Start Date:
Soon
Players:
Wathombe (A)
boehm (B)
Storey (C)
Prince Eugene (D)
Ludovico (E)
Band (F)
System:
EUII Version 1.05
Scenario:
Grand Campaign
Settings:
Difficulty Level: Hard (?)
AI Agressiveness: Normal
Forced Annexation: On
Fog of War: On
Dynamic Missions: Off
Base Victory Points: On
Turn Length:
4 years
Countries will be chosen following a set formula:
Wathombe - 1st and 12th pick
Boehm - 2nd and 11th pick
Storey - 3rd and 10th pick
Prince Eugene - 4th and 9th pick
Ludovico - 5th and 8th pick
6th Player - 6th and 7th pick
Countries must be in Europe. Russia and Ottomans are ok, China is not.
Player choosing order will be set randomly.
Turn Order (slightly altered from the last game)
ADBECF
BDACEF
AFCBDE
CEBFAD
BDCEAF
ADBECF
BDACEF
CABFDE
BCDFEA
FAEDCB
Repeat
A country may only be played a maximum of two turns in a row. At the end of the game, the two countries must have been played an even amount of turns, within one turn. (7/8 etc).
AIs can be edited at the beginning of the game, but are then set for the rest of the game.
An email has been sent out to all the players.
Soon
Players:
Wathombe (A)
boehm (B)
Storey (C)
Prince Eugene (D)
Ludovico (E)
Band (F)
System:
EUII Version 1.05
Scenario:
Grand Campaign
Settings:
Difficulty Level: Hard (?)
AI Agressiveness: Normal
Forced Annexation: On
Fog of War: On
Dynamic Missions: Off
Base Victory Points: On
Turn Length:
4 years
Countries will be chosen following a set formula:
Wathombe - 1st and 12th pick
Boehm - 2nd and 11th pick
Storey - 3rd and 10th pick
Prince Eugene - 4th and 9th pick
Ludovico - 5th and 8th pick
6th Player - 6th and 7th pick
Countries must be in Europe. Russia and Ottomans are ok, China is not.
Player choosing order will be set randomly.
Turn Order (slightly altered from the last game)
ADBECF
BDACEF
AFCBDE
CEBFAD
BDCEAF
ADBECF
BDACEF
CABFDE
BCDFEA
FAEDCB
Repeat
A country may only be played a maximum of two turns in a row. At the end of the game, the two countries must have been played an even amount of turns, within one turn. (7/8 etc).
AIs can be edited at the beginning of the game, but are then set for the rest of the game.
An email has been sent out to all the players.
Last edited: