The perk evasion might be glitched and if it's not it needs to be nerfed.
The description says: "Reducded damage while Dodging"
I can conform that this is wrong. While dodging you are COMPLETLY immune to everything.
Also you can dodge while frozen which means that you can bypass almost all traps even mines don't hurt you if you roll over them.
You can roll ten times before you become tired and have to stop for about two and a half seconds. I haven't timed it exactly but it means that out of ten seconds your invinicble for about 6. You can also chain roll with no gaps which makes it even more insane.
I played with this as a rouge for a while and nothing could stop me. I could roll into a direduck and keep on rolling until its spin stopped, I could roll into a phoenix's lazer and come out the other side, I was untouchable.
It's one of the most fun perks but it's also the most gamebreaking.
I made a few suggestions for a nerf:
-when rolling you only avoided 60-80% of damage OR
-You could roll a max of 5 times and if you are frozen or otherwise can't move, you can't roll OR
-A 1 second gap between rolls (Would make you have to time your rolls really well)
I'm intrested in hearing other peoples ideas or views on the perk.
PS: Sorry about the crappy english I wrote inbetween games of dungeonland
The description says: "Reducded damage while Dodging"
I can conform that this is wrong. While dodging you are COMPLETLY immune to everything.
Also you can dodge while frozen which means that you can bypass almost all traps even mines don't hurt you if you roll over them.
You can roll ten times before you become tired and have to stop for about two and a half seconds. I haven't timed it exactly but it means that out of ten seconds your invinicble for about 6. You can also chain roll with no gaps which makes it even more insane.
I played with this as a rouge for a while and nothing could stop me. I could roll into a direduck and keep on rolling until its spin stopped, I could roll into a phoenix's lazer and come out the other side, I was untouchable.
It's one of the most fun perks but it's also the most gamebreaking.
I made a few suggestions for a nerf:
-when rolling you only avoided 60-80% of damage OR
-You could roll a max of 5 times and if you are frozen or otherwise can't move, you can't roll OR
-A 1 second gap between rolls (Would make you have to time your rolls really well)
I'm intrested in hearing other peoples ideas or views on the perk.
PS: Sorry about the crappy english I wrote inbetween games of dungeonland
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