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unmerged(9145)

Colonel
May 3, 2002
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This is posted separately from the proportional random events thread so as not to clutter the discussion. They're examples that I use in my own game - they've been tested and all work as intended.

This is a straight cut-'n-paste from my random events file, so all the nice tabbed indentation has been lost.
 
Last edited:
#########################################################################
# Civil Disorder (replaces Random Revolt 1001)
#########################################################################
event = {

id = 200001
trigger = { NOT = { stability = 0 }
NOT = { countrysize = 6 }
}

random = yes
style = 0

name = "Civil Disorder"
desc = "Unrest in your country has resulted in revolts!"

action_a = {
name = "OK"
command = { type = revolt which = -1 }
}

}

event = {

id = 200002
trigger = { NOT = { stability = 0 }
countrysize = 6
NOT = { countrysize = 11 }
}

random = yes
style = 0

name = "Civil Disorder"
desc = "Unrest in your country has resulted in revolts!"

action_a = {
name = "OK"
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}

}

event = {

id = 200003
trigger = { NOT = { stability = 0 }
countrysize = 11
NOT = { countrysize = 26 }
}

random = yes
style = 0

name = "Civil Disorder"
desc = "Unrest in your country has resulted in revolts!"

action_a = {
name = "OK"
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}

}

event = {

id = 200004
trigger = { NOT = { stability = 0 }
countrysize = 26
NOT = { countrysize = 51 }
}

random = yes
style = 0

name = "Civil Disorder"
desc = "Unrest in your country has resulted in revolts!"

action_a = {
name = "OK"
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}

}

event = {

id = 200005
trigger = { NOT = { stability = 0 }
countrysize = 51
}

random = yes
style = 0

name = "Civil Disorder"
desc = "Unrest in your country has resulted in revolts!"

action_a = {
name = "OK"
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}

}

#########################################################################
# Widespread Religious Turmoil (Europe) (replaces Religious Turmoil 1002)
#########################################################################
event = {

id = 200006
trigger = {
year = 1530
continent = europe
NOT = { countrysize = 6 }
}

random = yes
style = 0

name = "Widespread Religious Turmoil"
desc = "EVENTHIST3"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200007
trigger = {
year = 1530
continent = europe
countrysize = 6
NOT = { countrysize = 11 }
}

random = yes
style = 0

name = "Widespread Religious Turmoil"
desc = "EVENTHIST3"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200008
trigger = {
year = 1530
continent = europe
countrysize = 11
NOT = { countrysize = 26 }
}

random = yes
style = 0

name = "Widespread Religious Turmoil"
desc = "EVENTHIST3"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200009
trigger = {
year = 1530
continent = europe
countrysize = 26
NOT = { countrysize = 51 }
}

random = yes
style = 0

name = "Widespread Religious Turmoil"
desc = "EVENTHIST3"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200010
trigger = {
year = 1530
continent = europe
countrysize = 51
}

random = yes
style = 0

name = "Widespread Religious Turmoil"
desc = "EVENTHIST3"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

#########################################################################
# Wise Investments (replaces Gift to the State 1004)
#########################################################################

event = {

id = 200011
trigger = { NOT = { countrysize = 6 }
}

random = yes
style = 0

name = "Wise Investments"
desc = "You've invested excess funds wisely, and now see a return on your investment"

action_a = {
name = "OK"
command = { type = cash value = 100 }
}
}

event = {

id = 200012
trigger = { countrysize = 6
NOT = { countrysize = 11 }
}

random = yes
style = 0

name = "Wise Investments"
desc = "You've invested excess funds wisely, and now see a return on your investment"

action_a = {
name = "OK"
command = { type = cash value = 200 }
}
}

event = {

id = 200013
trigger = { countrysize = 11
NOT = { countrysize = 26 }
}

random = yes
style = 0

name = "Wise Investments"
desc = "You've invested excess funds wisely, and now see a return on your investment"

action_a = {
name = "OK"
command = { type = cash value = 300 }
}
}

event = {

id = 200014
trigger = { countrysize = 26
NOT = {countrysize = 51 }
}

random = yes
style = 0

name = "Wise Investments"
desc = "You've invested excess funds wisely, and now see a return on your investment"

action_a = {
name = "OK"
command = { type = cash value = 400 }
}
}

event = {

id = 200015
trigger = { countrysize = 51
}

random = yes
style = 0

name = "Wise Investments"
desc = "You've invested excess funds wisely, and now see a return on your investment"

action_a = {
name = "OK"
command = { type = cash value = 500 }
}
}
 
#########################################################################
# Economic Boom (up to 1500) (replaces Gift to the State 1077-1080)
#########################################################################

event = {

id = 200016
trigger = { NOT = { year = 1500 }
NOT = { countrysize = 6 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 50 }
}
}

event = {

id = 200017
trigger = { countrysize = 6
NOT = {countrysize = 11 }
NOT = { year = 1500 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 100 }
}
}

event = {

id = 200018
trigger = { countrysize = 11
NOT = {countrysize = 26 }
NOT = { year = 1500 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 150 }
}
}

event = {

id = 200019
trigger = { countrysize = 26
NOT = {countrysize = 51 }
NOT = { year = 1500 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 200 }
}
}

event = {

id = 200020
trigger = { countrysize = 51
NOT = { year = 1500 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 250 }
}
}


