YesWell, now he has become useless. That's better?))
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YesWell, now he has become useless. That's better?))
living normally.How is it even possible that something like this goes live?
I just used console commands to form Siam quickly but it seems their ideas did not successfully get changed
I just checked Siam conditions for forming and ideas its still the same, but Takeda ideas are working as intended
Weren't you going to rethink the Admin 20 requirement to form Siam? It's such a steep requirement that locks out the formation for most of the game, and it seem so arbitrary. Could you remove it entirely, or at least tell us why you felt the change was even needed in the first place? Have you seen Siam take over games entirely or something?
We've checked this issue, and you're correct, these changes did not get into the release version of 1.35.2 because of an unnoticed failure in a code pipeline.Siam ideas haven't been changed, neither has the tech 20 requirement been added
I hope that in the end Siam's idea would be worth waiting to late game, going through disaster, etc. to form it.We've checked this issue, and you're correct, these changes did not get into the release version of 1.35.2 because of an unnoticed failure in a code pipeline.
We're going to treat it as a known issue and try to give it a more definitive solution for 1.35.4. The Siamese ideas will be partially rollbacked to their previous version, and then we'll work into a better solution to accommodate the tag formation requirement with those for creating it through the mission of Ayutthaya.
That is a very interesting plan...I've literally been waiting to finish my Austria->Russia->China run purely for this patch and I am so sad. I was super hyped for today too only to realize I have to wait longer.
Here's the thing though. I buy a product (I think it was leviathan?), I expect it to stay at least roughly the same. This isn't an MMO with a subscription it's a game where we buy expansions for specific regions. Getting something you paid for nerfed is just, IMO, annoying.I for one am kind of fine with Siam being a little nerfed because I remember everyone talking about power creep when it was first shown off.
It was clearly busted compared to most other tags at the time, especially for how easy it is to form.
At the very least I think the admin 20 requirement is totally fine as similar requirements are placed on tags that give you much less of a powerful position.
Yeah, it's already annoying and disappoint that concentrate development was nerf (and through it, devalue the mandala and chakarvati reform) to uselessness after using it about five time.Here's the thing though. I buy a product (I think it was leviathan?), I expect it to stay at least roughly the same. This isn't an MMO with a subscription it's a game where we buy expansions for specific regions. Getting something you paid for nerfed is just, IMO, annoying.
I would agree with the basic skeleton of this argument, the same mechanics should exist and everything, but I can't agree that the devs should be beholden to every single terrible design decision they made during Leviathan (a lot). A more extreme version of this argument could just as easily be that it's a violation of my consumer rights for them to make Leviathan anything other than a broken mess.Here's the thing though. I buy a product (I think it was leviathan?), I expect it to stay at least roughly the same. This isn't an MMO with a subscription it's a game where we buy expansions for specific regions. Getting something you paid for nerfed is just, IMO, annoying.
Honestly I didn't check if they are or not but they were definitely used as an advertisment. I do agree that terrible design decisions should be changed but Siam hurts nothing. If you play Single Player it won't matter unless you are playing that country. If you play multi player you can ban it. It hurts literally nothing to leave it as is. As I said in another thread I bought domination due to good reviews and regret it. I've been losing more and more faith since Leviathan- across all games except Stellaris- and this is a good example.Also kind of a big thing: Siam and its idea group are not DLC exclusive content.
^^but Siam hurts nothing. If you play Single Player it won't matter unless you are playing that country. If you play multi player you can ban it. It hurts literally nothing to leave it as is.
If you play Single Player it won't matter unless you are playing that country. If you play multi player you can ban it. It hurts literally nothing to leave it as is.
The thing with the "it's singleplayer who cares" argument is: okay, why should anything in the game be balanced with respect to anything else at all then? It's already accepted that it's the devs prerogative to tweak balance for its own sake imo.But I certainly don't like nerfs to things in a game that are, ostensibly, going to only be used by a player. If the AI was using it to run hog wild every game it would be a different story.
But there's nations with far better ideas, so why should that particular nation be singled out, when the others are left alone? Hell, some of them have even gotten buffed with the most recent patch's mission tree updates.The thing with the "it's singleplayer who cares" argument is: okay, why should anything in the game be balanced with respect to anything else at all then? It's already accepted that it's the devs prerogative to tweak balance for its own sake imo.
For me: no ideas nerfs but with with admin 20 required for formation is fine
Only a couple of tags had better ideas than Siam when it was first introduced. Usually more "endgame" ones comparatively though. I do agree that power has crept even further though.But there's nations with far better ideas, so why should that particular nation be singled out, when the others are left alone? Hell, some of them have even gotten buffed with the most recent patch's mission tree updates.