Hi
Im no expert in event scripting, but I thing that something is wrong with option A of french event 3128 'Protestants expelled from France'
Code is (1.08):
If Im right, this should result in 5 provinces converting to state religion and loosing population and base tax value, along with other outcomes (FAA, stability...)
In my game the conversion-depopulation thing only happened 3 times and 2 of them on the very same province, resulting in a final only 2 provinces converted.
Am I wrong about the interpretation of the script code? or there is a reason for this?
Some data:
- Provinces afected were protestant Mecklemburg (twice) and sunni Smyrna
- I owned 20+ wrong religion provinces, mostly pagan, sunni and protestant
Thanks in advance
Im no expert in event scripting, but I thing that something is wrong with option A of french event 3128 'Protestants expelled from France'
Code is (1.08):
Code:
action_a ={ #Expel the Traitors#
name = "ACTIONNAME3128A"
command = { type = trigger which = 3509 }
command = { type = trigger which = 3521 }
command = { type = conversion which = -1 }
command = { type = population which = -3 value = -10000 }
command = { type = provincetax which = -3 value = -2 }
command = { type = conversion which = -1 }
command = { type = population which = -3 value = -10000 }
command = { type = provincetax which = -3 value = -2 }
command = { type = conversion which = -1 }
command = { type = population which = -3 value = -10000 }
command = { type = provincetax which = -3 value = -2 }
command = { type = conversion which = -1 }
command = { type = population which = -3 value = -10000 }
command = { type = provincetax which = -3 value = -2 }
command = { type = conversion which = -1 }
command = { type = population which = -3 value = -10000 }
command = { type = provincetax which = -3 value = -2 }
command = { type = gainmanufactory which = -1 value = luxury }
command = { type = stability value = 2 }
}
If Im right, this should result in 5 provinces converting to state religion and loosing population and base tax value, along with other outcomes (FAA, stability...)
In my game the conversion-depopulation thing only happened 3 times and 2 of them on the very same province, resulting in a final only 2 provinces converted.
Am I wrong about the interpretation of the script code? or there is a reason for this?
Some data:
- Provinces afected were protestant Mecklemburg (twice) and sunni Smyrna
- I owned 20+ wrong religion provinces, mostly pagan, sunni and protestant
Thanks in advance
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