#########################################################################
# Economic Boom (up to 1600) (replaces Gift to the State 1077-1080)
#########################################################################

event = {

id = 200021
trigger = { NOT = { countrysize = 6 }
year = 1500
NOT = { year = 1600 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 100 }
}
}

event = {

id = 200022
trigger = { countrysize = 6
NOT = {countrysize = 11 }
year = 1500
NOT = { year = 1600 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 200 }
}
}

event = {

id = 200023
trigger = { countrysize = 11
NOT = {countrysize = 26 }
year = 1500
NOT = { year = 1600 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 300 }
}
}

event = {

id = 200024
trigger = { countrysize = 26
NOT = {countrysize = 51 }
year = 1500
NOT = { year = 1600 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 400 }
}
}

event = {

id = 200025
trigger = { countrysize = 51
year = 1500
NOT = { year = 1600 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 500 }
}
}


#########################################################################
# Economic Boom (up to 1700) (replaces Gift to the State 1077-1080)
#########################################################################

event = {

id = 200026
trigger = { NOT = { countrysize = 6 }
year = 1600
NOT = { year = 1700 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 150 }
}
}

event = {

id = 200027
trigger = { countrysize = 6
NOT = {countrysize = 11 }
year = 1600
NOT = { year = 1700 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 300 }
}
}

event = {

id = 200028
trigger = { countrysize = 11
NOT = {countrysize = 26 }
year = 1600
NOT = { year = 1700 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 450 }
}
}

event = {

id = 200029
trigger = { countrysize = 26
NOT = {countrysize = 51 }
year = 1600
NOT = { year = 1700 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 600 }
}
}

event = {

id = 200030
trigger = { countrysize = 51
year = 1600
NOT = { year = 1700 }
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 750 }
}
}


#########################################################################
# Economic Boom(after 1700) (replaces Gift to the State 1077-1080)
#########################################################################

event = {

id = 200031
trigger = { NOT = { countrysize = 6 }
year = 1700
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 200 }
}
}

event = {

id = 200032
trigger = { countrysize = 6
NOT = {countrysize = 11 }
year = 1700
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 400 }
}
}

event = {

id = 200033
trigger = { countrysize = 11
NOT = {countrysize = 26 }
year = 1700
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 600 }
}
}

event = {

id = 200034
trigger = { countrysize = 26
NOT = {countrysize = 51 }
year = 1700
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 800 }
}
}

event = {

id = 200035
trigger = { countrysize = 51
year = 1700
}

random = yes
style = 0

name = "Economic Boom!"
desc = "Your country is experiencing an economic boom - and that means more taxes!"

action_a = {
name = "OK"
command = { type = cash value = 1000 }
}
}
 
#########################################################################
# Exceptional Year (Replaces Exceptional Year 1009)
#########################################################################

event = {

id = 200036
trigger = { NOT = { countrysize = 6 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 50}
command = { type = inflation value = -5 }
}
}

event = {

id = 200037
trigger = { countrysize = 6
NOT = {countrysize = 11 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 100 }
command = { type = inflation value = -5 }
}
}

event = {

id = 200038
trigger = { countrysize = 11
NOT = {countrysize = 26 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 150 }
command = { type = inflation value = -5 }
}
}

event = {

id = 200039
trigger = { countrysize = 26
NOT = {countrysize = 51 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 200 }
command = { type = inflation value = -5 }
}
}

event = {

id = 200040
trigger = { countrysize = 51
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 250 }
command = { type = inflation value = -5 }
}
}


#########################################################################
# More Exceptional Years (replaces Exceptional Year 1083)
#########################################################################

event = {

id = 200041
trigger = { NOT = { countrysize = 6 }
year = 1400
NOT = { year = 1550 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 50}
command = { type = inflation value = -5 }
}
}

event = {

id = 200042
trigger = { countrysize = 6
NOT = { countrysize = 11 }
year = 1400
NOT = { year = 1550 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 100 }
command = { type = inflation value = -5 }
}
}

event = {

id = 200043
trigger = { countrysize = 11
NOT = { countrysize = 26 }
year = 1400
NOT = { year = 1550 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 150 }
command = { type = inflation value = -5 }
}
}

event = {

id = 200044
trigger = { countrysize = 26
NOT = { countrysize = 51 }
year = 1400
NOT = { year = 1550 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 200 }
command = { type = inflation value = -5 }
}
}

event = {

id = 200045
trigger = { countrysize = 51
year = 1400
NOT = { year = 1550 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 250 }
command = { type = inflation value = -5 }
}
}

#########################################################################
# More Exceptional Years (replaces Exceptional Year 1084)
#########################################################################

event = {

id = 200046
trigger = { NOT = { countrysize = 6 }
year = 1550
NOT = { year = 1650 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 100}
command = { type = inflation value = -10 }
}
}

event = {

id = 200047
trigger = { countrysize = 6
NOT = { countrysize = 11 }
year = 1550
NOT = { year = 1650 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 200 }
command = { type = inflation value = -10 }
}
}

event = {

id = 200048
trigger = { countrysize = 11
NOT = { countrysize = 26 }
year = 1550
NOT = { year = 1650 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 300 }
command = { type = inflation value = -10 }
}
}

event = {

id = 200049
trigger = { countrysize = 26
NOT = { countrysize = 51 }
year = 1550
NOT = { year = 1650 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 400 }
command = { type = inflation value = -10 }
}
}

event = {

id = 200050
trigger = { countrysize = 51
year = 1550
NOT = { year = 1650 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 500 }
command = { type = inflation value = -10 }
}
}

