = 289 } #Memel
command = { type = secedeprovince which = POL value = 290 } #Prussia
command = { type = secedeprovince which = POL value = 292 } #Podlasia
command = { type = secedeprovince which = POL value = 298 } #Galizien
command = { type = secedeprovince which = POL value = 301 } #Danzig
command = { type = secedeprovince which = POL value = 302 } #Hinterpommern
command = { type = secedeprovince which = POL value = 303 } #Poznan
command = { type = secedeprovince which = POL value = 313 } #Küstrin
command = { type = secedeprovince which = POL value = 314 } #Silesia
command = { type = revolt which = 281 } #Polotsk
command = { type = revolt which = 281 } #Polotsk
command = { type = revolt which = 285 } #Smolensk
command = { type = revolt which = 285 } #Smolensk
command = { type = revolt which = 450 } #Belgorod
command = { type = revolt which = 450 } #Belgorod
command = { type = revolt which = 461 } #Poltava
command = { type = revolt which = 461 } #Poltava
command = { type = trigger which = 258039 } #POL: Civil war in Russia
}