• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Trying to create an event that will let me share explorations with the rest of the christian world to jumpstart some colonization: Question is, Will the event scripted below work?

country_event = {
id = palaesian_custevs.11
title = palaesian_custevs.11.t
desc = palaesian_custevs.11.desc
picture = CIVIL_WAR_eventPicture

trigger = {
any_country = {
has_country_flag = exploring_everywhere
}
any_province = {
owner = { has_country_flag = exploring_everywhere }
NOT = { has_discovered = ROOT }
}
}

mean_time_to_happen = {
months = 1
}

option = {
name = palaesian_custevs.11.a
any_province = {
limit = {
any_country = {
has_country_flag = exploring_everywhere
has_discovered = PREV
}
NOT = { has_discovered = ROOT }
}
discover_country = ROOT
}
}

}
 
If I am the Emperor and need 5 imperial Authority, how many provinces do i need to add to the HRE - 5? does each give +1?
are there more ways to get it?

Adding provinces IA gains is modified by your IA growth modifier. So depending on the case it could be (slightly) less - edit: the base is 1IA / province yes. There are plenty of other way you could get your AI (ticking AI, events, people joining…) but if you need it instantly, yup that's the reliable way to do it.
 
If I am the Emperor and need 5 imperial Authority, how many provinces do i need to add to the HRE - 5? does each give +1?
are there more ways to get it?

You gain 1 imperial authority for each province added to the HRE. To do this, you need to choose a province that is on the border of the HRE. The ideal strategy is to just add the right number of provinces you need to pass a reform when you can pass it. If adding provinces does not bring you to 50, wait for your IA to be higher.
 
Having an hier with a weak claim allows your marraige partners with the same family to claim your throne, but the AI is not as efficient as humans to use this opportunity.

When your weak heir becomes ruler, and so your legitimacy falls to very low levels, you are losing diplomatic reputation, rising unrest, lowering religious tolerance (so again raising unrest) and absolutism. Also the Civil War disaster may occur.

You can still raise legimicay with MIL MPs. This can be interesting is you have an heir with very good stats and weak claims.

Edit: oh, and yes, when your heir comes to rule pretender rebels will raise. Actually, it can be intresting to see who the pretender is, and if he is better than your new ruler, to let him occupy your land and your capital, and then take the throne.
 
And if my ruler has a weak claim, but I have the same dynasty as another country without heir, can I still claim their throne and have a PU-war?

Yes you can, legitimacy is not taken into account to claim a throne, only prestige.

On the other hand, a low legitimacy is causing unrest and so problems, and starting a PU will only increase them. Also you need the minor partner to have a positive opinion of you when your ruler changes, so you can't win the PU and then let a pretender claim the throne.

But you probably can launch the war to claim the other throne, let the pretender take your throne and then end the PU war, and so have a stronger king on the two thrones.
 
Hey Guys! If you pass 'Proclaim Erbkaisertum' reform in HRE, your prince vassals wouldn't take diplo slots, right? Is it still a thing? It's on paradoxwiki, but not on the ingame tooltip.
I would plan my future expiring core prince release around it.
Thank you!
 
Sorry to bother, but trying something I'm not sure is possible and wondering if anyone knows.

I'm creating a world of custom nations using the in-game Custom Nation designer and Random Nations to fill out the rest of the world and seeing how it plays out. It works great the first time, but I'd like to run multiple iterations and see how it changes. However, it seems like every time I start a new game all the custom nations are lost and have to be re-created.

Does anyone know if it's possible to retain custom nations between games, or is the only way to do something like this creating a mod? If so, is there a way to generate a mod based on an existing game?

Thanks in advance for any help!
 
Hey Guys! If you pass 'Proclaim Erbkaisertum' reform in HRE, your prince vassals wouldn't take diplo slots, right? Is it still a thing? It's on paradoxwiki, but not on the ingame tooltip.
I would plan my future expiring core prince release around it.
Thank you!

Ye, HRE vassals don't take up diploslots from the sixth reform onwards. Personal unions still do however.

Vassals from the HRE, PUs included change into HRE vassal types from Revoke the privileges reform, and they don't take diplo slots. You can also march them without using a slot.
Royal marrying them will however use a slot!
 
The Policy of Humanist + Diplomatic gives you "promoted cultures +1".
What happens, if I accept a culture with this and am on my accepted-cultures-limit, and then I revoke the policy and have for example 7/6 cultures accepted ?!

Yes. Nothing special happens, you have 7/6 accepted cultures.