#########################################################################
# More Exceptional Years (replaces Exceptional Year 1085)
#########################################################################

event = {

id = 200051
trigger = { NOT = { countrysize = 6 }
year = 1650
NOT = { year = 1800 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 150}
command = { type = inflation value = -15 }
}
}

event = {

id = 200052
trigger = { countrysize = 6
NOT = { countrysize = 11 }
year = 1650
NOT = { year = 1800 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 300 }
command = { type = inflation value = -15 }
}
}

event = {

id = 200053
trigger = { countrysize = 11
NOT = { countrysize = 26 }
year = 1650
NOT = { year = 1800 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 450 }
command = { type = inflation value = -15 }
}
}

event = {

id = 200054
trigger = { countrysize = 26
NOT = { countrysize = 51 }
year = 1650
NOT = { year = 1800 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 600 }
command = { type = inflation value = -15 }
}
}

event = {

id = 200055
trigger = { countrysize = 51
year = 1650
NOT = { year = 1800 }
}

random = yes
style = 0

name = "EVENTNAME16"
desc = "EVENTHIST16"

action_a = {
name = "OK"
command = { type = cash value = 750 }
command = { type = inflation value = -15 }
}
}
 
#########################################################################
# Unhappiness among Artisans (replaces 1026)
#########################################################################
event = {
id = 200056
trigger = { NOT = { countrysize = 6 }
domestic = { type = serfdom value = 3 }
}

random = yes
style = 0

name = "EVENTNAME43"
desc = "EVENTHIST43"

action_a = {
name = "EVENT43_A"
command = { type = infra value = -50 }
}
action_b = {
name = "EVENT43_B"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -25 }
}
}

event = {
id = 200057
trigger = { countrysize = 6
NOT = { countrysize = 11 }
domestic = { type = serfdom value = 3 }
}

random = yes
style = 0

name = "EVENTNAME43"
desc = "EVENTHIST43"

action_a = {
name = "EVENT43_A"
command = { type = infra value = -100 }
}
action_b = {
name = "EVENT43_B"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -50 }
}
}

event = {
id = 200058
trigger = { countrysize = 11
NOT = { countrysize = 26 }
domestic = { type = serfdom value = 3 }
}

random = yes
style = 0

name = "EVENTNAME43"
desc = "EVENTHIST43"

action_a = {
name = "EVENT43_A"
command = { type = infra value = -150 }
}
action_b = {
name = "EVENT43_B"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -75 }
}
}

event = {
id = 200059
trigger = { countrysize = 26
NOT = { countrysize = 51 }
domestic = { type = serfdom value = 3 }
}

random = yes
style = 0

name = "EVENTNAME43"
desc = "EVENTHIST43"

action_a = {
name = "EVENT43_A"
command = { type = infra value = -200 }
}
action_b = {
name = "EVENT43_B"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -100 }
}
}

event = {
id = 200060
trigger = { countrysize = 51
domestic = { type = serfdom value = 3 }
}

random = yes
style = 0

name = "EVENTNAME43"
desc = "EVENTHIST43"

action_a = {
name = "EVENT43_A"
command = { type = infra value = -250 }
}
action_b = {
name = "EVENT43_B"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -125 }
}
}

#########################################################################
# Unhappiness among the Peasantry (replaces 1027)
#########################################################################
event = {
id = 200061
trigger = { NOT = { countrysize = 6 }
domestic = { type = serfdom value = 3 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -2 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -50 }
}
}

event = {
id = 200062
trigger = { countrysize = 6
NOT = { countrysize = 11 }
domestic = { type = serfdom value = 3 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -2 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -100 }
}
}

event = {
id = 200063
trigger = { countrysize = 11
NOT = { countrysize = 26 }
domestic = { type = serfdom value = 3 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -2 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -150 }
}
}

event = {
id = 200064
trigger = { countrysize = 26
NOT = { countrysize = 51 }
domestic = { type = serfdom value = 3 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -2 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -200 }
}
}

event = {
id = 200065
trigger = { countrysize = 51
domestic = { type = serfdom value = 3 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -2 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -250 }
}
}

#########################################################################
# Unhappiness among the Merchants (replaces 1028)
#########################################################################

event = {
id = 200066
trigger = { NOT = { countrysize = 6 }
NOT = { domestic = { type = mercantilism value = 8 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -100 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -50 }
}
}

event = {
id = 200067
trigger = { countrysize = 6
NOT = ( countrysize = 11 }
NOT = { domestic = { type = mercantilism value = 8 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -200 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -100 }
}
}

event = {
id = 200068
trigger = { countrysize = 11
NOT = { countrysize = 26 }
NOT = { domestic = { type = mercantilism value = 8 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -300 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -150 }
}
}

event = {
id = 200069
trigger = { countrysize = 26
NOT = { countrysize = 51 }
NOT = { domestic = { type = mercantilism value = 8 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -400 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -200 }
}
}

event = {
id = 200070
trigger = { countrysize = 51
NOT = { domestic = { type = mercantilism value = 8 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -500 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -250 }
}
}
 
