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Mrbooms

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Jan 16, 2014
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One of the things I really loved about CIM1 was the great choice of european buildings (CM2 was disappointing concerning that).
Does anyone know if there will be Europeans buildings for this game ?
 
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CiM 1 was absolutely cool with all that european architecture. We played it with my friend many times and did the campaign two times.
 
I also love European cities and european architecture. I love the atmosphere of CIM1, monuments, stone pavements, old buildings, old street lamps.... I hope CS has some european taste.
 
One of the things I really loved about CIM1 was the great choice of european buildings (CM2 was disappointing concerning that).
Does anyone know if there will be Europeans buildings for this game ?

In my opinion European cities are the most beautiful ^^ full of history and culture. Paris is one of my favourites.
So, to please you... here you have a video in which devs talk about this. At launch there won't be European buildings, or not a lot but they will add it after.

The video:

[video=youtube;vdlbLEh4A08]https://www.youtube.com/watch?v=vdlbLEh4A08[/video]

Minute 13:20 ;)
 
The current buildings I am seeing are mostly american, with a few of the old CIM European houses and even some of the Japanese buildings from the CIM expansion. It basically has a generic american feel to it at the moment though. I suspect European buildings will come in a themed expansion later. I would like see see the buildings from the CIM london expansion.
 
The current buildings I am seeing are mostly american, with a few of the old CIM European houses and even some of the Japanese buildings from the CIM expansion. It basically has a generic american feel to it at the moment though. I suspect European buildings will come in a themed expansion later. I would like see see the buildings from the CIM london expansion.

I hope more than just buildings, I hope see European vehicles, old roads (stone) and more :D
 
the problem with european cities in a city builder: european cities are awesome because they have history, while in a city builder you build something new from the ground. It just wouldn't be right to newly build half-timbered houses, because the technique is outdated and there are much cheaper ways to build. New districts look quite samey in Europe, too.

Scenarios on the other hand (I hope there will be some) could start with historical housing, and there could be a preservaton order policy for certain buildings.
 
the problem with european cities in a city builder: european cities are awesome because they have history, while in a city builder you build something new from the ground. It just wouldn't be right to newly build half-timbered houses, because the technique is outdated and there are much cheaper ways to build. New districts look quite samey in Europe, too.

Scenarios on the other hand (I hope there will be some) could start with historical housing, and there could be a preservaton order policy for certain buildings.

I think just because your using a game to build a city it doesn't have to mean that city should look new.

I think the Modders for SC4 showed there's a lot of love for older looking buildings when constructing a city.

In fact if in this one a date is displayed on the interface I'd be happy if it just read day-month-Year 1 rather than the current date.
 
And what about importing buildings from CM1 to CS ? That would be an awesome modding idea, no ? Because there are apparently using this building anyway. And I would love to import the buildings I have modded myself in CM1, because it took me time to make all this SH*
 
Isn't it also to do with petrol/diesel prices? Historically "gas" has been much cheaper in America than Europe due to less taxation etc, which means consumers haven't cared as much about vehicle fuel economy and thus American manufacturers have had less incentive to produce smaller, more efficient cars than their European counterparts.
 
Isn't it also to do with petrol/diesel prices? Historically "gas" has been much cheaper in America than Europe due to less taxation etc, which means consumers haven't cared as much about vehicle fuel economy and thus American manufacturers have had less incentive to produce smaller, more efficient cars than their European counterparts.

I think it's part of the size difference too.

But another factor could be the economic situation after WW2. Europe was rebuilding and the US was strong.
 
lisboa11.jpg
 
Cars should be modern

Some old cars will make it look more real, but not too much of them.

I really hope we'll be able to add new cars to the game (and maybe block the original ones from showing).

Just Imagine a city located in the fities or sixties, you block the modern buildings too, add period ones, drive-ins, old styled petrol stations, and cars from the era !! :wub:
 

I really love Lisbon ^^

Some old cars will make it look more real, but not too much of them.

I really hope we'll be able to add new cars to the game (and maybe block the original ones from showing).

Just Imagine a city located in the fities or sixties, you block the modern buildings too, add period ones, drive-ins, old styled petrol stations, and cars from the era !! :wub:

Yes, an amazing idea, I'd love it :)
 
I just thought it was because most roads in Europe's cities were originally just designed for foot and horse traffic

Mine was a joke. But anyway...

yes, there are multiple reasons why American cars have always been heavy and big, while European cars light and small.
Size of the roads, availability of parking spaces (try parking a Cadillac Eldorado in the average European city, good luck :D) etc... but most of all (my opinion, of course) it was the oil supply.
Most European countries have none/very little oil resources, so pretty much any oil we use has to be imported, which makes it pricey. Now, the Europeans loving their free health policies, means that we're paying heavy taxes on oil (which is ok, at the end of the day you're still paying for your doctor, either through taxes on oil, salary or private insurance). The combo (import + taxes) means that what we pay for a litre of oil in Europe is shocking. Therefore, cars need to have small engines. Small engines force you to have less weight.

On top of that, there's the cultural factor, much harder to put your finger on. But for one reason or another, most Europeans paid more attention to fine pieces of engineering, while Americans more to the size.
In any case, I think things are getting more and more similar between the continents.