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The first one.
 
Okay, how about you start converting provinces in Europe?

Basic format is:
Code:
eu3_prov_id = { vic_prov_id1 vic_prov_id2 ... }

These province ID maps will probably be useful. Unfortunately, I don't think there are any EU3 id maps yet.
 
MichaelM said:
Okay, how about you start converting provinces in Europe?

Basic format is:
Code:
eu3_prov_id = { vic_prov_id1 vic_prov_id2 ... }

These province ID maps will probably be useful. Unfortunately, I don't think there are any EU3 id maps yet.

Note I can see one problem already. because map modding in EU3 is much less a chore than in EU2, and province IDs are "flexible," any converter you make for EU3 to VR will have to note that it can only be used on base EU3 games that do not have any extra provinces added. Otherwise the province converter will not work for additional provinces added - and since all land provinces come first in EU3, any provinces added by EU3 players on their own would likely convert to ocean provinces with your converter.

I think this is a great project being developed, but you'll need to make very clear that it will not work with EU3 maps modded by players, or with mods like MEIOU, unless specific province converters for those mods are developed.
 
OHgamer said:
Note I can see one problem already. because map modding in EU3 is much less a chore than in EU2, and province IDs are "flexible," any converter you make for EU3 to VR will have to note that it can only be used on base EU3 games that do not have any extra provinces added. Otherwise the province converter will not work for additional provinces added - and since all land provinces come first in EU3, any provinces added by EU3 players on their own would likely convert to ocean provinces with your converter.

I think this is a great project being developed, but you'll need to make very clear that it will not work with EU3 maps modded by players, or with mods like MEIOU, unless specific province converters for those mods are developed.


The problem was already there with MontyP's converter, when playing EU2:WATK or any other EU2 map mod ;)
 
OHgamer said:
Note I can see one problem already. because map modding in EU3 is much less a chore than in EU2, and province IDs are "flexible," any converter you make for EU3 to VR will have to note that it can only be used on base EU3 games that do not have any extra provinces added. Otherwise the province converter will not work for additional provinces added - and since all land provinces come first in EU3, any provinces added by EU3 players on their own would likely convert to ocean provinces with your converter.
With the current design, they just wouldn't be converted at all. The general principle so far has been not to convert sea zones, since it's a lot of work and the only benefit is that the ships can start at sea instead of in port. And since there's no naval attrition in Victoria, it just didn't seem worth it.

If it were easier to programmatically display Victoria's map, I'd like to make a graphical province converter, so people could convert maps in hours instead of days. But I don't think that's feasible right now.
 
MichaelM said:
If it were easier to programmatically display Victoria's map, I'd like to make a graphical province converter, so people could convert maps in hours instead of days. But I don't think that's feasible right now.

During the conversion of South America, I noticed that the map projection Paradox has used in EU III is way different than the one in Vicky. Monty said he noticed the same at least in Asia. Overlaying the maps with each other was therefore out of the questions. In EU III some of the Brazilian provinces are placed hundreds of kilometers away from where they are in reality (and in Victoria).

-- RS
 
I was thinking more of a split screen, with one map on the left and the other on the right. Then the provinces already converted could be colored in one color, and the current province could be in another color. But unless Inferis has some sort of library for displaying and manipulating the map, it's not going to happen.
 
MichaelM said:
Okay, how about you start converting provinces in Europe?

Basic format is:
Code:
eu3_prov_id = { vic_prov_id1 vic_prov_id2 ... }

These province ID maps will probably be useful. Unfortunately, I don't think there are any EU3 id maps yet.
working on it, using the simple map viewer utility


Anybody who wants to join the task just start from South Europe, we'll meet midway :p
 
Just to let you guys know, and perhaps incentivate others, I'm almost through with the culture conversion table. Of course, it will have to be revised by others, as I can't guarantee everything's correct. But it should be done soon.
 