#########################################################################
# Corruption (replaces 1031)
#########################################################################

event = {
id = 200071
trigger = { NOT = { countrysize = 6 }
}

random = yes
style = 0

name = "EVENTNAME48"
desc = "EVENTHIST48"

action_a = {
name = "EVENT48_A"
command = { type = treasury value = -50 }
command = { type = stability value = -1 }
}
action_b = {
name = "EVENT48_B"
command = { type = inflation value = 10 }
}
}

event = {
id = 200072
trigger = { countrysize = 6
NOT = { countrysize = 11 }
}

random = yes
style = 0

name = "EVENTNAME48"
desc = "EVENTHIST48"

action_a = {
name = "EVENT48_A"
command = { type = treasury value = -100 }
command = { type = stability value = -1 }
}
action_b = {
name = "EVENT48_B"
command = { type = inflation value = 10 }
}
}

event = {
id = 200073
trigger = { countrysize = 11
NOT = { countrysize = 26 }
}

random = yes
style = 0

name = "EVENTNAME48"
desc = "EVENTHIST48"

action_a = {
name = "EVENT48_A"
command = { type = treasury value = -150 }
command = { type = stability value = -1 }
}
action_b = {
name = "EVENT48_B"
command = { type = inflation value = 10 }
}
}

event = {
id = 200074
trigger = { countrysize = 26
NOT = { countrysize = 51 }
}

random = yes
style = 0

name = "EVENTNAME48"
desc = "EVENTHIST48"

action_a = {
name = "EVENT48_A"
command = { type = treasury value = -200 }
command = { type = stability value = -1 }
}
action_b = {
name = "EVENT48_B"
command = { type = inflation value = 10 }
}
}

event = {
id = 200075
trigger = { countrysize = 51
}

random = yes
style = 0

name = "EVENTNAME48"
desc = "EVENTHIST48"

action_a = {
name = "EVENT48_A"
command = { type = treasury value = -250 }
command = { type = stability value = -1 }
}
action_b = {
name = "EVENT48_B"
command = { type = inflation value = 10 }
}
}

#########################################################################
# Bank (replaces 1035)
#########################################################################

event = {
id = 200076
trigger = { NOT = { countrysize = 6 }
year = 1650
}

random = yes
style = 0

name = "EVENTNAME20"
desc = "EVENTHIST20"

action_a = {
name = "OK"
command = { type = inflation value = -5 }
command = { type = cash value = 100 }
}
}

event = {
id = 200077
trigger = { countrysize = 6
NOT = { countrysize = 11 }
year = 1650
}

random = yes
style = 0

name = "EVENTNAME20"
desc = "EVENTHIST20"

action_a = {
name = "OK"
command = { type = inflation value = -5 }
command = { type = cash value = 200 }
}
}

event = {
id = 200078
trigger = { countrysize = 11
NOT = { countrysize = 26 }
year = 1650
}

random = yes
style = 0

name = "EVENTNAME20"
desc = "EVENTHIST20"

action_a = {
name = "OK"
command = { type = inflation value = -5 }
command = { type = cash value = 300 }
}
}

event = {
id = 200079
trigger = { countrysize = 26
NOT = { countrysize = 51 }
year = 1650
}

random = yes
style = 0

name = "EVENTNAME20"
desc = "EVENTHIST20"

action_a = {
name = "OK"
command = { type = inflation value = -5 }
command = { type = cash value = 400 }
}
}

event = {
id = 200080
trigger = { countrysize = 51
year = 1650
}

random = yes
style = 0

name = "EVENTNAME20"
desc = "EVENTHIST20"

action_a = {
name = "OK"
command = { type = inflation value = -5 }
command = { type = cash value = 500 }
}
}

#########################################################################
# Stock Exchange (replaces 1036)
#########################################################################

event = {
id = 200081
trigger = { NOT = { countrysize = 6 }
year = 1750
}

random = yes
style = 0

name = "EVENTNAME21"
desc = "EVENTHIST21"

action_a = {
name = "OK"
command = { type = inflation value = -2 }
command = { type = cash value = 50 }
command = { type = infra value = 250 }
}
}

event = {
id = 200082
trigger = { countrysize = 6
NOT = { countrysize = 11 }
year = 1750
}

random = yes
style = 0

name = "EVENTNAME21"
desc = "EVENTHIST21"

action_a = {
name = "OK"
command = { type = inflation value = -2 }
command = { type = cash value = 100 }
command = { type = infra value = 500 }
}
}

event = {
id = 200083
trigger = { countrysize = 11
NOT = { countrysize = 26 }
year = 1750
}

random = yes
style = 0

name = "EVENTNAME21"
desc = "EVENTHIST21"

action_a = {
name = "OK"
command = { type = inflation value = -2 }
command = { type = cash value = 150 }
command = { type = infra value = 750 }
}
}

event = {
id = 200084
trigger = { countrysize = 26
NOT = { countrysize = 51 }
year = 1750
}

random = yes
style = 0

name = "EVENTNAME21"
desc = "EVENTHIST21"

action_a = {
name = "OK"
command = { type = inflation value = -2 }
command = { type = cash value = 200 }
command = { type = infra value = 1000 }
}
}

event = {
id = 200085
trigger = { countrysize = 51
year = 1750
}

random = yes
style = 0

name = "EVENTNAME21"
desc = "EVENTHIST21"

action_a = {
name = "OK"
command = { type = inflation value = -2 }
command = { type = cash value = 250 }
command = { type = infra value = 1250 }
}
}

#########################################################################
# Colonial Uprising (replaces Colonial Uprising 1038)
#########################################################################
event = {

id = 200086
trigger = { NOT = { stability = 3 }
NOT = { countrysize = 6 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200087
trigger = { NOT = { stability = 3 }
countrysize = 6
NOT = { countrysize = 11 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200088
trigger = { NOT = { stability = 3 }
countrysize = 11
NOT = { countrysize = 26 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200089
trigger = { NOT = { stability = 3 }
countrysize = 26
NOT = { countrysize = 51 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200090
trigger = { NOT = { stability = 3 }
countrysize = 51
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

#########################################################################
# Heretic Uprising (replaces Religious Turmoil 1039)
#########################################################################
event = {

id = 200091
trigger = {
NOT = { countrysize = 6 }
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200092
trigger = {
countrysize = 6
NOT = { countrysize = 11 }
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200093
trigger = {
countrysize = 11
NOT = { countrysize = 26 }
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200094
trigger = {
countrysize = 26
NOT = { countrysize = 51 }
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200095
trigger = {
countrysize = 51
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

