I'm trying to write some events that affect the Holy Roman Empire, in particular to set its succession law to elective and keep it there, since, by my understanding, the Emperor was traditionally an elected position. I've done some looking around, but either there aren't any mods that do this, or I just missed them.
Now, I can script the event itself: Just look for the three kingdom tags in the same ruler and give him the option to either change to elective law or suffer harsh consequences. However, I've got some questions, some of which relate to historical plausibility, some to the AI, and others which relate more directly to event scripting:
1) Will the AI stay elective on its own, or do I need to have this event fire frequently to keep it from just switching back as soon as it is able? I believe you normally have to keep a succession law for 20 years, but does this apply to laws changed by event as well? Essentially, I'm curious what MTTH would be necessary to keep the succession law for the Empire as elective.
2) What would be an appropriate penalty for refusing to change to elective law? I had considered making the most powerful vassal (or multiple vassals) rebellious and/or giving the Emperor the realm duress trait, and possibly some religious penalties as well, since you would presumably be bypassing the Pope's sanction. I suppose it is possible that an Emperor contending to make the crown hereditary would attempt to be crowned by the Pope, but I don't know if, historically, the Pope would be inclined to simply assent to crown him--assuming he can keep his vassals from overthrowing him--or whether he would also be unwilling to go against the will of the electors. Since some of the electors were traditionally clergy, I would assume the latter. Basically, I don't want to make it an easy choice for a player to simply claim a hereditary crown, but one that poses a challenge and gives the player a goal to aim for. Thoughts?
3) How to get around the problem of a ruler just passing off titles to his first-born (or other chosen successor) and bypassing the elective problem that way? A player would think of this solution, but this might also be a problem with the AI; is it smart enough to do that? Perhaps a second event that checks to see if the Emperor's successor is a family member would work--although I would imagine that presents a problem if the bloodline has managed to marry its way into multiple dynasties, or if the player has the habit of giving titles only to members of his own bloodline, as I know some do. You'd be in a pretty pickle if every possible successor were somehow related to you.
4) I have occasionally seen the three HRE titles split up--usually into Germany/Burgundy and Italy, although I think I saw the French king once claim Burgundy separately. I'm wondering what the ramifications of this should be in terms of the event; would the King of Germany still be HRE, or would the possessors of all three crowns have a claim to the title? I'm considering a separate event to make the individual rulers rivals, or give them claims on each other's crowns, to represent imperial ambitions, but would it be just as plausible for the German king to be considered the HRE?
If anyone has done something like this before, I'd appreciate your input. This is my first stab at event scripting, so I'm looking for any advice I can get. Also, anyone with more insight into how the Empire functioned historically would be helpful; my knowledge is limited to what I've picked up from Wikipedia, Magna Mundi (whose HRE mods inspired this quixotic quest of mine--thanks, guys), and posters on various gaming forums. Thanks very much in advance.
-jwalrus
Now, I can script the event itself: Just look for the three kingdom tags in the same ruler and give him the option to either change to elective law or suffer harsh consequences. However, I've got some questions, some of which relate to historical plausibility, some to the AI, and others which relate more directly to event scripting:
1) Will the AI stay elective on its own, or do I need to have this event fire frequently to keep it from just switching back as soon as it is able? I believe you normally have to keep a succession law for 20 years, but does this apply to laws changed by event as well? Essentially, I'm curious what MTTH would be necessary to keep the succession law for the Empire as elective.
2) What would be an appropriate penalty for refusing to change to elective law? I had considered making the most powerful vassal (or multiple vassals) rebellious and/or giving the Emperor the realm duress trait, and possibly some religious penalties as well, since you would presumably be bypassing the Pope's sanction. I suppose it is possible that an Emperor contending to make the crown hereditary would attempt to be crowned by the Pope, but I don't know if, historically, the Pope would be inclined to simply assent to crown him--assuming he can keep his vassals from overthrowing him--or whether he would also be unwilling to go against the will of the electors. Since some of the electors were traditionally clergy, I would assume the latter. Basically, I don't want to make it an easy choice for a player to simply claim a hereditary crown, but one that poses a challenge and gives the player a goal to aim for. Thoughts?
3) How to get around the problem of a ruler just passing off titles to his first-born (or other chosen successor) and bypassing the elective problem that way? A player would think of this solution, but this might also be a problem with the AI; is it smart enough to do that? Perhaps a second event that checks to see if the Emperor's successor is a family member would work--although I would imagine that presents a problem if the bloodline has managed to marry its way into multiple dynasties, or if the player has the habit of giving titles only to members of his own bloodline, as I know some do. You'd be in a pretty pickle if every possible successor were somehow related to you.
4) I have occasionally seen the three HRE titles split up--usually into Germany/Burgundy and Italy, although I think I saw the French king once claim Burgundy separately. I'm wondering what the ramifications of this should be in terms of the event; would the King of Germany still be HRE, or would the possessors of all three crowns have a claim to the title? I'm considering a separate event to make the individual rulers rivals, or give them claims on each other's crowns, to represent imperial ambitions, but would it be just as plausible for the German king to be considered the HRE?
If anyone has done something like this before, I'd appreciate your input. This is my first stab at event scripting, so I'm looking for any advice I can get. Also, anyone with more insight into how the Empire functioned historically would be helpful; my knowledge is limited to what I've picked up from Wikipedia, Magna Mundi (whose HRE mods inspired this quixotic quest of mine--thanks, guys), and posters on various gaming forums. Thanks very much in advance.
-jwalrus