Code:
ADE = ADE	#Aden = Aden
ALB = ALB	#Albania = Albania
ALG = ALD	#Algiers = Aldjazair
ANH = ANH	#Anhalt = Anhalt
ANN = ANN	#Annam = Annam
ARM = ARM	#Armenia = Armenia
ATJ = ATJ	#Atjeh = Atjeh	
BAD = BAD	#Baden = Baden
BAV = BAY	#Bavaria = Bavaria
BEI = BRU	#Brunei = Brunei
BLI = BAL	#Bali = Bali
BOH = BOH	#Bohemia = Bohemia
BOS = BOS	#Bosnia = Bosnia
BRB = BEL	#Brabant = Belgium
BRE = BRE	#Bremen = Bremen
BUL = BUL	#Bulgaria = Bulgaria
BRZ = BRZ	#Brazil = Brazil
CAT = CAT	#Catayunla = Catalonia	
CHM = ECU	#Chimu = Ecuador
CHE = CHE	#Cherokee = Cherokee
COL = CLM	#Colombia = Colombia
CRT = CRE	#Crete = Crete
CRI = CRI	#Crimea = Crimea
CRO = CRO	#Croatia = Croatia
CYP = CYP	#Cyprus = Cyprus
DAI = DAI	#Dai Viet = Dai Viet
DAN = DAN	#Denmark = Denmark
ETH = ETH	#Ethiopia = Ethiopia
FIN = FIN	#Finland = Finland
FLA = FLA	#Flanders = Flanders
FRA = FRA	#France = France
GBR = ENG	#Great Britain = United Kingdom
GEO = GEO	#Georgia = Georgia
GER = GER	#Germany = Germany
GRE = GRE	#Greece = Greece
HAB = AUS	#Austria = Austria
HAI = HAI	#Haiti = Haiti
HAN = HAN	#Hannover = Hannover
HES = HED	#Hesse = Hesse-Darmstadt
HED = HEJ	#The Hedjaz = Hedjaz
HUN = HUN	#Hungary = Hungary
HYD = HYD	#Hyderabad = Hyderabad
INC = BOL	#Incan Empire = Bolivia
IRE = IRE	#Ireland = Ireland
ITA = ITA	#Italy = Italy
KLE = MEI	#Kleves = Saxe-Meiningen
KNI = ION	#The Knights = Ionian Islands
KOR = KOR	#Korea = Korea
KUR = LIV	#Kurland = Latvia
LAP = ARG	#La Plata = Argentina
LIT = LIT	#Lithuania = Lithuania
LUA = LUA	#Luang Prabang = Luang Prabang	
LUX = LUX	#Luxembourg = Luxembourg

Thats what I have so far, there are a few countries missing as I haven't the knowledge to place them yet, if anyone wants to add to it feel free
 
Last edited:
Good job - I`ll post tags from M to Z soon. :)

EDIT

KUR = EST #Kurland = Latvia
EST is Latvia or Estonia?
 
thrashing mad said:
Good job - I`ll post tags from M to Z soon. :)

EDIT

EST is Latvia or Estonia?


My bad, changed it, it should have been Latvia,

After this just got to do the merged countries and then fill in any gaps :)
 
Alright. I left quite a few Vicky cultures out, so this might be just a work in progress, but I was on vacation when I did this and now I'm working again and my spare time is quite reduced. I hope it's useful:

Code:
pommeranian = { North_German }

prussian = { North_German }

hannoverian = { North_German }

hessian = { South_German }

saxon = { North_German }

rheinlaender = { South_German }

bavarian = { South_German }

austrian = { South_German }

dutch = { Dutch }

flemish = { Flemish }

swedish = { Swedish }

danish = { Danish }

norwegian = { Norwegian }

english = { British }

american = { Dixie Yankee }

lowland_scottish = { British }

highland_scottish = { British }

welsh = { British }

breton = { British }

irish = { Irish }

lombard = { North_Italian }

umbrian = { South_Italian }

sicilian = { South_Italian }

castillian = { Spanish }

catalan = { Catalan }

galician = { Spanish }

andalucian = { Spanish }

portugese = { Portuguese }

cosmopolitan_french = { French }

gascon = { French }

normand = { French }

aquitaine = { French }

burgundian = { French }

occitain = { French }

basque = { Basque }

finnish = { Finnish }

estonian = { Estonian }

sapmi = { Finnish }

ingrian = { Finnish }

slovenian = { Slovene }

croatian = { Croat }

serbian = { Serb }

bulgarian = { Bulgarian }

romanian = { Romanian }

albanian = { Albanian }

czech = { Czech }

slovak = { Slovak }

polish = { Polish }

hungarian = { Hungarian }

schlesian = { Polish }

russian = { Russian }

ukrainian = { Ukrainian }

byelorussian = { Byelorussian }

ruthenian = { Ruthenian }

lithuanian = { Lithuanian }

old_prussian = { North German }

latvian = { Latvian }

greek = { Greek }

georgian = { Georgian }

armenian = { Armenian }

maghreb_arabic = { Arabic }

al_misr_arabic = { Arabic }

al_suryah_arabic = { Arabic }

al_iraqiya_arabic = { Arabic }

bedouin_arabic = { Arabic }

maltese = { Maltese }

berber = { Tuareg }

persian = { Persian }

azerbadjani = { Azerbaijani }

baluchi = { Baluchi }

kurdish = { Kurdish }

turkish = { Turkish }

turkmeni = { Turkmeni }

mongol = { Mongol }

tunguz = { Tungus }

pashtun = { Pashtun }

tajihk = { Tajihk }

uzbehk = { Uzbehk }

khazak = { Khazak }

kirgiz = { Kirgiz }

uralic = { Uralic }

siberian = { Siberian }

yakut = { Yakut }

tartar = { Tartar }

zapotek = { Central_American } ???????????

mayan = { Mayan }

aztek = { Central_American} ??????????

inca = { South_Andean Quechua }

guarani = { Guarani }

aimara = { Aimara }

amazonian = { Amazonian }

patagonian = { Patagonian }

guajiro = { Guajiro }

teremembe = { Guarani } ?????????????????????

tupinamba = { Guarani }

mataco = { Guarani } ?????????????????

arawak = { Caribeño } ???????????????

carib = { Caribeño }

dakota = { Dakota }

cherokee = { Cherokee }

pueblo = { Pueblo }

aleutian = { Aleutian }

inuit = { Inuit }

cree = { Cree }

iroquis = ?????????????????????? (Iroquois, doesn't exist in Vicky)

huron = ?????????????? (Iroquois)

navajo= ??????????????????

shawnee = ????????????????????? (Algonquian, doesn't exist in Vicky or EU3)

delaware = ??????????????????? (Algonquian)

creek = ?????????????????

japanese = { Japanese }

manchu = { Manchu }

chihan = { Nanfangren Beifangren Miao Yi Zhuang Hakka }

cantonese = { Yue }

korean = { Korean }

khmer = { Khmer }

mon = { Burmanese }

vietnamese = { Vietnamese }

polynesian = { Polynese }

cham = { Malayan }

filipino = { Philippine }

madagascan = { Malagasy }

sulawesi = { Javan }

central_thai = { Thai }

lao = { Laotian }

northern_thai = { Laotian }

shan = { Asian_minor }

burmese = { Burmanese }

tibetan = { Tibetan }

chin = { Burmanese }

papuan = { Melanese }

aboriginal = { Aborigin }

melanesian = { Melanese }

moluccan = { Melanese }

assamese = { Assamese }

bengali = { Bengali }

bihari = { Bihari }

nepali = { Nepali }

oriya = { Oriya }

sinhala = { Sinhala }

avadhi = { Avadhi }

kanauji = { Kanauji }

panjabi = { Panjabi }

kashmiri = { Panjabi }

gujarati = { Gujarati }

marathi = { Marathi }

sindhi = { Sindi }

rajput = { Rajput }

kannada = { Kannada }

malayalam = { Malayalam }

tamil = { Tamil }

telegu = { Telegu }

madagasque = { Malagasy }

tuareg = { Tuareg }

senegambian = { Dyula }

dyola = { Dyula }

nubian = { Nubian Beja }

somali = { Somali }

bantu = { African_minor }

swahili = { Swahili }

ethiopian = { Amhara Oromo Sidama }

kongolese = { Bakongo Ovimbundu }

shona = { Shona }

mali = { Fulbe Songhai }

yorumba = { Yoruba }

aka = { Akan }

ashanti = { Akan }
 
Yes, MontyP's converter v. 0.1.1 is here. But it is not finished and work on it is stopped (see post #46).

We are trying to take up the mantle, but the work (especially converting provinces) is very labor-intensive. I've got some code that might do the actual conversion (minus some things), but it won't run without the data files, which makes testing sort of impossible.
 
cant yu just email him for the data files?
 
is it possible to email him for the source code?
 
Sid Meier said:
is it possible to email him for the source code?

If I remember correctly, someone did, but he felt unappreciated and didn't want to give out the source code..