#########################################################################
# Trading Company Disaster (replaces 1043)
#########################################################################

event = {
id = 200096
trigger = { NOT = { countrysize = 6 }
year = 1700
}

random = yes
style = 0

name = "EVENTNAME_A1"
desc = "EVENTHIST_A1"

action_a = {
name = "OK"
command = { type = trade value = -200 }
}
}

event = {
id = 200097
trigger = { countrysize = 6
NOT = { countrysize = 11 }
year = 1700
}

random = yes
style = 0

name = "EVENTNAME_A1"
desc = "EVENTHIST_A1"

action_a = {
name = "OK"
command = { type = trade value = -400 }
}
}

event = {
id = 200098
trigger = { countrysize = 11
NOT = { countrysize = 26 }
year = 1700
}

random = yes
style = 0

name = "EVENTNAME_A1"
desc = "EVENTHIST_A1"

action_a = {
name = "OK"
command = { type = trade value = -600 }
}
}

event = {
id = 200099
trigger = { countrysize = 26
NOT = { countrysize = 51 }
year = 1700
}

random = yes
style = 0

name = "EVENTNAME_A1"
desc = "EVENTHIST_A1"

action_a = {
name = "OK"
command = { type = trade value = -800 }
}
}

event = {
id = 200100
trigger = { countrysize = 51
year = 1700
}

random = yes
style = 0

name = "EVENTNAME_A1"
desc = "EVENTHIST_A1"

action_a = {
name = "OK"
command = { type = trade value = -1000 }
}
}

#########################################################################
# Nobles Feud (replaces 1049)
#########################################################################

event = {
id = 200101
trigger = { NOT = { countrysize = 6 }
}

random = yes
style = 0

name = "EVENTNAME_A7"
desc = "EVENTHIST_A7"

action_a = {
name = "EVENT_A7_A"
command = { type = revolt which = -1 }
}
action_b = {
name = "EVENT_A7_B"
command = { type = stability value = -2 }
}
action_c = {
name = "EVENT_A7_C"
command = { type = treasury value = -50 }
}
}

event = {
id = 200102
trigger = { countrysize = 6
NOT = { countrysize = 11 }
}

random = yes
style = 0

name = "EVENTNAME_A7"
desc = "EVENTHIST_A7"

action_a = {
name = "EVENT_A7_A"
command = { type = revolt which = -1 }
}
action_b = {
name = "EVENT_A7_B"
command = { type = stability value = -2 }
}
action_c = {
name = "EVENT_A7_C"
command = { type = treasury value = -100 }
}
}

event = {
id = 200103
trigger = { countrysize = 11
NOT = { countrysize = 26 }
}

random = yes
style = 0

name = "EVENTNAME_A7"
desc = "EVENTHIST_A7"

action_a = {
name = "EVENT_A7_A"
command = { type = revolt which = -1 }
}
action_b = {
name = "EVENT_A7_B"
command = { type = stability value = -2 }
}
action_c = {
name = "EVENT_A7_C"
command = { type = treasury value = -150 }
}
}

event = {
id = 200104
trigger = { countrysize = 26
NOT = { countrysize = 51 }
}

random = yes
style = 0

name = "EVENTNAME_A7"
desc = "EVENTHIST_A7"

action_a = {
name = "EVENT_A7_A"
command = { type = revolt which = -1 }
}
action_b = {
name = "EVENT_A7_B"
command = { type = stability value = -2 }
}
action_c = {
name = "EVENT_A7_C"
command = { type = treasury value = -200 }
}
}

event = {
id = 200105
trigger = { countrysize = 51
}

random = yes
style = 0

name = "EVENTNAME_A7"
desc = "EVENTHIST_A7"

action_a = {
name = "EVENT_A7_A"
command = { type = revolt which = -1 }
}
action_b = {
name = "EVENT_A7_B"
command = { type = stability value = -2 }
}
action_c = {
name = "EVENT_A7_C"
command = { type = treasury value = -250 }
}
}
 
#########################################################################
# Nobles Demand Increased Pensions (replaces 1055)
#########################################################################

event = {
id = 200106
trigger = { NOT = { countrysize = 6 }
domestic = { type = aristocracy value = 3 }
}

random = yes
style = 0

name = "EVENTNAME_A13"
desc = "EVENTHIST_A13"

action_a = {
name = "EVENT_A13_A"
command = { type = cash value = -100 }
}
action_b = {
name = "EVENT_A13_B"
command = { type = stability value = -2 }
}
}

event = {
id = 200107
trigger = { countrysize = 6
NOT = { countrysize = 11 }
domestic = { type = aristocracy value = 3 }
}

random = yes
style = 0

name = "EVENTNAME_A13"
desc = "EVENTHIST_A13"

action_a = {
name = "EVENT_A13_A"
command = { type = cash value = -200 }
}
action_b = {
name = "EVENT_A13_B"
command = { type = stability value = -2 }
}
}

event = {
id = 200108
trigger = { countrysize = 11
NOT = { countrysize = 26 }
domestic = { type = aristocracy value = 3 }
}

random = yes
style = 0

name = "EVENTNAME_A13"
desc = "EVENTHIST_A13"

action_a = {
name = "EVENT_A13_A"
command = { type = cash value = -300 }
}
action_b = {
name = "EVENT_A13_B"
command = { type = stability value = -2 }
}
}

event = {
id = 200109
trigger = { countrysize = 26
NOT = { countrysize = 51 }
domestic = { type = aristocracy value = 3 }
}

random = yes
style = 0

name = "EVENTNAME_A13"
desc = "EVENTHIST_A13"

action_a = {
name = "EVENT_A13_A"
command = { type = cash value = -400 }
}
action_b = {
name = "EVENT_A13_B"
command = { type = stability value = -2 }
}
}

event = {
id = 200110
trigger = { countrysize = 51
domestic = { type = aristocracy value = 3 }
}

random = yes
style = 0

name = "EVENTNAME_A13"
desc = "EVENTHIST_A13"

action_a = {
name = "EVENT_A13_A"
command = { type = cash value = -500 }
}
action_b = {
name = "EVENT_A13_B"
command = { type = stability value = -2 }
}
}

