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I discovered that it conflicts with the OBS streaming software. When I use OBS to capture the game screen, I can't adjust the screen to the game display; it just gets stuck on the secondary monitor's screen.
 
I would like a Youtube demo of what this does. I installed it and don't see how it's currently useful. It does use my 2nd monitor, but I don't see how to use it.

Are there any windows, or mods that can use this yet?

Thanks for your work of course!!
Snacko
 
I get this error after pressing ctrl+tab

IMG_0086.JPEG
 
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I would like a Youtube demo of what this does. I installed it and don't see how it's currently useful. It does use my 2nd monitor, but I don't see how to use it.

Are there any windows, or mods that can use this yet?

Thanks for your work of course!!
Snacko


This mod allows other mods to make use of that extra screen. Extended Transport Manager and Addresses & Names Mod are two mods that can use this extra screen. Extended Transport Manger is exceptionally useful for large cities.
 
** For anyone with the FOCUS LOSS problem, where clicking on a monitor other than the primary display drops out of Ckylines 2 **

Change your Display Mode in OPTIONS/GRAPHICS from [ Fullscreen ] to [ Fullscreen Windowed ].
Hope this helps!
 
Heyhey, love the mod and have been using it since it came out!

Since last week I am getting this error message, causing the mod not to load:

MissingMethodException: Method not found: Colossal.IO.AssetDatabase.SearchFilter`1<!0> Colossal.IO.AssetDatabase.SearchFilter`1.ByCondition(System.Func`2<!0, bool>)
at Belzont.Interfaces.BasicIMod.LoadLocales () [0x00000] in <605ad60c6e7f484f9c675ef0c5a6b8b0>:0
at Belzont.Interfaces.BasicIMod.OnLoad (Game.UpdateSystem updateSystem) [0x0001d] in <605ad60c6e7f484f9c675ef0c5a6b8b0>:0
at Game.Modding.ModManager+ModInfo_OnLoad (Game.UpdateSystem updateSystem) [0x00015] in <e379a109e13645a0b1abbed548503d6b>:0
at Game.Modding.ModManager+ModInfo.Load (Game.UpdateSystem updateSystem) [0x00162] in <e379a109e13645a0b1abbed548503d6b>:0

Is it an issue on my end or something you can fix?
Hope it helps ^^
-marius
 
TypeLoadException: Could not load type of field 'ExtraUIScreens.EuisScreenManager:m_GlobalBarrier' (16) due to: Could not resolve type with token 01000016 from typeref (expected class 'Game.Input.Barrier' in assembly 'Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null') assembly:Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:Game.Input.Barrier member:(null)
at (wrapper managed-to-native) System.RuntimeTypeHandle.type_is_assignable_from(System.Type,System.Type)
at System.RuntimeTypeHandle.CanCastTo (System.RuntimeType type, System.RuntimeType target) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at System.RuntimeType.IsAssignableFrom (System.Type c) [0x00020] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at Unity.Entities.TypeManager.InitializeAdditionalComponentTypes (System.Reflection.Assembly assembly) [0x0002f] in <7103f72f5ee648b6bd545606dbf2676b>:0
at Game.Modding.ModManager+ModInfo.AfterLoadAssembly (System.Reflection.Assembly assembly) [0x00000] in <c934bebd6b4d4089b546a237b9795ccc>:0
at Colossal.IO.AssetDatabase.ExecutableAsset.LoadAssemblyImpl (System.Action`1[T] afterLoadAction) [0x00185] in <1f066ac46d3749f5b40861c02eb2e8f4>:0
Rethrow as LoadExecutableException: Error loading assembly ExtraUIScreens, Version=0.1.2.4, Culture=neutral, PublicKeyToken=null
at Colossal.IO.AssetDatabase.ExecutableAsset.LoadAssemblyImpl (System.Action`1[T] afterLoadAction) [0x0022c] in <1f066ac46d3749f5b40861c02eb2e8f4>:0
at Colossal.IO.AssetDatabase.ExecutableAsset.LoadAssembly (System.Action`1[T] afterLoadAction, Colossal.IO.AssetDatabase.ExecutableAsset& uniqueAsset) [0x00008] in <1f066ac46d3749f5b40861c02eb2e8f4>:0
at Game.Modding.ModManager+ModInfo.Load (Game.UpdateSystem updateSystem) [0x000ff] in <c934bebd6b4d4089b546a237b9795ccc>:0
 
I get this error after pressing ctrl+tab

View attachment 1171702

i cant use this mod. Im getting this error message when pressing ctrl tab and game is freezing.

Help?

View attachment 1179223
Hi,
I had the same "RawBinder should not be null!" error like you and then realized that we're all Turkish (as far as i understand from the first screenshot and your usernames:)). So i thought that it may be related with our regional settings and changed the Regional format of windows from "Turkish (Türkiye)" to "English (United Kingdom)" and it's solved. (*it should be done before launching the game)

Btw. this change is only required for "Regional format" setting; not needed for "Windows display language" or "Country or region" settings.

Changing whole "Regional format" setting also changes the display language of your calendar to that chosen lang.-format. I've tried to change formats manually on "control panel/region" settings by editing the formats and symbols (for eg.: decimal symbol from ","(comma) to "."(period) ; digit grouping symbol from "."(period) to ","(comma) or short date format from "d.MM.yyyy" to "dd/MM/yyyy").
Long story short, i've just tried to change the symbols and formats from Turkish to Eng-UK without changing whole "Regional format" but it didn't work. I'm not sure but i assume it's probably related with the differences between the "day of the week" languages (eg. "Monday" / "Pazartesi" *tr word for monday*) and it only changes with the whole regional setting. Anyway, it didn''t bother me since my windows os languge is also in eng., but i just wanted to point it out for those who wants to try in that way.