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so i just noticed that some of my neighbouring nations keep counterespionageing me (I can see that when hovering over my espionaging diplomat who has -50% modifier).
do they do that because they dont like me? or simply because they lack any other options for their diplomats.
will they stop when I have a better opinion with them?
It's because they don't like you and feel threatend by you. Often they'll drop it if you reload the game.
 
It's because they don't like you and feel threatend by you. Often they'll drop it if you reload the game.
okay thanks, improving relations realy helped.

Anotherthing that bothers me is that whenever I attacked a primitv nation I did not have to pay diplo points to take provinces I had no claims on, however when waging war against colonial nations I have to pay diplo for unjustified demands. Even for brittany which has its capital in the new world.
why is that?
 
Anotherthing that bothers me is that whenever I attacked a primitv nation I did not have to pay diplo points to take provinces I had no claims on, however when waging war against colonial nations I have to pay diplo for unjustified demands. Even for brittany which has its capital in the new world.
why is that?

Because they are primitives. New world primitives have different rules. You also don't get years of separatism, and I'm pretty sure their armies disappear on conquest.
 
Quick question: Is there any way to see the stats/dynasty of another country's consort? I know I can't actually do anything to influence whether their current ruler dies, but it would be kind of nice to know if my rival might be replacing their 1/1/1 Bumbling Buffoon with a 6/6/6 Strict consort. Also would be nice to know what dynasty he/she is from, because there are events that affect relations between the consort's host nation and home nation.

EDIT: Also, why is Ming allowed to rival my Champa when they have 5 times my Development (adjusted for Institutions), an army that's 3 times the size of my total force limit, and twice the navy I do?!
 
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I wish to cultershift to spanish culture, do I need to fullcore the provinces with the culter i want to change to?

i am currentliy fighting against portugal and spain who both are allied, what if i sperate peace Portugal for 1 province and then purposely lose against spain giving them that portuguiese province, will that guarantee that portugal and spain will not ally anymore? (granted that i broke their alliance too)

what other ways are there to permanently damage an alliance, I see it way to often that my enemies really after the 5 years cooldown for broken alliances.
usually claims to reduce relation but Spain does not have any claims on portugal, while portugal has some, will that be enough?

also am I the only one who cannot access the eu4 wiki?
https://eu4.paradoxwikis.com/Europa_Universalis_4_Wiki showes me "Error 503 Backend is unhealthy"
 
I wish to cultershift to spanish culture, do I need to fullcore the provinces with the culter i want to change to?
You don't need to make a full core. It is enough if the provinces are in a state.
i am currentliy fighting against portugal and spain who both are allied, what if i sperate peace Portugal for 1 province and then purposely lose against spain giving them that portuguiese province, will that guarantee that portugal and spain will not ally anymore? (granted that i broke their alliance too)
what other ways are there to permanently damage an alliance, I see it way to often that my enemies really after the 5 years cooldown for broken alliances.
usually claims to reduce relation but Spain does not have any claims on portugal, while portugal has some, will that be enough?
It will probably not be enough. Spain and Portugal have a historical friends modifier which gives them +25 relations and I think that it makes the AI more likely to ally. And they probably will have high trust if they were allied for a long time. What will more likely help is to give one of them all the gold provinces in Mexico if they are both colonizers. Or you could get them into a war against each other. I there are enough battles between them, the historical friend modifier will go away. And a war maybe reduces their trust.
also am I the only one who cannot access the eu4 wiki?
https://eu4.paradoxwikis.com/Europa_Universalis_4_Wiki showes me "Error 503 Backend is unhealthy"
The wiki is down since yesterday and it has also been down several times over the last few days. It will probably be back on Monday when the people from Paradox are back at work.

Meanwhile you can use the Wayback Machine or the google cache to view it.
 
So I'm doing a Spain game for the mission tree achievement and things are going pretty well. Have most of the America's colonized, Portugal in a PU, while also owning most of Italy, the Low countries and England. Atm a can pick a new idea and I'm doubting what to pick. Have exp/exp/def/quantity, mil/diplo points are tight but I have lost of adm. However being at the stage I'm at I don't see a lot of added value for the other administrative ideas, converting is going fine with 3 missionaries, don't need to conquer endlessly, expel minorities is keeping the empire happy and I've got money to burn. But tbh I haven't played in a while so am I missing something or can I skip these ideas?
 