#########################################################################
# Grant Nobles Aid (replaces 1073)
#########################################################################

event = {
id = 200111
trigger = { NOT = { countrysize = 6 }
domestic = { type = aristocracy value = 3 }
}

random = yes
style = 0

name = "EVENTNAME_A31"
desc = "EVENTHIST_A31"

action_a = {
name = "EVENT_A31_A"
command = { type = cash value = -25 }
}
action_b = {
name = "EVENT_A31_B"
command = { type = stability value = -1 }
}
}

event = {
id = 200112
trigger = { countrysize = 6
NOT = { countrysize = 11 }
domestic = { type = aristocracy value = 3 }
}

random = yes
style = 0

name = "EVENTNAME_A31"
desc = "EVENTHIST_A31"

action_a = {
name = "EVENT_A31_A"
command = { type = cash value = -75 }
}
action_b = {
name = "EVENT_A31_B"
command = { type = stability value = -1 }
}
}

event = {
id = 200113
trigger = { countrysize = 11
NOT = { countrysize = 26 }
domestic = { type = aristocracy value = 3 }
}

random = yes
style = 0

name = "EVENTNAME_A31"
desc = "EVENTHIST_A31"

action_a = {
name = "EVENT_A31_A"
command = { type = cash value = -125 }
}
action_b = {
name = "EVENT_A31_B"
command = { type = stability value = -1 }
}
}

event = {
id = 200114
trigger = { countrysize = 26
NOT = { countrysize = 51 }
domestic = { type = aristocracy value = 3 }
}

random = yes
style = 0

name = "EVENTNAME_A31"
desc = "EVENTHIST_A31"

action_a = {
name = "EVENT_A31_A"
command = { type = cash value = -175 }
}
action_b = {
name = "EVENT_A31_B"
command = { type = stability value = -1 }
}
}

event = {
id = 200115
trigger = { countrysize = 51
domestic = { type = aristocracy value = 3 }
}

random = yes
style = 0

name = "EVENTNAME_A31"
desc = "EVENTHIST_A31"

action_a = {
name = "EVENT_A31_A"
command = { type = cash value = -225 }
}
action_b = {
name = "EVENT_A31_B"
command = { type = stability value = -1 }
}
}

#########################################################################
# Unhappiness among the Peasantry (replaces 1090)
#########################################################################
event = {
id = 200116
trigger = { NOT = { countrysize = 6 }
domestic = { type = serfdom value = 6 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -2 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -50 }
}
}

event = {
id = 200117
trigger = { countrysize = 6
NOT = { countrysize = 11 }
domestic = { type = serfdom value = 6 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -2 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -100 }
}
}

event = {
id = 200118
trigger = { countrysize = 11
NOT = { countrysize = 26 }
domestic = { type = serfdom value = 6 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -2 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -150 }
}
}

event = {
id = 200119
trigger = { countrysize = 26
NOT = { countrysize = 51 }
domestic = { type = serfdom value = 6 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -2 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -200 }
}
}

event = {
id = 200120
trigger = { countrysize = 51
domestic = { type = serfdom value = 6 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -2 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -1 }
command = { type = treasury value = -250 }
}
}

#########################################################################
# Unhappiness among the Peasantry (replaces 1091)
#########################################################################
event = {
id = 200121
trigger = { NOT = { countrysize = 6 }
domestic = { type = serfdom value = 8 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -3 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -2 }
command = { type = treasury value = -100 }
}
}

event = {
id = 200122
trigger = { countrysize = 6
NOT = { countrysize = 11 }
domestic = { type = serfdom value = 8 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -3 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -2 }
command = { type = treasury value = -200 }
}
}

event = {
id = 200123
trigger = { countrysize = 11
NOT = { countrysize = 26 }
domestic = { type = serfdom value = 8 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -3 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -2 }
command = { type = treasury value = -300 }
}
}

event = {
id = 200124
trigger = { countrysize = 26
NOT = { countrysize = 51 }
domestic = { type = serfdom value = 8 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -3 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -2 }
command = { type = treasury value = -400 }
}
}

event = {
id = 200125
trigger = { countrysize = 51
domestic = { type = serfdom value = 8 }
}

random = yes
style = 0

name = "EVENTNAME44"
desc = "EVENTHIST44"

action_a = {
name = "Ignore their complaints"
command = { type = stability value = -3 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
action_b = {
name = "Appease the peasantry"
command = { type = domestic which = serfdom value = -2 }
command = { type = treasury value = -500 }
}
}

#########################################################################
# Unhappiness among the Merchants (replaces 1092)
#########################################################################

event = {
id = 200126
trigger = { NOT = { countrysize = 6 }
NOT = { domestic = { type = mercantilism value = 6 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -100 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -50 }
}
}

event = {
id = 200127
trigger = { countrysize = 6
NOT = { countrysize = 11 }
NOT = { domestic = { type = mercantilism value = 6 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -200 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -100 }
}
}

event = {
id = 200128
trigger = { countrysize = 11
NOT = { countrysize = 26 }
NOT = { domestic = { type = mercantilism value = 6 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -300 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -150 }
}
}

event = {
id = 200129
trigger = { countrysize = 26
NOT = { countrysize = 51 }
NOT = { domestic = { type = mercantilism value = 6 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -400 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -200 }
}
}

event = {
id = 200130
trigger = { countrysize = 51
NOT = { domestic = { type = mercantilism value = 6 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -500 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -250 }
}
}

#########################################################################
# Unhappiness among the Merchants (replaces 1093)
#########################################################################

event = {
id = 200131
trigger = { NOT = { countrysize = 6 }
NOT = { domestic = { type = mercantilism value = 8 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -200 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -100 }
}
}

event = {
id = 200132
trigger = { countrysize = 6
NOT = { countrysize = 11 }
NOT = { domestic = { type = mercantilism value = 8 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -400 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -200 }
}
}

event = {
id = 200133
trigger = { countrysize = 11
NOT = { countrysize = 26 }
NOT = { domestic = { type = mercantilism value = 8 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -600 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -300 }
}
}

event = {
id = 200134
trigger = { countrysize = 26
NOT = { countrysize = 51 }
NOT = { domestic = { type = mercantilism value = 8 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -800 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -400 }
}
}

event = {
id = 200135
trigger = { countrysize = 51
NOT = { domestic = { type = mercantilism value = 8 }
}
}

random = yes
style = 0

name = "EVENTNAME45"
desc = "EVENTHIST45"

action_a = {
name = "Ignore their complaints"
command = { type = trade value = -1000 }
}
action_b = {
name = "Appease the merchants"
command = { type = domestic which = mercantilism value = 1 }
command = { type = treasury value = -500 }
}
}
 
#########################################################################
# Corruption (replaces 1094)
#########################################################################

event = {
id = 200136
trigger = { NOT = { countrysize = 6 }
}

random = yes
style = 0

name = "EVENTNAME48"
desc = "EVENTHIST48"

action_a = {
name = "EVENT48_A"
command = { type = treasury value = -50 }
command = { type = stability value = -1 }
}
action_b = {
name = "EVENT48_B"
command = { type = inflation value = 10 }
}
}

event = {
id = 200137
trigger = { countrysize = 6
NOT = { countrysize = 11 }
}

random = yes
style = 0

name = "EVENTNAME48"
desc = "EVENTHIST48"

action_a = {
name = "EVENT48_A"
command = { type = treasury value = -100 }
command = { type = stability value = -1 }
}
action_b = {
name = "EVENT48_B"
command = { type = inflation value = 10 }
}
}

event = {
id = 200138
trigger = { countrysize = 11
NOT = { countrysize = 26 }
}

random = yes
style = 0

name = "EVENTNAME48"
desc = "EVENTHIST48"

action_a = {
name = "EVENT48_A"
command = { type = treasury value = -150 }
command = { type = stability value = -1 }
}
action_b = {
name = "EVENT48_B"
command = { type = inflation value = 10 }
}
}

event = {
id = 200139
trigger = { countrysize = 26
NOT = { countrysize = 51 }
}

random = yes
style = 0

name = "EVENTNAME48"
desc = "EVENTHIST48"

action_a = {
name = "EVENT48_A"
command = { type = treasury value = -200 }
command = { type = stability value = -1 }
}
action_b = {
name = "EVENT48_B"
command = { type = inflation value = 10 }
}
}

event = {
id = 200140
trigger = { countrysize = 51
}

random = yes
style = 0

name = "EVENTNAME48"
desc = "EVENTHIST48"

action_a = {
name = "EVENT48_A"
command = { type = treasury value = -250 }
command = { type = stability value = -1 }
}
action_b = {
name = "EVENT48_B"
command = { type = inflation value = 10 }
}
}

#########################################################################
# Colonial Uprising (replaces Colonial Uprising 1097)
#########################################################################
event = {

id = 200141
trigger = { NOT = { countrysize = 6 }
domestic = { type = centralization value = 6 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200142
trigger = { countrysize = 6
NOT = { countrysize = 11 }
domestic = { type = centralization value = 6 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200143
trigger = { countrysize = 11
NOT = { countrysize = 26 }
domestic = { type = centralization value = 6 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200144
trigger = { countrysize = 26
NOT = { countrysize = 51 }
domestic = { type = centralization value = 6 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200145
trigger = { countrysize = 51
domestic = { type = centralization value = 6 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

#########################################################################
# Colonial Uprising (replaces Colonial Uprising 1098)
#########################################################################
event = {

id = 200146
trigger = { NOT = { countrysize = 6 }
domestic = { type = centralization value = 8 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200147
trigger = { countrysize = 6
NOT = { countrysize = 11 }
domestic = { type = centralization value = 8 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200148
trigger = { countrysize = 11
NOT = { countrysize = 26 }
domestic = { type = centralization value = 8 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200149
trigger = { countrysize = 26
NOT = { countrysize = 51 }
domestic = { type = centralization value = 8 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

event = {

id = 200150
trigger = { countrysize = 51
domestic = { type = centralization value = 8 }
year = 1600
}

random = yes
style = 0

name = "EVENTNAME2"
desc = "EVENTHIST2"

action_a = {
name = "OK"
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
}

}

#########################################################################
# Heretic Uprising (replaces 1099)
#########################################################################
event = {

id = 200151
trigger = {
NOT = { countrysize = 6 }
NOT = { domestic = { type = innovative value = 5 }
}
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200152
trigger = {
countrysize = 6
NOT = { countrysize = 11 }
NOT = { domestic = { type = innovative value = 5 }
}
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200153
trigger = {
countrysize = 11
NOT = { countrysize = 26 }
NOT = { domestic = { type = innovative value = 5 }
}
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200154
trigger = {
countrysize = 26
NOT = { countrysize = 51 }
NOT = { domestic = { type = innovative value = 5 }
}
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200155
trigger = {
countrysize = 51
NOT = { domestic = { type = innovative value = 5 }
}
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