Innovative ideas are always nice. The best parts are: -1% prestige decay, -10% technology cost, +25% institution spread, -0.05 monthly war exhaustion.
You'll also get a bonus to Enlightenment in your capital if you've completed innovative ideas, so that can give you a head start.
 
So I'm doing a Spain game for the mission tree achievement and things are going pretty well. Have most of the America's colonized, Portugal in a PU, while also owning most of Italy, the Low countries and England. Atm a can pick a new idea and I'm doubting what to pick. Have exp/exp/def/quantity, mil/diplo points are tight but I have lost of adm. However being at the stage I'm at I don't see a lot of added value for the other administrative ideas, converting is going fine with 3 missionaries, don't need to conquer endlessly, expel minorities is keeping the empire happy and I've got money to burn. But tbh I haven't played in a while so am I missing something or can I skip these ideas?

so if mil and diplo ideas are off the grid I would probably go for either administrative idea or economic, the latter would increase your income even further while also helping with inflaton if you have many goldmines, the first one would only serve its purpose for blobing more.
However, I would not go for innovative ideas as @Amtep suggested as they really are only useful as first or 2nd idea to grow your innovativeness.

If you are content with your current borders and economy I would probably skip this idea group and dump the excess admin points for ahead of time bonus or development.
 
If you have lot of ADM MP, you are not blobbing enough ;)

Don't you have rebels/religious unity problem ? I will usually pick Humanist for my empires, just to keep things quiet..

I won't pick Economics, because it does not impact trade, the main income in medium/late game. Actually the mercenary cost reduction in the administrative group will probably make you save more money (if you have as much merc infantry as usual) than the whole boost provided by the economic idea group.

So my choice will be Humanist or Admin.
 
what prerequisite is there to convert colonies to your own culture and religion? sure I have to send my colonist there, however, this seems only to be the case in the newworld and the Siberian area.
why do provinces in Afrika, Moluccas, malacca and Philippians not convert when colonized?
wike says that provinces which native inhabitants do not change but why do they in Siberia, isn't that kind of contradictory, why are my colonist able to convert the locals in some places but not in others??
 
what prerequisite is there to convert colonies to your own culture and religion? sure I have to send my colonist there, however, this seems only to be the case in the newworld and the Siberian area.
why do provinces in Afrika, Moluccas, malacca and Philippians not convert when colonized?
wike says that provinces which native inhabitants do not change but why do they in Siberia, isn't that kind of contradictory, why are my colonist able to convert the locals in some places but not in others??

Provinces in Trade Company regions don't auto-convert upon being colonized.

That is true, but there is a loophole in there. If you kill all the natives in the province before you sent the colonist, it will convert to your culture/religion.
 
So I redid colonization of North America in order to get a New World Capital as England into Great Britain, and managed it 10 years earlier, ~1527 at 676 development. I took both Exploration and Expansion to do this. Now that I have, is it worth dropping Expansion to take up Admin? I'd like to do a WC if possible.

My ideas currently are Exploration, Expansion, and Humanist. I was going to go Influence, Admin, Offensive, Diplomatic, Quality, but I'm wondering if dropping Expansion is a better idea.
 
So I redid colonization of North America in order to get a New World Capital as England into Great Britain, and managed it 10 years earlier, ~1527 at 676 development. I took both Exploration and Expansion to do this. Now that I have, is it worth dropping Expansion to take up Admin? I'd like to do a WC if possible.

My ideas currently are Exploration, Expansion, and Humanist. I was going to go Influence, Admin, Offensive, Diplomatic, Quality, but I'm wondering if dropping Expansion is a better idea.
If your goal is WC, then yes. Expansion doesn't have any added value in a WC run
 
That is true, but there is a loophole in there. If you kill all the natives in the province before you sent the colonist, it will convert to your culture/religion.
ah yes i heard of this what modifiers are there I could use to stack cost reduction so that hunting the natives becomes actually feasible?

Provinces in Trade Company regions don't auto-convert upon being colonized.

Is this always true, even if I can not create any tradecompanies due to my captial beeing on that continent?
 
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