#########################################################################
# Heretic Uprising (replaces 1100)
#########################################################################
event = {

id = 200156
trigger = {
NOT = { countrysize = 6 }
NOT = { domestic = { type = innovative value = 3 }
}
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200157
trigger = {
countrysize = 6
NOT = { countrysize = 11 }
NOT = { domestic = { type = innovative value = 3 }
}
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200158
trigger = {
countrysize = 11
NOT = { countrysize = 26 }
NOT = { domestic = { type = innovative value = 3 }
}
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200159
trigger = {
countrysize = 26
NOT = { countrysize = 51 }
NOT = { domestic = { type = innovative value = 3 }
}
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}

event = {

id = 200160
trigger = {
countrysize = 51
NOT = { domestic = { type = innovative value = 3 }
}
}

random = yes
style = 0

name = "EVENTNAME8"
desc = "EVENTHIST8"

action_a = {
name = "OK"
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
command = { type = religiousrevolt which = -1 }
}
}
 
#########################################################################
# Nobles Provide Aid (replaces 1118)
#########################################################################

event = {

id = 2000161
trigger = { NOT = { year = 1650 }
NOT = { countrysize = 6 }
domestic = { type = serfdom value = 6 }
domestic = { type = aristocracy value = 6 }
}

random = yes
style = 0

name = "EVENTNAME13"
desc = "EVENTHIST13"

action_a = {
name = "OK"
command = { type = cash value = 100 }
}
}

event = {

id = 200162
trigger = { countrysize = 6
NOT = { countrysize = 11 }
NOT = { year = 1650 }
domestic = { type = serfdom value = 6 }
domestic = { type = aristocracy value = 6 }
}

random = yes
style = 0

name = "EVENTNAME13"
desc = "EVENTHIST13"

action_a = {
name = "OK"
command = { type = cash value = 200 }
}
}

event = {

id = 200163
trigger = { countrysize = 11
NOT = { countrysize = 26 }
NOT = { year = 1650 }
domestic = { type = serfdom value = 6 }
domestic = { type = aristocracy value = 6 }
}

random = yes
style = 0

name = "EVENTNAME13"
desc = "EVENTHIST13"

action_a = {
name = "OK"
command = { type = cash value = 300 }
}
}

event = {

id = 200164
trigger = { countrysize = 26
NOT = { countrysize = 51 }
NOT = { year = 1650 }
domestic = { type = serfdom value = 6 }
domestic = { type = aristocracy value = 6 }
}

random = yes
style = 0

name = "EVENTNAME13"
desc = "EVENTHIST13"

action_a = {
name = "OK"
command = { type = cash value = 400 }
}
}

event = {

id = 200165
trigger = { countrysize = 51
NOT = { year = 1650 }
domestic = { type = serfdom value = 6 }
domestic = { type = aristocracy value = 6 }
}

random = yes
style = 0

name = "EVENTNAME13"
desc = "EVENTHIST13"

action_a = {
name = "OK"
command = { type = cash value = 500 }
}
}


#########################################################################
# Nobles Provide Aid (replaces 1119)
#########################################################################

event = {

id = 200166
trigger = { NOT = { countrysize = 6 }
domestic = { type = serfdom value = 7 }
domestic = { type = aristocracy value = 8 }
NOT = { year = 1700 }
}

random = yes
style = 0

name = "EVENTNAME13"
desc = "EVENTHIST13"

action_a = {
name = "OK"
command = { type = cash value = 250 }
}
}

event = {

id = 200167
trigger = { countrysize = 6
NOT = { countrysize = 11 }
domestic = { type = serfdom value = 7 }
domestic = { type = aristocracy value = 8 }
NOT = { year = 1700 }
}

random = yes
style = 0

name = "EVENTNAME13"
desc = "EVENTHIST13"

action_a = {
name = "OK"
command = { type = cash value = 500 }
}
}

event = {

id = 200168
trigger = { countrysize = 11
NOT = { countrysize = 26 }
domestic = { type = serfdom value = 7 }
domestic = { type = aristocracy value = 8 }
NOT = { year = 1700 }
}

random = yes
style = 0

name = "EVENTNAME13"
desc = "EVENTHIST13"

action_a = {
name = "OK"
command = { type = cash value = 750 }
}
}

event = {

id = 200169
trigger = { countrysize = 26
NOT = { countrysize = 51 }
domestic = { type = serfdom value = 7 }
domestic = { type = aristocracy value = 8 }
NOT = { year = 1700 }
}

random = yes
style = 0

name = "EVENTNAME13"
desc = "EVENTHIST13"

action_a = {
name = "OK"
command = { type = cash value = 1000 }
}
}

event = {

id = 200170
trigger = { countrysize = 51
domestic = { type = serfdom value = 7 }
domestic = { type = aristocracy value = 8 }
NOT = { year = 1700 }
}

random = yes
style = 0

name = "EVENTNAME13"
desc = "EVENTHIST13"

action_a = {
name = "OK"
command = { type = cash value = 1250 }
}
}